Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Skellzzy
Neith
Level 18
God Stats
19W - 13L
1,524 SR
Queue Stats
20W - 17L
1,546 Elo+
Party 2
Bastet
Bastet
T0XIC TANKZ
Bastet
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,414 Elo+
Party 2
Merlin
Merlin
armourguyy
Merlin
Level 42
God Stats
3W - 1L
1,534 SR
Queue Stats
17W - 15L
1,564 Elo+
Party 2
Atlas
Atlas
jamess2112
Atlas
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,519 Elo+
Party 2
Team Averages
Level 56
1,512 SR
1,509 Elo+

VS

Team Averages
Level 52
1,609 SR
1,564 Elo+
Charybdis
Charybdis
AlekseySAN
Charybdis
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 20L
1,534 Elo+
Party 1
Thanatos
Thanatos
BoraIonut
Thanatos
Level 28
God Stats
4W - 0L
1,727 SR
Queue Stats
16W - 14L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
DraGGyFTW
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,619 Elo+
Party 1
Horus
Horus
K44ENYTH
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,564 Elo+
Party 3
Nike
Nike
Raptor24
Nike
Level 147
God Stats
18W - 9L
1,816 SR
Queue Stats
105W - 84L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 1 / 3
6,868
572
6,775
5,662
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Skellzzy
Neith
9
0 / 1 / 0
5,645
470
3,064
3,348
827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
11
6 / 6 / 2
7,012
584
8,172
10,033
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
armourguyy
Merlin
11
1 / 5 / 1
6,129
511
3,207
6,921
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
7
0 / 8 / 3
5,339
445
2,190
11,764
4,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlekseySAN
Charybdis
12
6 / 1 / 2
7,300
608
6,579
6,341
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
BoraIonut
Thanatos
10
5 / 4 / 2
6,778
565
4,366
9,893
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
DraGGyFTW
Kukulkan
12
2 / 1 / 3
7,159
597
4,527
3,933
1,327
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
K44ENYTH
Horus
10
1 / 0 / 9
6,894
575
6,065
10,668
5,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
14
7 / 2 / 0
8,549
712
7,400
11,214
6,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
21
21
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
1
3
2.5
W
Charybdis
AlekseySAN
Charybdis
6
1
2
7
W
Thanatos
BoraIonut
Thanatos
5
4
2
1.5
W
Kukulkan
DraGGyFTW
Kukulkan
2
1
3
3.5
W
Horus
K44ENYTH
Horus
1
0
9
5.5
W
Nike
7
2
0
3.5
L
Neith
Skellzzy
Neith
0
1
0
0
L
Bastet
6
6
2
1.17
L
Merlin
armourguyy
Merlin
1
5
1
0.3
L
Atlas
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,408
Damage
28,937
37,728
Taken
42,049
13,259
Mitigated
18,410
8,600
Healing
19,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,775
1,065
0
2,018
5,662
3,141
138
1,683
3,934
42,084
0
W
Charybdis
AlekseySAN
Charybdis
6,579
3,256
0
2,426
6,341
2,058
754
761
5,580
0
47,639
W
Thanatos
BoraIonut
Thanatos
4,366
1,882
0
7,014
9,893
3,315
0
2,375
7,324
0
32,716
W
Kukulkan
DraGGyFTW
Kukulkan
4,527
263
0
664
3,933
1,327
876
1,634
2,099
45,755
0
W
Horus
K44ENYTH
Horus
6,065
3,909
2,015
4,333
10,668
5,458
64
3,659
6,803
0
20,160
W
Nike
7,400
1,059
0
2,868
11,214
6,252
0
2,715
8,071
2,539
48,106
L
Neith
Skellzzy
Neith
3,064
934
0
704
3,348
827
930
0
3,348
0
28,660
L
Bastet
8,172
2,804
0
2,446
10,033
2,759
0
1,430
8,374
0
27,810
L
Merlin
armourguyy
Merlin
3,207
102
0
2,269
6,921
1,560
0
191
6,216
29,007
0
L
Atlas
2,190
734
0
1,163
11,764
4,972
62
1,698
10,066
11,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,993
Gold Earned
36,680
272
Minions Killed
397
0
Camps Cleared
0
1,175,704
Distance Traveled
1,204,199
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,868
572
81
7
0
246,889
2
W
Charybdis
7,300
608
94
8
0
231,790
0
W
Thanatos
6,778
565
62
5
0
228,148
2
W
Kukulkan
7,159
597
108
9
0
233,521
0
W
Horus
6,894
575
30
3
0
262,330
6
W
Nike
8,549
712
103
9
0
248,410
0
L
Neith
5,645
470
66
6
0
234,716
2
L
Bastet
7,012
584
47
4
0
247,460
2
L
Merlin
6,129
511
64
5
0
221,978
0
L
Atlas
5,339
445
14
1
0
224,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role