Player Matchup

Ymir
Ymir
CCCobichoCCC
Ymir
Level 49
God Stats
1W - 3L
1,538 SR
Queue Stats
2W - 9L
1,168 Elo+
Party 2
Neith
Neith
SK Duardin
Neith
Level 24
God Stats
2W - 2L
1,394 SR
Queue Stats
3W - 7L
1,255 Elo+
Party 2
Baron Samedi
Baron Samedi
anderson2020
Baron Samedi
Level 149
God Stats
0W - 1L
1,549 SR
Queue Stats
1W - 3L
1,346 Elo+
Party 2
Team Averages
Level 74
1,494 SR
1,256 Elo+

VS

Team Averages
Level 64
1,586 SR
1,476 Elo+
Ne Zha
Ne Zha
Gmoney3184
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,424 Elo+
Party 1
Hel
Hel
Gulabz
Hel
Level 118
God Stats
1W - 0L
1,687 SR
Queue Stats
262W - 232L
1,578 Elo+
Party 1
Izanami
Izanami
RK_Nyx
Izanami
Level 46
God Stats
49W - 35L
1,571 SR
Queue Stats
87W - 78L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
8,827
679
5,628
9,315
9,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
12
3 / 3 / 2
8,495
653
4,511
10,098
3,936
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
anderson2020
Baron Samedi
12
1 / 3 / 5
8,126
625
11,337
9,577
4,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gmoney3184
Ne Zha
12
3 / 1 / 4
8,822
679
6,776
10,452
5,915
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
Gulabz
Hel
14
3 / 2 / 3
8,839
680
10,880
9,271
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
RK_Nyx
Izanami
13
1 / 3 / 4
8,289
638
6,119
7,774
2,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
6
Kills
7
7
Deaths
6
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
1
4
4
W
Ne Zha
Gmoney3184
Ne Zha
3
1
4
5
W
Hel
Gulabz
Hel
3
2
3
2.25
W
Izanami
RK_Nyx
Izanami
1
3
4
1
L
Neith
3
3
2
1.33
L
Baron Samedi
anderson2020
Baron Samedi
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,476
Damage
23,775
28,990
Taken
27,497
17,865
Mitigated
12,130
10,026
Healing
10,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,628
374
911
3,015
9,315
9,321
0
3,349
5,966
17,180
0
W
Ne Zha
Gmoney3184
Ne Zha
6,776
2,178
297
702
10,452
5,915
45
5,440
4,546
0
12,915
W
Hel
Gulabz
Hel
10,880
92
4,154
4,839
9,271
3,463
112
6,092
2,886
40,841
0
W
Izanami
RK_Nyx
Izanami
6,119
3,486
224
636
7,774
2,752
1,403
4,968
2,454
0
34,556
L
Neith
4,511
1,516
0
1,595
10,098
3,936
0
3,872
6,226
0
19,951
L
Baron Samedi
anderson2020
Baron Samedi
11,337
986
1,706
2,799
9,577
4,608
0
3,920
5,657
33,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,448
Gold Earned
25,950
128
Minions Killed
148
4
Camps Cleared
8
658,601
Distance Traveled
690,656
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,827
679
23
2
1
229,890
4
W
Ne Zha
8,822
679
16
1
0
233,369
0
W
Hel
8,839
680
71
5
4
245,519
3
W
Izanami
8,289
638
61
5
4
211,768
4
L
Neith
8,495
653
54
4
1
210,723
3
L
Baron Samedi
8,126
625
51
4
2
217,988
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role