Player Matchup

Janus
Janus
AvixLxL
Janus
Level 13
God Stats
0W - 3L
1,172 SR
Queue Stats
2W - 4L
1,277 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Baldrac
Tsukuyomi
Level 82
God Stats
0W - 1L
1,244 SR
Queue Stats
3W - 4L
1,389 Elo+
Party 2
Achilles
Achilles
CallMeEnvy
Achilles
Level 53
God Stats
8W - 13L
1,401 SR
Queue Stats
176W - 209L
1,357 Elo+
Party 3
Ganesha
Ganesha
GyroLawliet
Ganesha
Level 10
God Stats
14W - 23L
1,282 SR
Queue Stats
17W - 33L
1,228 Elo+
Party 3
Heimdallr
Heimdallr
Scorpion1024
Heimdallr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,362 Elo+
Party 2
Team Averages
Level 49
1,320 SR
1,323 Elo+

VS

Team Averages
Level 58
1,468 SR
1,428 Elo+
Cupid
Cupid
Jotper
Cupid
Level 30
God Stats
1W - 1L
1,550 SR
Queue Stats
4W - 5L
1,377 Elo+
Party 4
Odin
Odin
Radxeek
Odin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Merlin
Merlin
iMew9
Merlin
Level 117
God Stats
4W - 3L
1,530 SR
Queue Stats
181W - 186L
1,404 Elo+
Party 1
Arachne
Arachne
somniumbachus
Arachne
Level 48
God Stats
3W - 4L
1,320 SR
Queue Stats
113W - 151L
1,399 Elo+
Party 1
Freya
Freya
vasage1
Freya
Level 88
God Stats
3W - 1L
1,440 SR
Queue Stats
240W - 243L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AvixLxL
Janus
11
1 / 9 / 5
7,639
424
6,693
10,530
2,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Baldrac
Tsukuyomi
14
3 / 7 / 1
9,709
539
7,446
13,473
3,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
CallMeEnvy
Achilles
14
3 / 5 / 3
8,902
495
11,845
18,497
14,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
GyroLawliet
Ganesha
12
0 / 12 / 5
7,909
439
3,160
21,973
17,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Scorpion1024
Heimdallr
15
8 / 12 / 3
10,472
582
16,740
17,067
5,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jotper
Cupid
15
14 / 4 / 11
10,898
605
16,584
15,667
5,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Radxeek
Odin
13
3 / 5 / 6
8,803
489
6,305
14,698
8,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
iMew9
Merlin
16
7 / 1 / 5
10,350
575
12,721
10,793
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
16
12 / 4 / 8
10,893
605
14,556
14,765
6,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
vasage1
Freya
17
8 / 2 / 19
11,218
623
14,113
15,791
5,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
93
15
Kills
44
45
Deaths
16
17
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Janus
AvixLxL
Janus
1
9
5
0.39
L
Tsukuyomi
Baldrac
Tsukuyomi
3
7
1
0.5
L
Achilles
CallMeEnvy
Achilles
3
5
3
0.9
L
Ganesha
GyroLawliet
Ganesha
0
12
5
0.21
W
Cupid
Jotper
Cupid
14
4
11
4.88
W
Odin
Radxeek
Odin
3
5
6
1.2
L
Heimdallr
Scorpion1024
Heimdallr
8
12
3
0.79
W
Merlin
iMew9
Merlin
7
1
5
9.5
W
Arachne
12
4
8
4
W
Freya
vasage1
Freya
8
2
19
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,884
Damage
64,279
81,540
Taken
71,714
43,829
Mitigated
30,587
8,065
Healing
24,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AvixLxL
Janus
6,693
369
114
1,174
10,530
2,674
0
4,575
5,622
26,030
0
L
Tsukuyomi
Baldrac
Tsukuyomi
7,446
1,484
0
829
13,473
3,997
0
3,105
10,214
0
43,342
L
Achilles
CallMeEnvy
Achilles
11,845
2,210
0
3,427
18,497
14,829
320
6,022
11,557
4,042
43,101
L
Ganesha
GyroLawliet
Ganesha
3,160
124
0
914
21,973
17,301
199
5,881
15,793
16,866
0
W
Cupid
Jotper
Cupid
16,584
10,448
208
6,466
15,667
5,345
4,634
1,206
14,457
0
53,824
W
Odin
Radxeek
Odin
6,305
1,760
0
3,132
14,698
8,368
202
1,708
12,385
0
22,155
L
Heimdallr
Scorpion1024
Heimdallr
16,740
9,484
0
1,607
17,067
5,028
1,111
6,502
10,407
0
53,245
W
Merlin
iMew9
Merlin
12,721
847
0
143
10,793
4,475
1,789
3,585
6,995
62,988
0
W
Arachne
14,556
9,348
0
7,003
14,765
6,683
208
2,603
11,915
0
59,521
W
Freya
vasage1
Freya
14,113
4,538
0
7,697
15,791
5,716
2,971
1,930
13,818
65,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,631
Gold Earned
52,162
304
Minions Killed
405
0
Camps Cleared
0
1,661,106
Distance Traveled
1,751,916
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,639
424
53
3
0
301,175
0
L
Tsukuyomi
9,709
539
78
4
0
363,197
1
L
Achilles
8,902
495
86
5
0
370,072
3
L
Ganesha
7,909
439
6
0
0
304,225
0
W
Cupid
10,898
605
61
3
0
374,925
1
W
Odin
8,803
489
38
2
0
296,798
3
L
Heimdallr
10,472
582
81
5
0
322,437
0
W
Merlin
10,350
575
115
6
0
337,292
2
W
Arachne
10,893
605
79
4
0
388,148
2
W
Freya
11,218
623
112
6
0
354,753
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role