Player Matchup

Bastet
Bastet
 
Bastet
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Rahmaan1
Mulan
Level 44
God Stats
5W - 7L
1,603 SR
Queue Stats
129W - 115L
1,571 Elo+
Solo
Cthulhu
Cthulhu
TheRevelation
Cthulhu
Level 156
God Stats
0W - 2L
1,385 SR
Queue Stats
144W - 112L
1,577 Elo+
Solo
Ra
Ra
hcexjake
Ra
Level 121
God Stats
3W - 6L
1,804 SR
Queue Stats
13W - 22L
1,520 Elo+
Solo
Skadi
Skadi
zoso421
Skadi
Level 115
God Stats
13W - 13L
1,585 SR
Queue Stats
532W - 473L
1,528 Elo+
Solo
Team Averages
Level 97
1,575 SR
1,539 Elo+

VS

Team Averages
Level 76
1,442 SR
1,519 Elo+
Bellona
Bellona
 
Bellona
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DemaniBlue
Skadi
Level 83
God Stats
20W - 12L
1,629 SR
Queue Stats
146W - 154L
1,513 Elo+
Solo
Fenrir
Fenrir
GodOfWar0078
Fenrir
Level 83
God Stats
2W - 7L
1,273 SR
Queue Stats
230W - 242L
1,510 Elo+
Solo
Khepri
Khepri
SenseiShao2017
Khepri
Level 133
God Stats
1W - 0L
1,310 SR
Queue Stats
43W - 41L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
2 / 1 / 0
5,479
548
2,516
5,642
1,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Rahmaan1
Mulan
7
0 / 4 / 0
4,356
436
4,338
8,415
3,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
9
2 / 2 / 2
5,672
567
3,355
8,813
4,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 0
4,901
490
1,835
4,767
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
zoso421
Skadi
9
2 / 5 / 2
5,571
557
4,551
5,867
1,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 1 / 2
6,443
644
5,693
6,882
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
 
Anubis
10
4 / 1 / 0
6,142
614
5,130
3,825
1,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
9
3 / 3 / 4
5,569
557
3,943
4,498
1,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
12
5 / 1 / 3
6,673
667
5,404
8,321
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 0 / 5
5,444
544
2,216
4,978
2,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
14
14
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
1
0
2
W
Bellona
 
Bellona
2
1
2
3
W
Anubis
 
Anubis
4
1
0
4
W
Skadi
3
3
4
1.67
W
Fenrir
5
1
3
6.5
L
Mulan
Rahmaan1
Mulan
0
4
0
0
W
0
0
5
2.5
L
Cthulhu
2
2
2
1.5
L
0
2
0
0
L
Skadi
zoso421
Skadi
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,595
Damage
22,386
33,504
Taken
28,504
12,214
Mitigated
13,013
8,323
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,516
675
0
2,686
5,642
1,430
0
821
4,821
0
23,308
W
Bellona
 
Bellona
5,693
1,508
0
2,735
6,882
4,466
206
966
5,508
0
33,728
W
Anubis
 
Anubis
5,130
340
0
1,906
3,825
1,695
492
1,228
2,597
32,712
0
W
Skadi
3,943
1,919
0
250
4,498
1,287
200
1,377
2,967
0
29,105
W
Fenrir
5,404
620
0
4,327
8,321
2,994
0
516
7,627
0
36,727
L
Mulan
Rahmaan1
Mulan
4,338
613
0
2,534
8,415
3,946
0
0
8,415
0
16,081
W
2,216
373
121
1,781
4,978
2,571
0
731
4,171
15,566
0
L
Cthulhu
3,355
403
113
974
8,813
4,502
0
1,697
7,116
16,794
0
L
1,835
191
173
1,663
4,767
1,206
82
2,711
2,056
26,154
0
L
Skadi
zoso421
Skadi
4,551
2,659
0
180
5,867
1,130
0
2,117
3,750
0
21,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,979
Gold Earned
30,271
210
Minions Killed
279
0
Camps Cleared
0
928,625
Distance Traveled
959,945
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,479
548
52
5
0
218,194
2
W
Bellona
6,443
644
63
6
0
208,654
3
W
Anubis
6,142
614
65
7
0
177,693
3
W
Skadi
5,569
557
47
5
0
158,907
1
W
Fenrir
6,673
667
74
7
0
206,563
2
L
Mulan
4,356
436
35
4
0
156,707
3
W
Khepri
5,444
544
30
3
0
208,128
0
L
Cthulhu
5,672
567
31
3
0
194,939
0
L
Ra
4,901
490
53
5
0
179,401
2
L
Skadi
5,571
557
39
4
0
179,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role