Player Matchup

Hera
Hera
 
Hera
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
CubkSmite
Fafnir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Atlas
Atlas
Dimtrix
Atlas
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 3
Mercury
Mercury
SenseiTao
Mercury
Level 129
God Stats
4W - 2L
1,773 SR
Queue Stats
352W - 315L
1,437 Elo+
Solo
Horus
Horus
xannymontana669
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 54
1,555 SR
1,443 Elo+

VS

Team Averages
Level 88
1,500 SR
1,540 Elo+
Fafnir
Fafnir
 
Fafnir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Chasublе
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,730 Elo+
Party 1
Rama
Rama
Chogolisa
Rama
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 73L
1,676 Elo+
Party 1
Kukulkan
Kukulkan
OneHand3r
Kukulkan
Level 86
God Stats
1W - 0L
1,483 SR
Queue Stats
3W - 4L
1,332 Elo+
Party 2
Danzaburou
Danzaburou
Stumpls
Danzaburou
Level 125
God Stats
1W - 0L
1,515 SR
Queue Stats
8W - 8L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 9 / 2
7,639
694
15,269
14,185
5,775
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
CubkSmite
Fafnir
16
3 / 4 / 4
9,106
828
5,705
18,570
25,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atlas
Dimtrix
Atlas
13
1 / 9 / 4
7,463
678
9,017
18,493
17,183
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
SenseiTao
Mercury
12
1 / 5 / 2
6,712
610
6,495
12,003
6,092
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
1 / 8 / 2
7,331
666
4,079
15,021
14,221
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
1 / 2 / 25
8,712
792
3,560
13,537
20,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Terra
Chasublе
Terra
15
7 / 3 / 26
10,115
920
13,080
15,703
18,575
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rama
15
3 / 1 / 27
9,201
836
13,376
10,914
6,249
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
OneHand3r
Kukulkan
18
18 / 1 / 16
11,049
1,004
27,893
9,734
5,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Stumpls
Danzaburou
17
6 / 0 / 24
10,309
937
14,234
9,501
5,665
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
153
7
Kills
35
35
Deaths
7
14
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
9
2
0.22
W
Fafnir
 
Fafnir
1
2
25
6.75
W
Terra
Chasublе
Terra
7
3
26
6.67
W
Rama
3
1
27
16.5
L
Fafnir
CubkSmite
Fafnir
3
4
4
1.25
L
Atlas
Dimtrix
Atlas
1
9
4
0.33
W
Kukulkan
OneHand3r
Kukulkan
18
1
16
26
L
Mercury
SenseiTao
Mercury
1
5
2
0.4
W
Danzaburou
Stumpls
Danzaburou
6
0
24
18
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,565
Damage
72,143
78,272
Taken
59,389
68,965
Mitigated
56,671
16,896
Healing
33,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
15,269
3,913
991
1,896
14,185
5,775
0
9,058
5,127
26,799
0
W
Fafnir
 
Fafnir
3,560
1,390
2,106
2,773
13,537
20,366
298
6,060
7,477
5,640
0
W
Terra
Chasublе
Terra
13,080
1,489
7,488
6,612
15,703
18,575
240
6,011
9,692
21,795
0
W
Rama
13,376
6,438
930
3,241
10,914
6,249
2,399
7,782
3,132
0
28,770
L
Fafnir
CubkSmite
Fafnir
5,705
1,782
1,089
4,987
18,570
25,694
0
10,335
8,235
19,329
0
L
Atlas
Dimtrix
Atlas
9,017
2,615
0
0
18,493
17,183
0
9,318
9,175
16,177
0
W
Kukulkan
OneHand3r
Kukulkan
27,893
3,406
1,525
2,566
9,734
5,816
814
4,996
4,738
47,192
0
L
Mercury
SenseiTao
Mercury
6,495
950
1,433
1,858
12,003
6,092
0
6,647
5,356
460
9,957
W
Danzaburou
Stumpls
Danzaburou
14,234
6,138
2,012
4,229
9,501
5,665
2,314
5,512
3,989
0
32,843
L
4,079
2,104
2,102
2,540
15,021
14,221
0
9,175
5,846
0
9,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,251
Gold Earned
49,386
74
Minions Killed
128
0
Camps Cleared
0
861,392
Distance Traveled
1,076,683
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,639
694
27
2
0
153,213
4
W
Fafnir
8,712
792
3
0
0
211,982
0
W
Terra
10,115
920
14
1
0
213,214
3
W
Rama
9,201
836
31
3
0
206,061
2
L
Fafnir
9,106
828
27
2
0
197,888
2
L
Atlas
7,463
678
6
1
0
179,153
1
W
Kukulkan
11,049
1,004
43
4
0
221,693
1
L
Mercury
6,712
610
3
0
0
158,167
0
W
Danzaburou
10,309
937
37
3
0
223,733
4
L
Horus
7,331
666
11
1
0
172,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role