Player Matchup

Zeus
Zeus
Cyzuu
Zeus
Level 39
God Stats
2W - 4L
1,551 SR
Queue Stats
59W - 73L
1,426 Elo+
Party 1
Mercury
Mercury
DerFaustfister
Mercury
Level 66
God Stats
1W - 2L
1,546 SR
Queue Stats
35W - 36L
1,543 Elo+
Party 1
Amaterasu
Amaterasu
DonKalleJone
Amaterasu
Level 30
God Stats
10W - 16L
1,513 SR
Queue Stats
53W - 48L
1,547 Elo+
Party 1
Rama
Rama
Hirmuvalta
Rama
Level 38
God Stats
15W - 14L
1,633 SR
Queue Stats
105W - 114L
1,518 Elo+
Party 4
Atlas
Atlas
Naamakauhu
Atlas
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 97L
1,568 Elo+
Party 4
Team Averages
Level 56
1,549 SR
1,520 Elo+

VS

Team Averages
Level 46
1,501 SR
1,536 Elo+
Aphrodite
Aphrodite
Bloodsky98
Aphrodite
Level 29
God Stats
18W - 15L
1,545 SR
Queue Stats
65W - 68L
1,470 Elo+
Party 3
Bellona
Bellona
Desequilibre
Bellona
Level 68
God Stats
6W - 7L
1,424 SR
Queue Stats
189W - 198L
1,483 Elo+
Party 3
Loki
Loki
EasternDragon1
Loki
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 111L
1,653 Elo+
Party 2
Hel
Hel
JellyTots
Hel
Level 48
God Stats
2W - 1L
1,538 SR
Queue Stats
120W - 78L
1,657 Elo+
Party 2
Neith
Neith
Rlab
Neith
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 39L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cyzuu
Zeus
9
0 / 9 / 2
5,575
465
5,839
9,287
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 5 / 0
6,367
531
5,742
10,544
3,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
DonKalleJone
Amaterasu
10
0 / 2 / 0
5,260
438
1,278
6,995
3,925
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 4 / 0
6,180
515
5,640
8,995
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
9
0 / 4 / 4
5,816
485
3,294
11,643
3,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bloodsky98
Aphrodite
10
1 / 2 / 5
6,506
542
1,451
6,337
4,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Desequilibre
Bellona
15
9 / 1 / 3
8,807
734
9,906
10,265
6,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
6 / 0 / 1
8,497
708
7,046
7,252
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 3 / 9
8,599
717
8,149
7,200
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Rlab
Neith
11
3 / 1 / 4
6,788
566
9,089
4,850
1,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
7
Kills
24
24
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Bloodsky98
Aphrodite
1
2
5
1.75
L
Zeus
Cyzuu
Zeus
0
9
2
0.11
L
3
5
0
0.6
W
Bellona
Desequilibre
Bellona
9
1
3
10.5
L
Amaterasu
DonKalleJone
Amaterasu
0
2
0
0
W
6
0
1
6.5
L
4
4
0
1
W
5
3
9
3.17
L
Atlas
0
4
4
0.5
W
Neith
Rlab
Neith
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,793
Damage
35,641
47,464
Taken
35,904
15,014
Mitigated
17,262
9,349
Healing
19,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Bloodsky98
Aphrodite
1,451
880
1,398
3,053
6,337
4,571
72
1,729
4,578
17,419
0
L
Zeus
Cyzuu
Zeus
5,839
1,711
0
1,050
9,287
2,054
0
4,758
4,305
27,926
0
L
5,742
3,177
0
460
10,544
3,165
0
1,317
9,177
0
38,656
W
Bellona
Desequilibre
Bellona
9,906
3,400
0
4,221
10,265
6,471
348
1,849
8,348
0
55,237
L
Amaterasu
DonKalleJone
Amaterasu
1,278
594
0
2,398
6,995
3,925
0
1,568
5,384
0
22,486
W
7,046
3,697
18
3,755
7,252
2,736
1,739
152
7,068
0
46,806
L
5,640
4,586
0
1,739
8,995
2,187
0
730
8,265
0
39,222
W
8,149
631
2,293
3,341
7,200
2,247
1,148
3,616
3,170
50,177
0
L
Atlas
3,294
1,241
1,366
2,336
11,643
3,683
0
870
10,733
14,085
0
W
Neith
Rlab
Neith
9,089
5,115
0
1,877
4,850
1,237
72
1,480
3,370
0
32,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,198
Gold Earned
39,197
279
Minions Killed
384
0
Camps Cleared
0
1,090,304
Distance Traveled
1,206,476
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,506
542
35
3
0
206,611
3
L
Zeus
5,575
465
49
4
0
206,721
4
L
Mercury
6,367
531
76
6
0
240,769
1
W
Bellona
8,807
734
101
8
0
248,863
5
L
Amaterasu
5,260
438
51
4
0
220,849
5
W
Loki
8,497
708
89
7
0
275,326
3
L
Rama
6,180
515
93
8
0
200,758
4
W
Hel
8,599
717
106
9
0
256,303
4
L
Atlas
5,816
485
10
1
0
221,207
5
W
Neith
6,788
566
53
4
0
219,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role