Player Matchup

Skadi
Skadi
Chuspex98
Skadi
Level 148
God Stats
10W - 9L
1,591 SR
Queue Stats
379W - 369L
1,456 Elo+
Solo
Olorun
Olorun
IraqLobsterNSWF
Olorun
Level 45
God Stats
1W - 5L
1,368 SR
Queue Stats
99W - 118L
1,391 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PurpleWig5394
Cu Chulainn
Level 19
God Stats
1W - 1L
1,520 SR
Queue Stats
19W - 17L
1,490 Elo+
Party 2
Zeus
Zeus
blob234
Zeus
Level 118
God Stats
12W - 12L
1,441 SR
Queue Stats
829W - 849L
1,464 Elo+
Party 2
Atlas
Atlas
reycara7812
Atlas
Level 103
God Stats
11W - 15L
1,391 SR
Queue Stats
573W - 638L
1,405 Elo+
Party 2
Team Averages
Level 87
1,462 SR
1,441 Elo+

VS

Team Averages
Level 64
1,445 SR
1,440 Elo+
Nemesis
Nemesis
DepressionFF
Nemesis
Level 63
God Stats
17W - 6L
1,685 SR
Queue Stats
269W - 275L
1,447 Elo+
Party 1
Ra
Ra
HOOD_OC
Ra
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 100L
1,387 Elo+
Solo
Achilles
Achilles
KnifingReaper906
Achilles
Level 29
God Stats
1W - 3L
1,219 SR
Queue Stats
92W - 107L
1,401 Elo+
Party 1
Susano
Susano
MeruemD_Uchiha
Susano
Level 85
God Stats
5W - 3L
1,529 SR
Queue Stats
436W - 429L
1,501 Elo+
Solo
Jing Wei
Jing Wei
lgagne99
Jing Wei
Level 99
God Stats
16W - 8L
1,293 SR
Queue Stats
75W - 62L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chuspex98
Skadi
9
1 / 3 / 1
5,192
519
3,615
6,773
1,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
3 / 1 / 1
6,387
639
2,430
6,543
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
PurpleWig5394
Cu Chulainn
9
2 / 3 / 0
5,558
556
2,419
8,460
4,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
blob234
Zeus
7
0 / 1 / 1
4,435
444
4,373
3,632
983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
3 / 3 / 1
5,333
533
3,591
10,183
3,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DepressionFF
Nemesis
11
3 / 2 / 0
6,418
642
4,816
4,858
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 3 / 1
5,810
581
3,912
4,324
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 1 / 1
5,987
599
6,392
7,834
4,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 2
6,195
620
2,048
6,141
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
lgagne99
Jing Wei
10
1 / 2 / 4
5,805
581
4,683
6,644
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
9
Kills
11
11
Deaths
9
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
Chuspex98
Skadi
1
3
1
0.5
W
Nemesis
DepressionFF
Nemesis
3
2
0
1.5
W
1
3
1
0.5
L
3
1
1
3.5
W
4
1
1
4.5
W
2
1
2
3
L
Cu Chulainn
PurpleWig5394
Cu Chulainn
2
3
0
0.67
L
Zeus
blob234
Zeus
0
1
1
0.5
W
Jing Wei
lgagne99
Jing Wei
1
2
4
1.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,428
Damage
21,851
35,591
Taken
29,801
12,967
Mitigated
11,492
9,832
Healing
10,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Chuspex98
Skadi
3,615
1,980
0
2,367
6,773
1,593
776
0
6,632
0
27,208
W
Nemesis
DepressionFF
Nemesis
4,816
1,797
0
1,792
4,858
1,601
352
0
4,858
0
28,597
W
3,912
663
38
1,260
4,324
1,459
0
2,910
1,414
28,310
0
L
2,430
1,729
130
4,047
6,543
2,149
0
2,677
3,549
33,479
0
W
6,392
1,993
0
1,268
7,834
4,768
491
4,419
3,415
0
23,910
W
2,048
400
0
3,499
6,141
1,801
0
30
6,111
0
31,229
L
Cu Chulainn
PurpleWig5394
Cu Chulainn
2,419
547
0
295
8,460
4,397
0
0
8,460
0
20,689
L
Zeus
blob234
Zeus
4,373
984
0
803
3,632
983
0
221
3,231
17,439
1,308
W
Jing Wei
lgagne99
Jing Wei
4,683
4,025
201
2,388
6,644
1,863
345
2,733
3,911
0
29,067
L
3,591
1,004
573
1,617
10,183
3,845
0
652
9,194
11,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,905
Gold Earned
30,215
232
Minions Killed
288
0
Camps Cleared
0
952,249
Distance Traveled
1,067,775
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,192
519
56
6
0
212,215
0
W
Nemesis
6,418
642
57
6
0
216,746
2
W
Ra
5,810
581
52
5
0
197,652
0
L
Olorun
6,387
639
77
8
0
192,576
1
W
Achilles
5,987
599
43
4
0
221,434
4
W
Susano
6,195
620
73
7
0
231,082
4
L
Cu Chulainn
5,558
556
49
5
0
196,714
1
L
Zeus
4,435
444
33
3
0
159,816
1
W
Jing Wei
5,805
581
63
6
0
200,861
0
L
Atlas
5,333
533
17
2
0
190,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role