Player Matchup

Ares
Ares
Silver I
AvInichI
Ares
Silver I
Level 107
God Stats
0W - 1L
1,554 SR
Queue Stats
5W - 11L
1,297 MMR
Solo
Izanami
Izanami
Gold V
Gabdab
Izanami
Gold V
Level 126
God Stats
4W - 8L
1,560 SR
Queue Stats
566W - 579L
1,316 MMR
Solo
Hel
Hel
Silver II
IgorTheKIng2
Hel
Silver II
Level 82
God Stats
0W - 3L
1,587 SR
Queue Stats
45W - 53L
1,083 MMR
Party 1
Nemesis
Nemesis
Bronze III
LukaFighter123
Nemesis
Bronze III
Level 85
God Stats
1W - 3L
1,650 SR
Queue Stats
1W - 5L
1,366 MMR
Party 1
Chaac
Chaac
Silver I
deathbaron123
Chaac
Silver I
Level 124
God Stats
2W - 1L
1,884 SR
Queue Stats
112W - 117L
1,283 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,647 SR
1,269 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,495 SR
1,281 MMR
Guan Yu
Guan Yu
Silver V
Daemonor
Guan Yu
Silver V
Level 66
God Stats
3W - 3L
1,670 SR
Queue Stats
17W - 24L
1,253 MMR
Solo
Kukulkan
Kukulkan
Silver I
Dentero
Kukulkan
Silver I
Level 123
God Stats
2W - 1L
1,427 SR
Queue Stats
35W - 37L
1,295 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold V
Oneline69
Ah Muzen Cab
Gold V
Level 111
God Stats
27W - 11L
1,737 SR
Queue Stats
217W - 224L
1,270 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
RRaven666
Zhong Kui
Gold V
Level 122
God Stats
2W - 2L
1,324 SR
Queue Stats
53W - 35L
1,421 MMR
Party 2
Bastet
Bastet
Silver I
Stenosaurus
Bastet
Silver I
Level 69
God Stats
1W - 1L
1,317 SR
Queue Stats
73W - 74L
1,165 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
1 / 4 / 5
9,876
429
8,421
21,442
21,090
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Gabdab
Izanami
20
3 / 6 / 1
12,245
532
10,953
18,564
5,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 9 / 5
11,404
496
8,873
19,996
7,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 6 / 3
12,377
538
18,594
22,967
8,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
1 / 3 / 8
11,549
502
17,120
22,381
21,116
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
CliodhnaTiamatGebScyllaArtio

VS

Bans
KaliMedusaGilgameshMulanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Daemonor
Guan Yu
18
6 / 5 / 12
13,055
568
15,171
26,026
20,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Dentero
Kukulkan
20
11 / 4 / 8
14,081
612
19,558
12,925
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Oneline69
Ah Muzen Cab
20
8 / 0 / 9
14,851
646
22,652
17,448
6,968
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
RRaven666
Zhong Kui
18
1 / 4 / 9
12,144
528
12,270
20,638
23,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
19
2 / 4 / 9
12,388
539
12,860
16,649
6,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
75
17
Kills
28
28
Deaths
17
22
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ares
1
4
5
0.88
W
Guan Yu
Daemonor
Guan Yu
6
5
12
2.4
W
Kukulkan
Dentero
Kukulkan
11
4
8
3.75
L
Izanami
Gabdab
Izanami
3
6
1
0.58
L
3
9
5
0.61
L
9
6
3
1.75
W
Ah Muzen Cab
Oneline69
Ah Muzen Cab
8
0
9
12.5
W
Zhong Kui
RRaven666
Zhong Kui
1
4
9
1.38
W
Bastet
2
4
9
1.63
L
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,961
Damage
82,511
105,350
Taken
93,686
63,964
Mitigated
63,589
29,630
Healing
43,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
8,421
482
300
2,255
21,442
21,090
248
3,794
17,648
37,841
0
W
Guan Yu
Daemonor
Guan Yu
15,171
1,480
2,574
9,426
26,026
20,985
498
8,224
17,802
7,324
38,475
W
Kukulkan
Dentero
Kukulkan
19,558
2,616
0
3,882
12,925
5,462
2,305
4,500
8,425
110,426
0
L
Izanami
Gabdab
Izanami
10,953
8,222
0
4,811
18,564
5,222
885
2,621
15,943
0
117,349
L
8,873
383
1,287
6,985
19,996
7,606
298
8,541
11,455
79,990
0
L
18,594
8,843
0
7,614
22,967
8,930
0
9,401
13,566
0
82,293
W
Ah Muzen Cab
Oneline69
Ah Muzen Cab
22,652
8,340
0
11,523
17,448
6,968
1,997
3,167
14,281
0
161,690
W
Zhong Kui
RRaven666
Zhong Kui
12,270
2,440
0
7,908
20,638
23,647
1,186
1,004
19,634
71,242
0
W
Bastet
12,860
3,154
0
8,276
16,649
6,527
658
1,238
15,411
0
84,911
L
17,120
3,641
0
6,378
22,381
21,116
62
9,964
12,417
0
88,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,451
Gold Earned
66,519
732
Minions Killed
707
0
Camps Cleared
0
2,143,265
Distance Traveled
2,358,750
37
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,876
429
57
2
0
434,364
10
W
Guan Yu
13,055
568
56
2
0
486,450
4
W
Kukulkan
14,081
612
166
7
0
465,446
9
L
Izanami
12,245
532
240
10
0
388,150
11
L
Hel
11,404
496
161
7
0
401,845
2
L
Nemesis
12,377
538
128
6
0
460,330
11
W
Ah Muzen Cab
14,851
646
214
9
0
501,339
4
W
Zhong Kui
12,144
528
143
6
0
383,373
12
W
Bastet
12,388
539
128
6
0
522,142
8
L
Chaac
11,549
502
146
6
0
458,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role