Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
CuoV
Odin
Level 113
God Stats
1W - 1L
1,286 SR
Queue Stats
7W - 8L
1,388 Elo+
Solo
Hun Batz
Hun Batz
Dakkn
Hun Batz
Level 62
God Stats
3W - 6L
1,385 SR
Queue Stats
35W - 54L
1,352 Elo+
Solo
Chiron
Chiron
TameTheWolf
Chiron
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 60L
1,521 Elo+
Party 1
Ra
Ra
lindini_linguini
Ra
Level 62
God Stats
55W - 53L
1,401 SR
Queue Stats
189W - 214L
1,294 Elo+
Party 1
Team Averages
Level 77
1,414 SR
1,411 Elo+

VS

Team Averages
Level 111
1,621 SR
1,424 Elo+
Sol
Sol
BHIPERGAMES
Sol
Level 124
God Stats
11W - 10L
1,532 SR
Queue Stats
212W - 215L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
Cxnstant
Zhong Kui
Level 103
God Stats
6W - 4L
1,683 SR
Queue Stats
364W - 451L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JP1152021
Ah Muzen Cab
Level 49
God Stats
4W - 3L
1,846 SR
Queue Stats
112W - 136L
1,426 Elo+
Solo
Ne Zha
Ne Zha
blabermouth
Ne Zha
Level 130
God Stats
2W - 3L
1,542 SR
Queue Stats
326W - 340L
1,469 Elo+
Solo
Jormungandr
Jormungandr
xIxPainexIx
Jormungandr
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 40L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
2 / 1 / 3
8,127
542
5,306
8,008
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
CuoV
Odin
13
0 / 1 / 3
7,169
478
2,599
9,707
5,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Dakkn
Hun Batz
13
3 / 3 / 2
7,550
503
4,247
9,814
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
15
9 / 1 / 2
9,075
605
16,898
8,971
2,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 3 / 4
7,041
469
2,463
8,074
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
8,490
566
6,464
8,777
2,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Cxnstant
Zhong Kui
9
0 / 3 / 0
6,569
438
3,341
5,784
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
JP1152021
Ah Muzen Cab
11
1 / 3 / 3
7,052
470
7,334
8,703
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
13
4 / 4 / 4
8,202
547
6,628
12,197
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
xIxPainexIx
Jormungandr
10
2 / 4 / 2
7,069
471
4,150
13,046
7,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
16
Kills
9
9
Deaths
16
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
1
3
3.5
L
2
2
1
1.25
W
Odin
CuoV
Odin
0
1
3
1.5
L
Zhong Kui
Cxnstant
Zhong Kui
0
3
0
0
W
Hun Batz
Dakkn
Hun Batz
3
3
2
1.33
L
Ah Muzen Cab
JP1152021
Ah Muzen Cab
1
3
3
0.83
W
Chiron
9
1
2
10
L
Ne Zha
4
4
4
1.5
W
2
3
4
1.33
L
Jormungandr
xIxPainexIx
Jormungandr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,513
Damage
27,917
44,574
Taken
48,507
16,389
Mitigated
18,611
15,460
Healing
15,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,306
370
465
2,239
8,008
2,960
718
3,169
4,569
50,208
0
L
6,464
1,851
0
4,261
8,777
2,821
2,518
941
7,748
45,115
5,860
W
Odin
CuoV
Odin
2,599
917
0
2,905
9,707
5,230
910
2,963
6,744
0
33,715
L
Zhong Kui
Cxnstant
Zhong Kui
3,341
159
0
1,468
5,784
3,431
32
2,275
3,259
22,857
0
W
Hun Batz
Dakkn
Hun Batz
4,247
1,464
0
3,174
9,814
3,354
0
3,381
6,433
0
38,245
L
Ah Muzen Cab
JP1152021
Ah Muzen Cab
7,334
2,801
0
2,444
8,703
1,809
0
1,622
7,053
0
42,716
W
Chiron
16,898
7,414
316
3,192
8,971
2,611
1,481
2,629
6,338
0
64,088
L
Ne Zha
6,628
1,292
0
4,445
12,197
3,533
0
784
11,385
0
45,490
W
2,463
215
934
2,235
8,074
2,234
687
1,360
6,710
31,055
0
L
Jormungandr
xIxPainexIx
Jormungandr
4,150
1,177
42
2,568
13,046
7,017
0
1,695
11,293
19,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,962
Gold Earned
37,382
405
Minions Killed
380
0
Camps Cleared
0
1,419,508
Distance Traveled
1,236,100
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,127
542
108
7
0
265,662
3
L
Sol
8,490
566
104
7
0
254,679
5
W
Odin
7,169
478
60
4
0
311,932
5
L
Zhong Kui
6,569
438
68
5
0
187,166
0
W
Hun Batz
7,550
503
80
5
0
274,881
2
L
Ah Muzen Cab
7,052
470
90
6
0
286,578
2
W
Chiron
9,075
605
110
7
0
283,260
2
L
Ne Zha
8,202
547
80
5
0
269,320
1
W
Ra
7,041
469
47
3
0
283,773
1
L
Jormungandr
7,069
471
38
3
0
238,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role