Player Matchup

Olorun
Olorun
Gold III
 
Olorun
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver I
AmeetRules
Zeus
Silver I
Level 121
God Stats
12W - 8L
1,649 SR
Queue Stats
18W - 19L
1,496 MMR
Solo
Danzaburou
Danzaburou
Gold II
Bamabiskit
Danzaburou
Gold II
Level 109
God Stats
4W - 2L
1,607 SR
Queue Stats
270W - 270L
1,431 MMR
Solo
Fenrir
Fenrir
Platinum V
ELTRIAXPE
Fenrir
Platinum V
Level 137
God Stats
14W - 21L
1,453 SR
Queue Stats
329W - 347L
1,495 MMR
Solo
Horus
Horus
Gold II
EtamineK
Horus
Gold II
Level 125
God Stats
7W - 5L
1,553 SR
Queue Stats
141W - 143L
1,471 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,552 SR
1,478 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,645 SR
1,443 MMR
Gilgamesh
Gilgamesh
Gold I
 
Gilgamesh
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Silver I
GalessandroMV17
Zhong Kui
Silver I
Level 109
God Stats
8W - 10L
1,499 SR
Queue Stats
244W - 239L
1,332 MMR
Solo
Sobek
Sobek
Gold V
PolarBearDan
Sobek
Gold V
Level 88
God Stats
3W - 2L
1,934 SR
Queue Stats
147W - 157L
1,382 MMR
Party 2
Merlin
Merlin
Bronze III
justinherbert
Merlin
Bronze III
Level 43
God Stats
0W - 1L
1,670 SR
Queue Stats
7W - 5L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
vvCHUNGUS
Guan Yu
Bronze III
Level 43
God Stats
0W - 1L
1,620 SR
Queue Stats
7W - 5L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
1 / 2 / 5
11,208
623
10,051
11,010
4,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 1 / 6
11,165
620
13,557
6,648
2,628
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Bamabiskit
Danzaburou
18
12 / 2 / 8
13,292
738
16,399
12,545
5,283
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
ELTRIAXPE
Fenrir
16
3 / 2 / 11
10,733
596
11,456
13,133
5,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
EtamineK
Horus
16
4 / 2 / 14
11,310
628
4,944
20,721
19,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
CamazotzBastetSol

VS

Bans
MulanGebAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
2 / 2 / 1
8,775
488
6,773
11,853
6,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
GalessandroMV17
Zhong Kui
15
5 / 10 / 2
9,597
533
11,004
15,912
8,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 5 / 4
7,971
443
5,155
17,777
16,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 5 / 2
8,281
460
8,443
8,266
3,196
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
vvCHUNGUS
Guan Yu
14
1 / 5 / 1
7,928
440
4,738
18,402
17,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
27
Kills
9
9
Deaths
27
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
2
5
1.75
L
Gilgamesh
 
Gilgamesh
2
2
1
1.25
W
7
1
6
10
W
Danzaburou
Bamabiskit
Danzaburou
12
2
8
8
W
Fenrir
ELTRIAXPE
Fenrir
3
2
11
4.25
W
Horus
EtamineK
Horus
4
2
14
5.5
L
Zhong Kui
GalessandroMV17
Zhong Kui
5
10
2
0.6
L
1
5
4
0.6
L
0
5
2
0.2
L
Guan Yu
vvCHUNGUS
Guan Yu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,407
Damage
36,113
64,057
Taken
72,210
37,487
Mitigated
51,735
34,571
Healing
15,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,051
4,739
820
5,961
11,010
4,643
4,347
1,961
9,049
76,617
8,710
L
Gilgamesh
 
Gilgamesh
6,773
1,899
0
4,081
11,853
6,790
280
3,936
7,917
0
57,623
W
13,557
2,550
0
3,053
6,648
2,628
1,570
3,556
3,092
67,530
0
W
Danzaburou
Bamabiskit
Danzaburou
16,399
9,483
0
7,348
12,545
5,283
5,675
7,771
4,774
0
99,187
W
Fenrir
ELTRIAXPE
Fenrir
11,456
3,277
0
4,211
13,133
5,906
697
5,025
8,108
0
59,986
W
Horus
EtamineK
Horus
4,944
2,478
2,891
10,287
20,721
19,027
767
6,347
14,374
0
25,883
L
Zhong Kui
GalessandroMV17
Zhong Kui
11,004
3,031
0
3,499
15,912
8,150
750
1,929
13,983
49,388
6,556
L
5,155
316
182
3,475
17,777
16,190
168
5,007
12,770
19,912
0
L
8,443
756
0
1,205
8,266
3,196
0
2,867
5,399
76,548
0
L
Guan Yu
vvCHUNGUS
Guan Yu
4,738
1,154
307
2,837
18,402
17,409
31
8,585
9,817
0
42,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,708
Gold Earned
42,552
536
Minions Killed
470
0
Camps Cleared
0
1,762,399
Distance Traveled
1,672,651
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,208
623
133
7
0
318,009
4
L
Gilgamesh
8,775
488
104
6
0
376,493
3
W
Zeus
11,165
620
114
6
0
335,131
2
W
Danzaburou
13,292
738
152
8
0
325,873
6
W
Fenrir
10,733
596
98
5
0
410,808
7
W
Horus
11,310
628
39
2
0
372,578
8
L
Zhong Kui
9,597
533
110
6
0
275,942
2
L
Sobek
7,971
443
28
2
0
344,115
6
L
Merlin
8,281
460
139
8
0
335,938
6
L
Guan Yu
7,928
440
89
5
0
340,163
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role