Player Matchup

Nu Wa
Nu Wa
AirmaxOwnz
Nu Wa
Level 159
God Stats
4W - 1L
1,698 SR
Queue Stats
466W - 448L
1,474 Elo+
Solo
Artemis
Artemis
BLACKGODESTROYER
Artemis
Level 109
God Stats
2W - 2L
1,479 SR
Queue Stats
150W - 152L
1,472 Elo+
Solo
Merlin
Merlin
HeLLbOy5464
Merlin
Level 125
God Stats
3W - 1L
1,247 SR
Queue Stats
237W - 227L
1,544 Elo+
Solo
Da Ji
Da Ji
RancidPandemic
Da Ji
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 166L
1,495 Elo+
Solo
Artio
Artio
theliquor_lahey
Artio
Level 140
God Stats
3W - 1L
1,455 SR
Queue Stats
84W - 82L
1,535 Elo+
Solo
Team Averages
Level 131
1,476 SR
1,504 Elo+

VS

Team Averages
Level 102
1,515 SR
1,484 Elo+
Athena
Athena
BOSS HM2W
Athena
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,405 Elo+
Solo
Da Ji
Da Ji
Banjos_
Da Ji
Level 103
God Stats
1W - 1L
1,708 SR
Queue Stats
185W - 160L
1,517 Elo+
Party 2
Gilgamesh
Gilgamesh
FenrirErreape
Gilgamesh
Level 102
God Stats
3W - 6L
1,484 SR
Queue Stats
260W - 260L
1,439 Elo+
Party 1
Apollo
Apollo
LuGanghu
Apollo
Level 158
God Stats
5W - 3L
1,345 SR
Queue Stats
379W - 376L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
lCherryl3ombl
Heimdallr
Level 125
God Stats
0W - 2L
1,541 SR
Queue Stats
116W - 100L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
5 / 4 / 16
9,404
855
18,385
7,934
2,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 4 / 15
10,467
952
13,594
7,987
2,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
18
6 / 2 / 17
10,486
953
15,529
7,889
3,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 3 / 20
9,790
890
8,723
13,644
14,507
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
9 / 4 / 15
10,933
994
12,011
17,114
27,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BOSS HM2W
Athena
13
0 / 4 / 11
7,875
716
5,751
16,881
17,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
Banjos_
Da Ji
13
1 / 9 / 7
7,681
698
6,405
16,217
8,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
FenrirErreape
Gilgamesh
16
8 / 5 / 5
9,353
850
9,075
16,668
10,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
LuGanghu
Apollo
17
6 / 3 / 9
9,498
863
11,915
13,616
6,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
lCherryl3ombl
Heimdallr
13
2 / 9 / 9
8,146
741
9,044
13,802
6,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
58
30
Kills
17
17
Deaths
30
83
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
5
4
16
3.25
W
5
4
15
3.13
L
Athena
BOSS HM2W
Athena
0
4
11
1.38
L
Da Ji
Banjos_
Da Ji
1
9
7
0.5
L
Gilgamesh
FenrirErreape
Gilgamesh
8
5
5
2.1
W
Merlin
6
2
17
7.25
L
Apollo
LuGanghu
Apollo
6
3
9
3.5
W
5
3
20
5
L
Heimdallr
lCherryl3ombl
Heimdallr
2
9
9
0.72
W
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,242
Damage
42,190
54,568
Taken
77,184
51,364
Mitigated
49,733
22,032
Healing
19,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
18,385
3,833
63
1,063
7,934
2,743
681
801
7,006
35,102
0
W
13,594
8,133
898
1,564
7,987
2,924
3,095
537
7,288
0
27,487
L
Athena
BOSS HM2W
Athena
5,751
1,571
2,545
3,171
16,881
17,829
56
8,838
7,793
8,428
0
L
Da Ji
Banjos_
Da Ji
6,405
1,009
20
683
16,217
8,628
268
9,723
6,298
0
13,726
L
Gilgamesh
FenrirErreape
Gilgamesh
9,075
1,323
763
3,738
16,668
10,285
0
9,373
7,019
0
17,359
W
Merlin
15,529
879
1,490
2,797
7,889
3,570
1,026
521
7,254
32,475
0
L
Apollo
LuGanghu
Apollo
11,915
5,528
1,919
5,483
13,616
6,622
495
8,171
5,201
0
33,048
W
8,723
1,972
1,117
1,694
13,644
14,507
235
1,543
11,743
0
10,191
L
Heimdallr
lCherryl3ombl
Heimdallr
9,044
2,648
180
861
13,802
6,369
0
8,731
4,948
0
16,419
W
12,011
1,166
4,905
6,441
17,114
27,620
152
2,349
14,219
19,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,080
Gold Earned
42,553
120
Minions Killed
100
0
Camps Cleared
0
1,078,200
Distance Traveled
938,354
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,404
855
30
3
0
216,329
0
W
Artemis
10,467
952
30
3
0
162,685
0
L
Athena
7,875
716
4
0
0
184,589
6
L
Da Ji
7,681
698
12
1
0
165,922
0
L
Gilgamesh
9,353
850
18
2
0
210,443
0
W
Merlin
10,486
953
44
4
0
196,745
0
L
Apollo
9,498
863
50
5
0
205,284
3
W
Da Ji
9,790
890
6
1
0
253,825
2
L
Heimdallr
8,146
741
16
1
0
172,116
0
W
Artio
10,933
994
10
1
0
248,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role