Player Matchup

Artio
Artio
MysticalZelda
Artio
Level 66
God Stats
12W - 11L
1,405 SR
Queue Stats
77W - 97L
1,406 Elo+
Party 1
Hera
Hera
NecroPanda
Hera
Level 94
God Stats
4W - 1L
1,617 SR
Queue Stats
94W - 116L
1,405 Elo+
Party 1
Skadi
Skadi
TheDeathKid
Skadi
Level 66
God Stats
3W - 0L
1,727 SR
Queue Stats
99W - 112L
1,427 Elo+
Party 1
Team Averages
Level 75
1,583 SR
1,413 Elo+

VS

Team Averages
Level 42
1,451 SR
1,096 Elo+
Da Ji
Da Ji
Beart141
Da Ji
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 22L
1,094 Elo+
Party 2
Hades
Hades
Nijaa
Hades
Level 82
God Stats
1W - 3L
1,354 SR
Queue Stats
7W - 37L
1,071 Elo+
Party 2
Anhur
Anhur
Waschbär173
Anhur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 61L
1,121 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 15
8,900
890
5,275
9,027
10,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
8 / 1 / 14
8,698
870
10,272
5,185
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
9 / 0 / 10
8,950
895
12,488
5,677
2,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Beart141
Da Ji
8
0 / 10 / 1
5,624
562
4,665
10,737
3,637
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
Nijaa
Hades
10
1 / 7 / 0
6,663
666
4,454
12,352
5,026
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 6 / 1
5,895
590
1,828
8,191
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
3
23
Kills
1
1
Deaths
23
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Beart141
Da Ji
0
10
1
0.05
W
6
0
15
13.5
W
8
1
14
15
L
Hades
Nijaa
Hades
1
7
0
0.14
W
9
0
10
14
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,035
Damage
10,947
19,889
Taken
31,280
14,517
Mitigated
11,150
6,240
Healing
4,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Beart141
Da Ji
4,665
682
138
1,276
10,737
3,637
0
4,967
5,586
0
6,402
W
5,275
368
1,779
2,991
9,027
10,466
72
1,790
7,237
14,447
0
W
10,272
1,722
0
833
5,185
1,539
418
1,587
3,598
28,615
0
L
Hades
Nijaa
Hades
4,454
196
0
2,328
12,352
5,026
0
6,890
5,280
21,142
0
W
12,488
8,298
0
637
5,677
2,512
1,599
1,373
4,304
0
35,926
L
1,828
1,068
0
292
8,191
2,487
0
3,406
4,501
0
11,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,548
Gold Earned
18,182
122
Minions Killed
61
6
Camps Cleared
2
540,368
Distance Traveled
447,692
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,624
562
7
1
1
156,608
1
W
Artio
8,900
890
16
2
1
191,734
3
W
Hera
8,698
870
54
5
3
181,848
1
L
Hades
6,663
666
38
4
1
156,781
4
W
Skadi
8,950
895
52
5
2
166,786
0
L
Anhur
5,895
590
16
2
0
134,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role