Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Billlllarddd
Jing Wei
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 31L
1,511 Elo+
Solo
Ah Puch
Ah Puch
IndianaPlowBoy
Ah Puch
Level 129
God Stats
1W - 0L
1,090 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
LtsGoBrandon173
Scylla
Level 106
God Stats
7W - 6L
1,489 SR
Queue Stats
534W - 536L
1,504 Elo+
Solo
Olorun
Olorun
StarvedRune
Olorun
Level 86
God Stats
1W - 0L
1,791 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 108
1,474 SR
1,503 Elo+

VS

Team Averages
Level 129
1,564 SR
1,511 Elo+
Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Apache_Slick_69
Apollo
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,490 Elo+
Solo
Hun Batz
Hun Batz
Deathkora
Hun Batz
Level 118
God Stats
2W - 2L
1,720 SR
Queue Stats
116W - 96L
1,503 Elo+
Solo
Cupid
Cupid
Scoobz0813
Cupid
Level 147
God Stats
2W - 4L
1,525 SR
Queue Stats
214W - 244L
1,477 Elo+
Solo
Nox
Nox
Stephkill007
Nox
Level 131
God Stats
13W - 12L
1,574 SR
Queue Stats
814W - 837L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
0 / 2 / 15
10,630
759
9,693
17,776
22,778
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Billlllarddd
Jing Wei
18
8 / 4 / 3
10,955
783
9,471
10,401
4,320
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 2 / 10
10,115
723
12,955
11,246
4,994
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 2 / 7
10,465
748
11,507
11,316
5,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
16
2 / 3 / 8
9,695
693
6,435
12,813
5,476
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
3 / 1 / 8
10,429
745
12,380
9,206
3,488
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 4 / 7
9,482
677
6,839
12,601
4,121
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Deathkora
Hun Batz
15
1 / 4 / 8
8,552
611
14,659
11,161
5,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cupid
16
3 / 5 / 7
9,268
662
8,841
10,597
3,982
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 7 / 6
9,360
669
8,327
11,522
5,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
49
19
Kills
13
13
Deaths
21
43
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
15
3.75
L
Merlin
 
Merlin
3
1
8
7
L
2
4
7
1.38
W
Jing Wei
Billlllarddd
Jing Wei
8
4
3
2.38
L
Hun Batz
Deathkora
Hun Batz
1
4
8
1.25
W
3
2
10
4
W
6
2
7
4.75
L
Cupid
3
5
7
1.3
W
Olorun
2
3
8
2
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,061
Damage
51,046
63,552
Taken
55,087
42,764
Mitigated
22,484
22,410
Healing
18,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
9,693
222
1,829
4,520
17,776
22,778
175
4,700
12,674
18,758
0
L
Merlin
 
Merlin
12,380
927
1,331
2,999
9,206
3,488
156
7,719
1,487
32,007
0
L
6,839
2,685
1,094
2,002
12,601
4,121
1,430
10,315
2,286
0
20,578
W
Jing Wei
Billlllarddd
Jing Wei
9,471
8,334
668
1,033
10,401
4,320
541
3,841
6,387
0
22,066
L
Hun Batz
Deathkora
Hun Batz
14,659
746
1,421
2,933
11,161
5,880
0
7,151
4,010
0
20,140
W
12,955
325
2,122
3,462
11,246
4,994
485
2,759
8,316
28,189
0
W
11,507
168
2,101
655
11,316
5,196
1,068
4,410
6,670
30,768
0
L
Cupid
8,841
4,083
3,160
2,342
10,597
3,982
482
7,188
3,409
0
17,821
W
Olorun
6,435
3,442
2,237
3,783
12,813
5,476
1,734
4,997
7,746
12,751
0
L
8,327
811
784
782
11,522
5,013
780
8,217
3,305
18,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,860
Gold Earned
47,091
134
Minions Killed
151
0
Camps Cleared
0
1,314,980
Distance Traveled
1,182,956
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,630
759
0
0
0
277,406
2
L
Merlin
10,429
745
51
4
0
261,044
1
L
Apollo
9,482
677
39
3
0
255,984
1
W
Jing Wei
10,955
783
47
3
0
242,359
0
L
Hun Batz
8,552
611
20
1
0
260,240
2
W
Ah Puch
10,115
723
36
3
0
280,788
2
W
Scylla
10,465
748
36
3
0
270,902
0
L
Cupid
9,268
662
31
2
0
210,369
0
W
Olorun
9,695
693
15
1
0
243,525
0
L
Nox
9,360
669
10
1
0
195,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role