Player Matchup

Izanami
Izanami
H2Ollz
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,246 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Power19314
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,200 SR
Queue Stats
1W - 3L
1,418 Elo+
Solo
Bacchus
Bacchus
patii99
Bacchus
Level 103
God Stats
2W - 1L
1,702 SR
Queue Stats
110W - 122L
1,432 Elo+
Solo
Ne Zha
Ne Zha
pietrzak12pl
Ne Zha
Level 129
God Stats
3W - 2L
1,480 SR
Queue Stats
20W - 18L
1,515 Elo+
Solo
Nu Wa
Nu Wa
Биполярка
Nu Wa
Level 87
God Stats
30W - 19L
1,593 SR
Queue Stats
173W - 178L
1,497 Elo+
Solo
Team Averages
Level 71
1,495 SR
1,422 Elo+

VS

Team Averages
Level 86
1,476 SR
1,315 Elo+
Sylvanus
Sylvanus
SHCB535
Sylvanus
Level 148
God Stats
11W - 6L
1,588 SR
Queue Stats
111W - 115L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
VasOD
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,150 Elo+
Party 2
Hercules
Hercules
ZIGGER
Hercules
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,150 Elo+
Party 2
Ullr
Ullr
cuteNate
Ullr
Level 56
God Stats
54W - 36L
1,472 SR
Queue Stats
120W - 107L
1,430 Elo+
Solo
Sol
Sol
ntr94
Sol
Level 106
God Stats
2W - 4L
1,322 SR
Queue Stats
52W - 70L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
H2Ollz
Izanami
13
0 / 7 / 2
7,104
592
3,828
13,149
4,324
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Power19314
Morgan Le Fay
12
0 / 10 / 1
6,817
568
3,988
15,006
5,321
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bacchus
patii99
Bacchus
13
2 / 2 / 4
8,591
716
12,990
19,817
27,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
16
3 / 6 / 4
9,622
802
10,008
13,892
4,851
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 6 / 4
8,522
710
11,470
10,205
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SHCB535
Sylvanus
17
7 / 1 / 14
11,017
918
10,915
12,508
6,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
VasOD
Cthulhu
14
0 / 1 / 11
8,468
706
7,029
11,840
10,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
ZIGGER
Hercules
17
8 / 3 / 15
11,342
945
14,644
16,688
10,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
19
14 / 1 / 11
12,906
1,076
23,200
10,180
3,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
ntr94
Sol
16
2 / 2 / 8
9,764
814
6,001
8,047
3,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
90
8
Kills
31
31
Deaths
8
15
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Izanami
H2Ollz
Izanami
0
7
2
0.14
L
Morgan Le Fay
Power19314
Morgan Le Fay
0
10
1
0.05
W
Sylvanus
SHCB535
Sylvanus
7
1
14
14
W
Cthulhu
VasOD
Cthulhu
0
1
11
5.5
W
Hercules
ZIGGER
Hercules
8
3
15
5.17
W
Ullr
14
1
11
19.5
W
Sol
ntr94
Sol
2
2
8
3
L
Bacchus
patii99
Bacchus
2
2
4
2
L
Ne Zha
3
6
4
0.83
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,284
Damage
61,789
72,069
Taken
59,263
45,440
Mitigated
34,750
10,907
Healing
26,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
H2Ollz
Izanami
3,828
632
136
1,900
13,149
4,324
0
3,056
10,059
0
16,996
L
Morgan Le Fay
Power19314
Morgan Le Fay
3,988
411
268
1,671
15,006
5,321
0
5,339
9,542
14,865
0
W
Sylvanus
SHCB535
Sylvanus
10,915
1,133
6,606
7,419
12,508
6,538
100
6,640
5,868
29,376
0
W
Cthulhu
VasOD
Cthulhu
7,029
321
408
2,754
11,840
10,230
209
5,740
6,100
19,939
0
W
Hercules
ZIGGER
Hercules
14,644
4,147
0
5,202
16,688
10,573
0
7,539
9,149
204
26,735
W
Ullr
23,200
5,935
138
1,152
10,180
3,984
583
5,942
4,238
0
64,078
W
Sol
ntr94
Sol
6,001
1,153
0
2,823
8,047
3,425
6,819
2,872
5,175
40,377
3,691
L
Bacchus
patii99
Bacchus
12,990
783
0
4,045
19,817
27,616
0
7,779
11,648
23,346
0
L
Ne Zha
10,008
3,544
0
2,387
13,892
4,851
0
4,315
9,354
0
31,843
L
11,470
2,969
0
500
10,205
3,328
0
2,887
7,256
24,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,656
Gold Earned
53,497
169
Minions Killed
302
5
Camps Cleared
10
1,036,653
Distance Traveled
1,236,659
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,104
592
32
3
1
220,504
3
L
Morgan Le Fay
6,817
568
18
2
1
158,599
2
W
Sylvanus
11,017
918
56
5
0
249,827
3
W
Cthulhu
8,468
706
25
2
0
274,511
0
W
Hercules
11,342
945
21
2
1
246,494
4
W
Ullr
12,906
1,076
107
9
6
255,568
4
W
Sol
9,764
814
93
8
3
210,259
3
L
Bacchus
8,591
716
24
2
1
247,396
3
L
Ne Zha
9,622
802
63
5
2
225,592
3
L
Nu Wa
8,522
710
32
3
0
184,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role