Player Matchup

Fenrir
Fenrir
Akacie
Fenrir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,394 Elo+
Solo
Kumbhakarna
Kumbhakarna
CitizenErased
Kumbhakarna
Level 23
God Stats
2W - 0L
1,780 SR
Queue Stats
27W - 28L
1,457 Elo+
Solo
Artemis
Artemis
SecondCharm
Artemis
Level 25
God Stats
3W - 2L
1,903 SR
Queue Stats
80W - 124L
1,417 Elo+
Solo
Olorun
Olorun
TheMilkman5917
Olorun
Level 21
God Stats
1W - 0L
1,803 SR
Queue Stats
6W - 8L
1,450 Elo+
Solo
Apollo
Apollo
Werwolf2478
Apollo
Level 25
God Stats
1W - 0L
1,766 SR
Queue Stats
55W - 54L
1,523 Elo+
Solo
Team Averages
Level 24
1,750 SR
1,448 Elo+

VS

Team Averages
Level 67
1,529 SR
1,525 Elo+
Anhur
Anhur
BarryMcCakinR
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,546 Elo+
Solo
Cupid
Cupid
Elementfe87
Cupid
Level 145
God Stats
4W - 10L
1,431 SR
Queue Stats
473W - 480L
1,471 Elo+
Solo
Hercules
Hercules
GBURNER840
Hercules
Level 28
God Stats
0W - 3L
1,531 SR
Queue Stats
165W - 144L
1,559 Elo+
Party 1
Ymir
Ymir
SK EcIipse
Ymir
Level 117
God Stats
7W - 9L
1,499 SR
Queue Stats
199W - 177L
1,597 Elo+
Party 1
Cabrakan
Cabrakan
fluffy44444567
Cabrakan
Level 28
God Stats
1W - 1L
1,682 SR
Queue Stats
73W - 101L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Akacie
Fenrir
20
8 / 4 / 13
12,711
706
20,012
25,014
25,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
CitizenErased
Kumbhakarna
20
1 / 6 / 26
13,312
740
15,083
40,462
53,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
SecondCharm
Artemis
20
4 / 3 / 18
12,711
706
18,900
14,417
7,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 4 / 15
14,090
783
23,332
19,395
9,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
19
5 / 7 / 11
12,429
691
24,112
19,986
10,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 9 / 13
12,007
667
21,239
21,219
10,653
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 2 / 14
12,602
700
27,221
15,466
10,626
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
GBURNER840
Hercules
18
4 / 5 / 17
11,658
648
22,946
32,733
28,584
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
6 / 3 / 17
12,943
719
16,496
24,228
29,971
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cabrakan
17
2 / 8 / 12
11,849
658
16,224
29,076
45,982
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
97
27
Kills
24
24
Deaths
27
83
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Akacie
Fenrir
8
4
13
3.63
L
6
9
13
1.39
W
Kumbhakarna
CitizenErased
Kumbhakarna
1
6
26
2.33
L
6
2
14
6.5
L
Hercules
GBURNER840
Hercules
4
5
17
2.5
L
6
3
17
4.83
W
Artemis
SecondCharm
Artemis
4
3
18
4.33
W
9
4
15
4.13
W
Apollo
5
7
11
1.5
L
Cabrakan
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,439
Damage
104,126
119,274
Taken
122,722
106,893
Mitigated
125,816
43,659
Healing
38,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Akacie
Fenrir
20,012
3,706
1,883
5,801
25,014
25,530
264
4,392
20,622
0
31,166
L
21,239
12,279
2,166
2,761
21,219
10,653
1,689
7,805
12,985
0
35,821
W
Kumbhakarna
CitizenErased
Kumbhakarna
15,083
2,202
1,248
12,501
40,462
53,849
0
11,629
28,833
26,020
0
L
27,221
10,850
7,788
6,976
15,466
10,626
1,873
3,032
12,197
0
61,448
L
Hercules
GBURNER840
Hercules
22,946
3,811
2,899
7,871
32,733
28,584
176
10,755
21,689
0
30,327
L
16,496
1,943
26
1,590
24,228
29,971
478
8,411
15,652
39,503
0
W
Artemis
SecondCharm
Artemis
18,900
9,147
2,677
3,412
14,417
7,430
2,285
4,615
9,802
0
49,418
W
23,332
10,953
4,357
7,374
19,395
9,784
1,781
6,066
13,329
53,410
0
W
Apollo
24,112
10,779
3,126
1,280
19,986
10,300
2,232
6,018
13,968
0
48,295
L
Cabrakan
16,224
705
1,977
4,481
29,076
45,982
0
8,412
20,357
30,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,253
Gold Earned
61,059
202
Minions Killed
181
0
Camps Cleared
0
1,590,886
Distance Traveled
1,448,457
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,711
706
19
1
0
404,468
3
L
Anhur
12,007
667
30
2
0
233,709
0
W
Kumbhakarna
13,312
740
24
1
0
332,050
0
L
Cupid
12,602
700
62
3
0
311,532
5
L
Hercules
11,658
648
22
1
0
337,151
0
L
Ymir
12,943
719
49
3
0
310,742
0
W
Artemis
12,711
706
57
3
0
270,726
0
W
Olorun
14,090
783
65
4
0
300,574
2
W
Apollo
12,429
691
37
2
0
283,068
1
L
Cabrakan
11,849
658
18
1
0
255,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role