Player Matchup

Merlin
Merlin
AztecaAmericano
Merlin
Level 126
God Stats
4W - 5L
1,638 SR
Queue Stats
169W - 149L
1,564 Elo+
Party 1
Olorun
Olorun
MasterScrubbs
Olorun
Level 154
God Stats
0W - 3L
1,603 SR
Queue Stats
248W - 229L
1,538 Elo+
Solo
Thor
Thor
Pixelman52
Thor
Level 88
God Stats
0W - 1L
1,536 SR
Queue Stats
7W - 8L
1,556 Elo+
Solo
Tiamat
Tiamat
XxTruittxX
Tiamat
Level 121
God Stats
1W - 3L
1,544 SR
Queue Stats
273W - 294L
1,521 Elo+
Solo
Ymir
Ymir
iTHEDANY
Ymir
Level 72
God Stats
4W - 8L
1,560 SR
Queue Stats
166W - 170L
1,516 Elo+
Party 1
Team Averages
Level 112
1,576 SR
1,539 Elo+

VS

Team Averages
Level 130
1,510 SR
1,529 Elo+
Sol
Sol
Joshykittenz
Sol
Level 139
God Stats
5W - 3L
1,729 SR
Queue Stats
323W - 316L
1,588 Elo+
Solo
Thanatos
Thanatos
MechWolf001
Thanatos
Level 109
God Stats
9W - 6L
1,559 SR
Queue Stats
517W - 462L
1,513 Elo+
Solo
Cabrakan
Cabrakan
Sole 2D
Cabrakan
Level 89
God Stats
16W - 19L
1,398 SR
Queue Stats
490W - 452L
1,503 Elo+
Solo
Vamana
Vamana
Wozards
Vamana
Level 157
God Stats
9W - 6L
1,581 SR
Queue Stats
503W - 502L
1,508 Elo+
Solo
Hou Yi
Hou Yi
dnanreg
Hou Yi
Level 158
God Stats
1W - 0L
1,285 SR
Queue Stats
121W - 106L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 2
9,378
494
12,324
11,829
3,772
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 9 / 3
8,288
436
6,308
15,625
5,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
6 / 8 / 6
10,098
531
11,787
17,062
5,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
XxTruittxX
Tiamat
16
1 / 4 / 0
9,858
519
7,424
12,027
17,283
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
11
2 / 6 / 3
7,917
417
6,606
17,905
16,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 6
11,193
589
12,274
10,712
4,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
MechWolf001
Thanatos
16
8 / 6 / 9
10,914
574
10,346
15,688
7,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Sole 2D
Cabrakan
15
4 / 2 / 16
10,606
558
5,674
19,189
25,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
Wozards
Vamana
18
5 / 1 / 6
11,618
611
11,175
17,277
17,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
dnanreg
Hou Yi
20
9 / 1 / 9
13,345
702
16,727
13,501
6,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
78
13
Kills
32
32
Deaths
13
14
Assists
46
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
6
3
6
3
L
0
9
3
0.17
W
Thanatos
MechWolf001
Thanatos
8
6
9
2.08
L
6
8
6
1.13
W
Cabrakan
Sole 2D
Cabrakan
4
2
16
6
W
Vamana
Wozards
Vamana
5
1
6
8
L
Tiamat
XxTruittxX
Tiamat
1
4
0
0.25
W
Hou Yi
dnanreg
Hou Yi
9
1
9
13.5
L
Ymir
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,449
Damage
56,196
74,448
Taken
76,367
48,390
Mitigated
60,755
13,043
Healing
36,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,324
753
454
1,165
11,829
3,772
0
4,032
7,797
68,064
0
W
12,274
4,495
0
5,669
10,712
4,619
2,632
4,387
6,325
67,414
6,772
L
6,308
2,576
396
3,410
15,625
5,406
0
3,621
12,004
48,024
7,204
W
Thanatos
MechWolf001
Thanatos
10,346
3,265
0
12,018
15,688
7,616
0
8,019
7,669
0
63,127
L
11,787
3,589
0
3,110
17,062
5,203
0
3,670
13,392
0
65,747
W
Cabrakan
Sole 2D
Cabrakan
5,674
1,247
0
2,191
19,189
25,148
0
8,472
10,717
16,655
0
W
Vamana
Wozards
Vamana
11,175
5,695
0
10,209
17,277
17,048
490
5,325
11,952
4,982
70,651
L
Tiamat
XxTruittxX
Tiamat
7,424
575
0
3,680
12,027
17,283
737
2,116
9,911
60,890
0
W
Hou Yi
dnanreg
Hou Yi
16,727
10,699
0
6,527
13,501
6,324
1,696
5,563
7,938
0
123,241
L
Ymir
6,606
2,234
0
828
17,905
16,726
0
4,855
13,050
24,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,539
Gold Earned
57,676
512
Minions Killed
558
0
Camps Cleared
0
1,702,441
Distance Traveled
1,849,012
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,378
494
135
7
0
351,283
4
W
Sol
11,193
589
128
7
0
338,254
2
L
Olorun
8,288
436
92
5
0
318,337
1
W
Thanatos
10,914
574
93
5
0
399,136
2
L
Thor
10,098
531
109
6
0
331,085
1
W
Cabrakan
10,606
558
15
1
0
374,879
6
W
Vamana
11,618
611
127
7
0
386,149
3
L
Tiamat
9,858
519
143
8
0
358,214
0
W
Hou Yi
13,345
702
195
10
0
350,594
5
L
Ymir
7,917
417
33
2
0
343,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role