Player Matchup

Hachiman
Hachiman
AsunaIsMommy
Hachiman
Level 36
God Stats
21W - 17L
1,533 SR
Queue Stats
75W - 64L
1,454 Elo+
Party 4
Pele
Pele
Ken_nyNg852
Pele
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 96L
1,390 Elo+
Party 3
Thor
Thor
ORA_ORAORAORAAAA
Thor
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 30L
1,433 Elo+
Party 3
Hades
Hades
SmokinKush-852-
Hades
Level 66
God Stats
6W - 1L
1,697 SR
Queue Stats
93W - 101L
1,384 Elo+
Party 3
Khepri
Khepri
Weeak3nn
Khepri
Level 122
God Stats
1W - 2L
1,753 SR
Queue Stats
93W - 85L
1,533 Elo+
Party 4
Team Averages
Level 59
1,596 SR
1,439 Elo+

VS

Team Averages
Level 68
1,596 SR
1,493 Elo+
Achilles
Achilles
Jeszilla
Achilles
Level 49
God Stats
21W - 30L
1,326 SR
Queue Stats
202W - 179L
1,525 Elo+
Party 1
Sol
Sol
PauloDotCom
Sol
Level 46
God Stats
13W - 20L
1,465 SR
Queue Stats
62W - 79L
1,451 Elo+
Party 2
Izanami
Izanami
ScariTeri
Izanami
Level 84
God Stats
7W - 8L
1,570 SR
Queue Stats
24W - 22L
1,489 Elo+
Party 1
Bakasura
Bakasura
ScorpionStorm53
Bakasura
Level 119
God Stats
11W - 3L
1,686 SR
Queue Stats
918W - 863L
1,554 Elo+
Party 1
Xing Tian
Xing Tian
TH3xJ3D1
Xing Tian
Level 42
God Stats
2W - 0L
1,931 SR
Queue Stats
26W - 38L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AsunaIsMommy
Hachiman
13
3 / 1 / 1
8,118
478
10,493
5,374
1,539
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 4
8,592
505
6,146
14,389
6,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 5 / 3
8,728
513
4,478
13,735
8,769
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 4 / 1
9,547
562
10,106
15,047
6,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Weeak3nn
Khepri
13
0 / 3 / 4
8,067
475
6,794
12,937
10,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jeszilla
Achilles
16
4 / 3 / 5
10,036
590
11,192
15,993
11,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 1 / 4
8,880
522
9,545
8,690
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ScariTeri
Izanami
13
1 / 2 / 2
7,930
466
6,104
9,313
3,031
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
17
9 / 2 / 2
10,171
598
14,259
14,110
6,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
TH3xJ3D1
Xing Tian
12
1 / 4 / 5
7,218
425
4,062
22,347
11,438
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
12
Kills
17
17
Deaths
12
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AsunaIsMommy
Hachiman
3
1
1
3.5
W
Achilles
Jeszilla
Achilles
4
3
5
2.17
L
1
4
4
0.75
L
2
5
3
0.7
W
2
1
4
4
W
Izanami
ScariTeri
Izanami
1
2
2
1
W
Bakasura
9
2
2
5
L
6
4
1
1.63
W
Xing Tian
TH3xJ3D1
Xing Tian
1
4
5
0.88
L
Khepri
Weeak3nn
Khepri
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,017
Damage
45,162
61,482
Taken
70,453
33,533
Mitigated
35,775
17,940
Healing
21,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AsunaIsMommy
Hachiman
10,493
6,700
0
2,145
5,374
1,539
84
553
4,191
0
54,994
W
Achilles
Jeszilla
Achilles
11,192
2,407
0
2,572
15,993
11,658
403
2,944
12,973
7,412
56,092
L
6,146
1,566
0
3,966
14,389
6,451
0
6,302
7,645
0
47,714
L
4,478
1,568
0
1,791
13,735
8,769
690
1,354
11,177
0
41,734
W
9,545
2,179
26
4,114
8,690
3,208
1,167
1,804
6,487
60,545
5,985
W
Izanami
ScariTeri
Izanami
6,104
5,027
0
2,454
9,313
3,031
779
2,836
6,434
0
57,263
W
Bakasura
14,259
9,246
0
6,049
14,110
6,440
687
4,745
9,149
0
71,151
L
10,106
969
601
6,747
15,047
6,035
0
2,054
11,670
58,621
0
W
Xing Tian
TH3xJ3D1
Xing Tian
4,062
804
251
5,740
22,347
11,438
0
4,571
17,636
19,594
0
L
Khepri
Weeak3nn
Khepri
6,794
1,220
0
2,690
12,937
10,739
0
3,900
8,777
33,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,052
Gold Earned
44,235
430
Minions Killed
501
0
Camps Cleared
0
1,675,422
Distance Traveled
1,696,832
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,118
478
98
6
0
313,753
3
W
Achilles
10,036
590
123
7
0
349,905
1
L
Pele
8,592
505
85
5
0
366,238
3
L
Thor
8,728
513
98
6
0
319,242
1
W
Sol
8,880
522
113
7
0
339,140
0
W
Izanami
7,930
466
113
7
0
319,602
0
W
Bakasura
10,171
598
128
8
0
385,773
0
L
Hades
9,547
562
96
6
0
339,532
3
W
Xing Tian
7,218
425
24
1
0
302,412
1
L
Khepri
8,067
475
53
3
0
336,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role