Player Matchup

King Arthur
King Arthur
Am DUDE 990
King Arthur
Level 35
God Stats
11W - 12L
1,538 SR
Queue Stats
75W - 85L
1,346 Elo+
Party 1
Fafnir
Fafnir
DEAD DUDE 933
Fafnir
Level 68
God Stats
7W - 2L
1,651 SR
Queue Stats
223W - 203L
1,356 Elo+
Party 1
Izanami
Izanami
Dtragdfxhxcdv
Izanami
Level 22
God Stats
4W - 5L
1,433 SR
Queue Stats
15W - 24L
1,345 Elo+
Party 1
Team Averages
Level 42
1,541 SR
1,349 Elo+

VS

Team Averages
Level 83
1,398 SR
1,359 Elo+
Scylla
Scylla
OUTLAW_QC92
Scylla
Level 118
God Stats
1W - 4L
1,291 SR
Queue Stats
214W - 221L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
SmOke__72
Sun Wukong
Level 37
God Stats
8W - 15L
1,404 SR
Queue Stats
57W - 70L
1,310 Elo+
Solo
Heimdallr
Heimdallr
Triple Wak
Heimdallr
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Am DUDE 990
King Arthur
15
2 / 6 / 3
12,071
635
9,746
18,773
12,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
7 / 5 / 2
15,127
796
16,700
21,390
16,575
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
15
0 / 8 / 4
11,457
603
9,312
13,858
4,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
7 / 5 / 11
13,067
688
22,182
13,679
5,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
SmOke__72
Sun Wukong
18
12 / 4 / 7
13,546
713
19,900
29,834
40,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Triple Wak
Heimdallr
5
0 / 0 / 1
9,062
477
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
9
Kills
19
19
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Am DUDE 990
King Arthur
2
6
3
0.58
W
7
5
2
1.6
W
Izanami
0
8
4
0.25
L
Scylla
7
5
11
2.5
L
Sun Wukong
SmOke__72
Sun Wukong
12
4
7
3.88
L
Heimdallr
Triple Wak
Heimdallr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,758
Damage
42,082
54,021
Taken
43,513
33,640
Mitigated
46,080
11,072
Healing
9,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Am DUDE 990
King Arthur
9,746
2,054
27
3,770
18,773
12,222
490
8,677
9,505
0
34,316
W
16,700
8,915
248
7,027
21,390
16,575
637
8,345
12,383
54,639
0
W
Izanami
9,312
5,215
0
0
13,858
4,843
1,223
6,158
7,324
0
46,813
L
Scylla
22,182
1,074
1,188
4,555
13,679
5,790
529
7,697
5,754
63,891
0
L
Sun Wukong
SmOke__72
Sun Wukong
19,900
7,121
0
3,627
29,834
40,290
151
10,290
18,575
0
49,548
L
Heimdallr
Triple Wak
Heimdallr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,655
Gold Earned
35,675
205
Minions Killed
152
10
Camps Cleared
7
916,396
Distance Traveled
624,042
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,071
635
51
3
3
328,027
1
W
Fafnir
15,127
796
57
3
4
308,167
1
W
Izanami
11,457
603
97
5
3
280,202
0
L
Scylla
13,067
688
86
5
5
298,404
1
L
Sun Wukong
13,546
713
66
3
2
325,638
2
L
Heimdallr
9,062
477
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role