Player Matchup

Kukulkan
Kukulkan
Drakamar
Kukulkan
Level 89
God Stats
2W - 1L
1,606 SR
Queue Stats
125W - 122L
1,555 Elo+
Party 2
Mercury
Mercury
Drunkmar
Mercury
Level 75
God Stats
2W - 2L
1,302 SR
Queue Stats
136W - 157L
1,556 Elo+
Party 2
Hercules
Hercules
McTobianer
Hercules
Level 65
God Stats
4W - 4L
1,618 SR
Queue Stats
172W - 174L
1,564 Elo+
Party 2
Team Averages
Level 76
1,509 SR
1,559 Elo+

VS

Team Averages
Level 99
1,534 SR
1,503 Elo+
Mulan
Mulan
 
Mulan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
DiAlvasete
Discordia
Level 145
God Stats
2W - 3L
1,602 SR
Queue Stats
71W - 65L
1,509 Elo+
Solo
Ullr
Ullr
жVoid
Ullr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Drakamar
Kukulkan
12
4 / 4 / 6
7,766
777
5,740
6,512
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Drunkmar
Mercury
11
1 / 1 / 9
7,026
703
3,978
6,776
2,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
McTobianer
Hercules
13
9 / 0 / 5
9,282
928
10,195
11,049
10,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
2 / 4 / 2
6,702
670
5,491
9,069
6,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
DiAlvasete
Discordia
11
1 / 3 / 4
6,785
679
5,846
6,268
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
жVoid
Ullr
10
2 / 7 / 3
7,081
708
8,623
8,294
2,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
14
Kills
5
5
Deaths
14
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
4
2
0.75
L
Discordia
DiAlvasete
Discordia
1
3
4
1
W
Kukulkan
Drakamar
Kukulkan
4
4
6
1.75
W
Mercury
Drunkmar
Mercury
1
1
9
5.5
W
Hercules
McTobianer
Hercules
9
0
5
11.5
L
Ullr
жVoid
Ullr
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,913
Damage
19,960
24,337
Taken
23,631
15,899
Mitigated
11,845
7,851
Healing
2,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,491
597
0
1,194
9,069
6,871
0
3,330
5,739
3,231
13,680
L
Discordia
DiAlvasete
Discordia
5,846
282
0
1,200
6,268
2,036
0
1,991
4,277
21,731
0
W
Kukulkan
Drakamar
Kukulkan
5,740
572
0
10
6,512
2,348
277
2,505
3,971
33,173
0
W
Mercury
Drunkmar
Mercury
3,978
77
0
1,588
6,776
2,845
0
1,412
5,291
0
15,613
W
Hercules
McTobianer
Hercules
10,195
4,293
184
6,069
11,049
10,706
199
3,391
7,105
5,505
11,555
L
Ullr
жVoid
Ullr
8,623
4,372
0
35
8,294
2,938
0
2,787
5,507
0
16,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,074
Gold Earned
20,568
115
Minions Killed
96
7
Camps Cleared
2
604,221
Distance Traveled
501,109
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,702
670
29
3
1
163,293
2
L
Discordia
6,785
679
36
4
1
184,293
5
W
Kukulkan
7,766
777
68
7
2
184,027
0
W
Mercury
7,026
703
23
2
5
211,615
3
W
Hercules
9,282
928
24
2
0
208,579
0
L
Ullr
7,081
708
31
3
0
153,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role