Player Matchup

Horus
Horus
CallumIn8Bit
Horus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,310 Elo+
Party 2
Hun Batz
Hun Batz
FilthyBinMan
Hun Batz
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,415 Elo+
Party 2
Persephone
Persephone
ZenquiIity
Persephone
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,417 Elo+
Party 2
Team Averages
Level 110
1,500 SR
1,381 Elo+

VS

Team Averages
Level 108
1,566 SR
1,572 Elo+
Zeus
Zeus
CoreyB15
Zeus
Level 61
God Stats
4W - 2L
1,699 SR
Queue Stats
59W - 45L
1,589 Elo+
Party 1
Cerberus
Cerberus
XKawaiiXPandaX
Cerberus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 80L
1,534 Elo+
Party 1
Ne Zha
Ne Zha
kevinpg11
Ne Zha
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 8
11,107
740
12,728
18,522
17,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
FilthyBinMan
Hun Batz
14
8 / 8 / 4
10,926
728
10,681
14,542
4,172
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
ZenquiIity
Persephone
12
0 / 3 / 9
9,293
620
7,769
11,289
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
7 / 5 / 3
11,546
770
15,633
9,648
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
14
4 / 4 / 8
10,798
720
9,728
17,304
16,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ne Zha
kevinpg11
Ne Zha
15
4 / 5 / 8
11,016
734
13,539
12,982
4,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
14
Kills
15
15
Deaths
14
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
4
8
2.5
W
Zeus
7
5
3
1.7
L
Hun Batz
FilthyBinMan
Hun Batz
8
8
4
1.25
W
Cerberus
4
4
8
2
L
Persephone
ZenquiIity
Persephone
0
3
9
1.5
W
Ne Zha
kevinpg11
Ne Zha
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,178
Damage
38,900
44,353
Taken
39,934
24,597
Mitigated
24,077
8,675
Healing
5,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,728
5,821
1,628
4,772
18,522
17,748
0
11,494
7,028
0
27,584
W
Zeus
15,633
1,154
0
702
9,648
2,972
500
2,603
6,889
54,283
0
L
Hun Batz
FilthyBinMan
Hun Batz
10,681
4,107
0
0
14,542
4,172
242
8,917
5,625
0
27,353
W
Cerberus
9,728
1,368
0
3,007
17,304
16,536
629
3,766
13,149
28,348
1,496
L
Persephone
ZenquiIity
Persephone
7,769
830
0
2,275
11,289
2,677
369
5,129
6,157
28,350
0
W
Ne Zha
kevinpg11
Ne Zha
13,539
3,031
0
1,978
12,982
4,569
1,276
1,961
10,601
0
42,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,326
Gold Earned
33,360
113
Minions Killed
204
5
Camps Cleared
10
763,892
Distance Traveled
764,981
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,107
740
25
2
2
241,170
5
W
Zeus
11,546
770
81
5
4
223,869
4
L
Hun Batz
10,926
728
45
3
2
252,682
4
W
Cerberus
10,798
720
66
4
1
250,149
1
L
Persephone
9,293
620
43
3
1
270,040
0
W
Ne Zha
11,016
734
57
4
5
290,963
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role