Player Matchup

Geb
Geb
CallumIn8Bit
Geb
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 45L
1,404 Elo+
Party 1
Bakasura
Bakasura
CrazyXend
Bakasura
Level 109
God Stats
4W - 3L
1,741 SR
Queue Stats
244W - 251L
1,527 Elo+
Solo
Achilles
Achilles
Dchef
Achilles
Level 104
God Stats
0W - 3L
1,202 SR
Queue Stats
51W - 62L
1,511 Elo+
Solo
Charybdis
Charybdis
FilthyBinMan
Charybdis
Level 122
God Stats
1W - 5L
1,500 SR
Queue Stats
44W - 37L
1,421 Elo+
Party 1
Raijin
Raijin
ZenquiIity
Raijin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,426 Elo+
Party 1
Team Averages
Level 109
1,489 SR
1,457 Elo+

VS

Team Averages
Level 122
1,524 SR
1,513 Elo+
Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Kancero
Ymir
Level 141
God Stats
3W - 1L
1,491 SR
Queue Stats
43W - 39L
1,542 Elo+
Solo
Artemis
Artemis
RoronoaZoro150
Artemis
Level 129
God Stats
5W - 6L
1,481 SR
Queue Stats
286W - 293L
1,552 Elo+
Solo
Ra
Ra
epiceris
Ra
Level 108
God Stats
2W - 3L
1,594 SR
Queue Stats
71W - 69L
1,499 Elo+
Solo
Cthulhu
Cthulhu
prinzlipsy
Cthulhu
Level 108
God Stats
27W - 39L
1,554 SR
Queue Stats
214W - 202L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
6,811
426
8,419
13,139
11,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
CrazyXend
Bakasura
14
3 / 1 / 0
8,362
523
9,086
12,980
4,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Dchef
Achilles
14
1 / 1 / 0
7,776
486
4,812
11,191
11,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
FilthyBinMan
Charybdis
10
0 / 6 / 2
6,601
413
6,212
10,895
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
ZenquiIity
Raijin
11
0 / 3 / 1
6,303
394
5,537
8,321
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
4 / 1 / 2
8,783
549
8,032
12,563
4,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Kancero
Ymir
11
1 / 1 / 6
7,530
471
4,807
13,181
10,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
7 / 1 / 2
8,876
555
12,230
9,618
3,429
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 1 / 4
8,378
524
10,279
11,113
4,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
prinzlipsy
Cthulhu
15
0 / 1 / 1
8,790
549
6,177
5,945
6,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
4
Kills
13
13
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
1
2
5
L
0
2
5
1.25
L
Bakasura
CrazyXend
Bakasura
3
1
0
3
L
Achilles
Dchef
Achilles
1
1
0
1
L
Charybdis
FilthyBinMan
Charybdis
0
6
2
0.17
W
Ymir
Kancero
Ymir
1
1
6
4
W
7
1
2
8
L
Raijin
ZenquiIity
Raijin
0
3
1
0.17
W
1
1
4
3
W
Cthulhu
prinzlipsy
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,066
Damage
41,525
56,526
Taken
52,420
32,314
Mitigated
29,705
14,400
Healing
30,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,032
2,717
0
14,187
12,563
4,532
0
2,739
9,342
0
66,770
L
8,419
1,041
0
999
13,139
11,480
0
5,672
7,467
22,419
0
L
Bakasura
CrazyXend
Bakasura
9,086
5,550
0
2,667
12,980
4,393
0
4,678
8,262
0
53,142
L
Achilles
Dchef
Achilles
4,812
1,231
0
5,275
11,191
11,642
0
4,402
5,990
0
42,229
L
Charybdis
FilthyBinMan
Charybdis
6,212
2,520
0
2,558
10,895
2,302
796
1,901
8,994
0
32,807
W
Ymir
Kancero
Ymir
4,807
1,177
0
1,790
13,181
10,762
0
4,329
8,472
19,651
0
W
12,230
5,414
0
5,321
9,618
3,429
568
2,398
7,078
0
65,566
L
Raijin
ZenquiIity
Raijin
5,537
441
0
2,901
8,321
2,497
0
3,723
4,550
32,096
0
W
10,279
1,022
754
6,412
11,113
4,509
516
3,337
6,671
65,597
0
W
Cthulhu
prinzlipsy
Cthulhu
6,177
539
0
2,142
5,945
6,473
0
454
5,253
55,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,853
Gold Earned
42,357
352
Minions Killed
496
0
Camps Cleared
0
1,581,483
Distance Traveled
1,616,558
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,783
549
116
7
0
322,118
1
L
Geb
6,811
426
13
1
0
330,877
4
L
Bakasura
8,362
523
123
8
0
396,920
1
L
Achilles
7,776
486
87
5
0
301,882
5
L
Charybdis
6,601
413
69
4
0
270,974
4
W
Ymir
7,530
471
22
1
0
316,080
3
W
Artemis
8,876
555
107
7
0
317,450
6
L
Raijin
6,303
394
60
4
0
280,830
0
W
Ra
8,378
524
120
8
0
334,585
2
W
Cthulhu
8,790
549
131
8
0
326,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role