Player Matchup

Bacchus
Bacchus
Chunk_Borris
Bacchus
Level 18
God Stats
8W - 5L
1,581 SR
Queue Stats
29W - 25L
1,502 Elo+
Party 3
Da Ji
Da Ji
Hiya6973
Da Ji
Level 36
God Stats
17W - 12L
1,486 SR
Queue Stats
130W - 148L
1,360 Elo+
Solo
Anubis
Anubis
Nyallo
Anubis
Level 102
God Stats
7W - 7L
1,328 SR
Queue Stats
167W - 150L
1,532 Elo+
Party 1
Medusa
Medusa
The Hornkage
Medusa
Level 116
God Stats
5W - 4L
1,552 SR
Queue Stats
163W - 140L
1,518 Elo+
Party 1
Hercules
Hercules
twitchel
Hercules
Level 88
God Stats
14W - 7L
1,535 SR
Queue Stats
36W - 29L
1,500 Elo+
Party 3
Team Averages
Level 72
1,496 SR
1,482 Elo+

VS

Team Averages
Level 67
1,653 SR
1,425 Elo+
Ra
Ra
CinGrandKing
Ra
Level 153
God Stats
4W - 2L
1,610 SR
Queue Stats
38W - 36L
1,550 Elo+
Solo
Artemis
Artemis
Koinu
Artemis
Level 15
God Stats
2W - 5L
1,927 SR
Queue Stats
21W - 27L
1,383 Elo+
Party 2
Hera
Hera
Lilkitty2099
Hera
Level 37
God Stats
7W - 4L
1,707 SR
Queue Stats
102W - 155L
1,280 Elo+
Solo
Cupid
Cupid
RedCaptainVirus
Cupid
Level 87
God Stats
1W - 3L
1,535 SR
Queue Stats
114W - 133L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
SOULREAPER1345
Cthulhu
Level 44
God Stats
9W - 9L
1,486 SR
Queue Stats
299W - 317L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chunk_Borris
Bacchus
17
2 / 4 / 9
10,287
935
9,826
14,842
22,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Da Ji
Hiya6973
Da Ji
16
5 / 3 / 5
10,209
928
4,590
7,109
3,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Nyallo
Anubis
18
6 / 0 / 13
11,834
1,076
16,708
10,848
5,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
19
11 / 2 / 9
13,748
1,250
22,958
11,641
4,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
twitchel
Hercules
18
5 / 2 / 15
11,411
1,037
13,208
18,478
25,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

235

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 6
12,197
1,109
15,422
10,932
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Koinu
Artemis
15
1 / 3 / 5
9,103
828
11,061
12,618
4,864
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 11 / 5
9,646
877
9,927
13,596
3,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 7 / 4
10,262
933
11,129
17,569
5,742
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 5 / 6
9,745
886
8,940
16,488
10,851
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
37
29
Kills
11
11
Deaths
29
51
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Chunk_Borris
Bacchus
2
4
9
1.63
L
4
3
6
2.33
W
Da Ji
Hiya6973
Da Ji
5
3
5
2.5
L
Artemis
Koinu
Artemis
1
3
5
1.17
L
2
11
5
0.41
W
Anubis
Nyallo
Anubis
6
0
13
12.5
L
3
7
4
0.71
L
1
5
6
0.8
W
Medusa
11
2
9
7.75
W
Hercules
twitchel
Hercules
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,290
Damage
56,479
62,918
Taken
71,203
61,152
Mitigated
28,718
18,525
Healing
6,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Chunk_Borris
Bacchus
9,826
365
164
1,183
14,842
22,238
0
7,027
7,815
13,409
0
L
15,422
1,357
1,463
1,609
10,932
3,631
0
4,697
6,190
56,716
0
W
Da Ji
Hiya6973
Da Ji
4,590
736
0
31
7,109
3,621
0
3,339
3,770
0
8,168
L
Artemis
Koinu
Artemis
11,061
5,788
0
260
12,618
4,864
0
3,770
8,483
0
19,127
L
9,927
3,376
0
0
13,596
3,630
0
5,571
7,784
14,995
0
W
Anubis
Nyallo
Anubis
16,708
1,185
0
6,337
10,848
5,327
0
7,743
3,105
40,613
0
L
11,129
7,792
193
1,721
17,569
5,742
0
6,151
11,200
0
21,802
L
8,940
1,167
629
616
16,488
10,851
0
6,966
9,201
24,570
0
W
Medusa
22,958
9,650
348
1,828
11,641
4,962
0
6,725
4,916
0
75,557
W
Hercules
twitchel
Hercules
13,208
5,202
533
8,101
18,478
25,004
0
9,455
9,023
621
13,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,489
Gold Earned
50,953
199
Minions Killed
187
9
Camps Cleared
6
1,058,312
Distance Traveled
948,467
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,287
935
11
1
1
211,291
1
L
Ra
12,197
1,109
114
10
1
227,558
1
W
Da Ji
10,209
928
6
1
0
227,507
0
L
Artemis
9,103
828
9
1
1
165,360
1
L
Hera
9,646
877
14
1
0
152,224
0
W
Anubis
11,834
1,076
56
5
3
197,673
0
L
Cupid
10,262
933
22
2
3
184,004
0
L
Cthulhu
9,745
886
28
3
1
219,321
0
W
Medusa
13,748
1,250
122
11
5
201,942
1
W
Hercules
11,411
1,037
4
0
0
219,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role