Player Matchup

Zeus
Zeus
LemonDraco
Zeus
Level 123
God Stats
18W - 4L
1,729 SR
Queue Stats
324W - 275L
1,555 Elo+
Party 1
Charybdis
Charybdis
PenguinboyJR
Charybdis
Level 129
God Stats
7W - 2L
1,631 SR
Queue Stats
125W - 92L
1,661 Elo+
Party 1
Chaac
Chaac
avpphenom
Chaac
Level 146
God Stats
5W - 2L
1,627 SR
Queue Stats
159W - 116L
1,637 Elo+
Party 1
Team Averages
Level 133
1,663 SR
1,618 Elo+

VS

Team Averages
Level 109
1,504 SR
1,531 Elo+
Ne Zha
Ne Zha
BFS Vermilion
Ne Zha
Level 139
God Stats
2W - 9L
1,409 SR
Queue Stats
124W - 145L
1,542 Elo+
Solo
Chaac
Chaac
YoungSaschawan
Chaac
Level 124
God Stats
6W - 6L
1,381 SR
Queue Stats
17W - 26L
1,480 Elo+
Solo
Chang'e
Chang'e
best_ying
Chang'e
Level 63
God Stats
0W - 1L
1,721 SR
Queue Stats
5W - 7L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 9 / 8
12,008
751
11,860
12,713
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
PenguinboyJR
Charybdis
15
3 / 8 / 14
12,137
759
9,507
14,711
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
avpphenom
Chaac
16
10 / 2 / 10
13,078
817
20,097
24,684
25,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 7
12,389
774
15,759
20,029
13,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 4 / 2
9,955
622
2,750
6,026
2,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
best_ying
Chang'e
16
7 / 9 / 8
12,565
785
17,826
20,760
8,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
20
Kills
18
19
Deaths
20
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
8
7
7
1.64
W
7
9
8
1.22
W
Charybdis
PenguinboyJR
Charybdis
3
8
14
1.25
L
3
4
2
1
W
Chaac
avpphenom
Chaac
10
2
10
7.5
L
Chang'e
best_ying
Chang'e
7
9
8
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,464
Damage
36,335
52,108
Taken
46,815
34,668
Mitigated
24,866
18,361
Healing
13,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,759
4,545
0
2,654
20,029
13,160
1,036
5,292
13,926
0
39,321
W
11,860
1,791
0
807
12,713
4,471
1,177
3,622
9,058
48,530
0
W
Charybdis
PenguinboyJR
Charybdis
9,507
4,791
0
3,287
14,711
5,048
1,258
4,482
10,131
0
49,635
L
2,750
315
140
1,989
6,026
2,921
0
1,086
4,683
0
12,901
W
Chaac
avpphenom
Chaac
20,097
7,114
586
13,681
24,684
25,149
585
10,427
14,099
329
43,079
L
Chang'e
best_ying
Chang'e
17,826
563
2,483
6,279
20,760
8,785
631
5,571
14,085
43,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,223
Gold Earned
34,909
184
Minions Killed
121
11
Camps Cleared
4
790,503
Distance Traveled
643,973
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,389
774
39
2
0
274,096
4
W
Zeus
12,008
751
70
4
4
227,708
0
W
Charybdis
12,137
759
62
4
3
239,173
1
L
Chaac
9,955
622
17
1
1
95,013
3
W
Chaac
13,078
817
52
3
4
323,622
2
L
Chang'e
12,565
785
65
4
3
274,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role