Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Adertop
Khepri
Level 63
God Stats
10W - 9L
1,468 SR
Queue Stats
83W - 85L
1,453 Elo+
Party 1
Skadi
Skadi
FULLPIECE
Skadi
Level 39
God Stats
18W - 14L
1,542 SR
Queue Stats
93W - 99L
1,402 Elo+
Solo
Izanami
Izanami
derbius
Izanami
Level 101
God Stats
16W - 12L
1,511 SR
Queue Stats
71W - 77L
1,464 Elo+
Solo
Fenrir
Fenrir
龙的传人中国心
Fenrir
Level 102
God Stats
10W - 10L
1,487 SR
Queue Stats
498W - 513L
1,423 Elo+
Solo
Team Averages
Level 75
1,502 SR
1,448 Elo+

VS

Team Averages
Level 16
1,370 SR
1,311 Elo+
Kuzenbo
Kuzenbo
Ahnakua
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,229 Elo+
Party 2
Bellona
Bellona
IshMee
Bellona
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 9L
1,395 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KnocK001
Tsukuyomi
Level 3
God Stats
0W - 3L
1,222 SR
Queue Stats
1W - 6L
1,346 Elo+
Party 2
Ullr
Ullr
RaefetRambo
Ullr
Level 45
God Stats
0W - 1L
1,146 SR
Queue Stats
5W - 13L
1,349 Elo+
Party 2
Fenrir
Fenrir
Ziguiii
Fenrir
Level 17
God Stats
2W - 6L
1,480 SR
Queue Stats
3W - 14L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
3 / 0 / 11
8,650
577
7,945
5,816
2,617
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Adertop
Khepri
13
3 / 0 / 9
8,135
542
4,584
9,641
7,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
FULLPIECE
Skadi
13
3 / 1 / 4
8,200
547
3,934
7,721
2,160
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
derbius
Izanami
14
4 / 1 / 5
8,252
550
13,670
6,077
1,973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
13 / 3 / 4
9,762
651
9,471
12,357
5,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ahnakua
Kuzenbo
9
0 / 2 / 0
6,006
400
2,516
9,891
7,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
IshMee
Bellona
13
0 / 4 / 3
7,317
488
7,844
8,491
5,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
KnocK001
Tsukuyomi
8
0 / 11 / 0
5,510
367
2,563
10,718
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 6 / 0
6,475
432
2,160
10,655
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Ziguiii
Fenrir
11
4 / 3 / 0
7,890
526
7,752
11,556
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
26
Kills
5
5
Deaths
26
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
11
8.5
W
Khepri
Adertop
Khepri
3
0
9
7.5
L
Kuzenbo
Ahnakua
Kuzenbo
0
2
0
0
W
Skadi
FULLPIECE
Skadi
3
1
4
5
L
Bellona
IshMee
Bellona
0
4
3
0.38
L
Tsukuyomi
KnocK001
Tsukuyomi
0
11
0
0
L
1
6
0
0.17
L
Fenrir
Ziguiii
Fenrir
4
3
0
1.33
W
Izanami
derbius
Izanami
4
1
5
6.5
W
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,604
Damage
22,835
41,612
Taken
51,311
19,441
Mitigated
22,913
18,424
Healing
6,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,945
279
204
3,005
5,816
2,617
926
271
5,545
47,414
0
W
Khepri
Adertop
Khepri
4,584
763
252
4,485
9,641
7,605
814
914
8,727
15,624
0
L
Kuzenbo
Ahnakua
Kuzenbo
2,516
1,064
0
1,533
9,891
7,865
0
1,895
7,996
10,759
0
W
Skadi
FULLPIECE
Skadi
3,934
1,273
0
1,997
7,721
2,160
2,097
177
7,544
0
38,236
L
Bellona
IshMee
Bellona
7,844
1,807
0
1,157
8,491
5,570
0
940
7,551
0
35,969
L
Tsukuyomi
KnocK001
Tsukuyomi
2,563
514
0
82
10,718
3,084
0
5,200
5,518
0
18,361
L
2,160
1,374
0
1,281
10,655
2,490
0
1,810
8,845
0
29,757
L
Fenrir
Ziguiii
Fenrir
7,752
2,219
0
2,226
11,556
3,904
0
2,684
8,872
0
26,341
W
Izanami
derbius
Izanami
13,670
10,468
0
1,777
6,077
1,973
2,295
685
5,392
0
71,727
W
9,471
1,361
0
6,704
12,357
5,086
488
469
11,888
0
53,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,999
Gold Earned
33,198
408
Minions Killed
219
0
Camps Cleared
0
1,450,271
Distance Traveled
1,441,075
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,650
577
83
6
0
294,666
3
W
Khepri
8,135
542
27
2
0
299,513
5
L
Kuzenbo
6,006
400
14
1
0
288,963
0
W
Skadi
8,200
547
75
5
0
294,632
2
L
Bellona
7,317
488
74
5
0
292,699
1
L
Tsukuyomi
5,510
367
26
2
0
301,237
2
L
Ullr
6,475
432
59
4
0
259,214
0
L
Fenrir
7,890
526
46
3
0
298,962
0
W
Izanami
8,252
550
129
9
0
270,831
2
W
Fenrir
9,762
651
94
6
0
290,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role