Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
G-One132
Geb
Level 63
God Stats
2W - 1L
1,585 SR
Queue Stats
46W - 58L
1,382 Elo+
Solo
Baba Yaga
Baba Yaga
kazekage77
Baba Yaga
Level 124
God Stats
0W - 2L
1,298 SR
Queue Stats
63W - 70L
1,446 Elo+
Party 2
Sol
Sol
kelvir87
Sol
Level 49
God Stats
1W - 2L
1,352 SR
Queue Stats
138W - 186L
1,406 Elo+
Party 2
Team Averages
Level 103
1,447 SR
1,447 Elo+

VS

Team Averages
Level 82
1,421 SR
1,436 Elo+
Ymir
Ymir
ArtemisaLaLisa
Ymir
Level 81
God Stats
2W - 3L
1,471 SR
Queue Stats
64W - 56L
1,480 Elo+
Party 1
Hun Batz
Hun Batz
Concettino
Hun Batz
Level 81
God Stats
1W - 1L
1,289 SR
Queue Stats
139W - 134L
1,412 Elo+
Solo
Zeus
Zeus
Obbey
Zeus
Level 69
God Stats
1W - 2L
1,231 SR
Queue Stats
44W - 55L
1,417 Elo+
Solo
Chiron
Chiron
clouddestructor
Chiron
Level 109
God Stats
2W - 1L
1,646 SR
Queue Stats
65W - 56L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
temp-496521
Cthulhu
Level 69
God Stats
4W - 0L
1,468 SR
Queue Stats
131W - 160L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
2 / 6 / 4
8,119
812
6,181
10,484
4,589
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
 
The Morrigan
8
0 / 2 / 1
5,930
593
2,615
2,679
790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 6 / 5
7,972
797
4,561
13,021
12,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baba Yaga
kazekage77
Baba Yaga
15
1 / 5 / 5
8,377
838
11,903
11,019
4,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 6 / 1
7,670
767
5,732
8,732
2,608
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 14
9,414
941
4,509
12,291
16,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Concettino
Hun Batz
14
6 / 5 / 10
9,355
936
7,905
9,313
3,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
Obbey
Zeus
16
6 / 2 / 13
9,427
943
10,598
5,019
2,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 1 / 11
9,319
932
11,696
7,106
3,449
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Cthulhu
temp-496521
Cthulhu
14
4 / 1 / 11
8,736
874
6,518
7,650
7,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
84
9
Kills
25
25
Deaths
10
16
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
6
4
0.67
L
The Morrigan
 
The Morrigan
0
2
1
0.25
W
4
1
14
11
W
Hun Batz
Concettino
Hun Batz
6
5
10
2.2
L
2
6
5
0.75
W
Zeus
Obbey
Zeus
6
2
13
6.25
W
5
1
11
10.5
L
Baba Yaga
kazekage77
Baba Yaga
1
5
5
0.7
L
4
6
1
0.75
W
Cthulhu
temp-496521
Cthulhu
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,992
Damage
41,226
45,935
Taken
41,379
24,605
Mitigated
33,383
10,004
Healing
17,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,181
2,746
231
1,483
10,484
4,589
0
4,311
6,173
0
20,494
L
The Morrigan
 
The Morrigan
2,615
454
0
420
2,679
790
0
1,333
1,195
6,470
0
W
4,509
503
716
2,545
12,291
16,043
717
7,031
5,260
12,837
0
W
Hun Batz
Concettino
Hun Batz
7,905
1,616
1,372
1,302
9,313
3,791
951
4,445
4,868
0
14,812
L
4,561
431
104
809
13,021
12,306
0
5,564
7,457
8,045
0
W
Zeus
Obbey
Zeus
10,598
1,147
2,037
602
5,019
2,226
806
3,839
1,180
18,359
0
W
11,696
4,297
3,867
2,988
7,106
3,449
2,345
5,181
1,925
0
27,491
L
Baba Yaga
kazekage77
Baba Yaga
11,903
773
743
3,722
11,019
4,312
0
6,113
4,906
25,635
0
L
5,732
544
872
1,620
8,732
2,608
0
4,304
4,428
9,881
0
W
Cthulhu
temp-496521
Cthulhu
6,518
64
1,400
978
7,650
7,874
340
4,315
3,335
12,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,068
Gold Earned
46,251
80
Minions Killed
102
0
Camps Cleared
0
816,852
Distance Traveled
1,022,211
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,119
812
26
3
0
167,948
0
L
The Morrigan
5,930
593
5
1
0
81,265
0
W
Ymir
9,414
941
18
2
0
241,993
0
W
Hun Batz
9,355
936
19
2
0
199,665
2
L
Geb
7,972
797
6
1
0
177,389
0
W
Zeus
9,427
943
18
2
0
200,546
0
W
Chiron
9,319
932
33
3
0
198,116
2
L
Baba Yaga
8,377
838
32
3
0
199,010
1
L
Sol
7,670
767
11
1
0
191,240
0
W
Cthulhu
8,736
874
14
1
0
181,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role