Player Matchup

Merlin
Merlin
 
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Cras060418
Ratatoskr
Level 102
God Stats
6W - 4L
1,439 SR
Queue Stats
153W - 208L
1,384 Elo+
Party 1
Danzaburou
Danzaburou
Delta2998
Danzaburou
Level 68
God Stats
85W - 78L
1,571 SR
Queue Stats
361W - 408L
1,382 Elo+
Party 3
Jormungandr
Jormungandr
Haruka__Blue
Jormungandr
Level 26
God Stats
6W - 7L
1,437 SR
Queue Stats
53W - 52L
1,380 Elo+
Party 3
Bellona
Bellona
byDarkWeeD
Bellona
Level 28
God Stats
2W - 5L
1,237 SR
Queue Stats
32W - 47L
1,270 Elo+
Party 1
Team Averages
Level 66
1,437 SR
1,383 Elo+

VS

Team Averages
Level 50
1,535 SR
1,442 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
EveBertman
Neith
Level 69
God Stats
37W - 38L
1,469 SR
Queue Stats
163W - 200L
1,415 Elo+
Solo
Nu Wa
Nu Wa
Mikoh007
Nu Wa
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 260L
1,412 Elo+
Solo
Kali
Kali
t3p11
Kali
Level 23
God Stats
6W - 8L
1,706 SR
Queue Stats
24W - 27L
1,484 Elo+
Party 2
Amaterasu
Amaterasu
vampsako
Amaterasu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 72L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 2 / 6
8,127
581
5,073
4,994
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ratatoskr
Cras060418
Ratatoskr
14
8 / 2 / 8
8,950
639
8,595
9,384
2,855
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Delta2998
Danzaburou
14
9 / 2 / 6
9,241
660
12,256
9,126
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
Haruka__Blue
Jormungandr
14
6 / 1 / 8
8,558
611
5,242
11,312
9,814
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
byDarkWeeD
Bellona
14
6 / 2 / 2
8,843
632
6,331
8,533
8,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 9 / 3
5,741
410
1,920
14,705
5,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
10
1 / 7 / 2
6,543
467
8,101
10,217
1,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Mikoh007
Nu Wa
12
2 / 6 / 3
7,443
532
6,104
8,726
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
t3p11
Kali
15
4 / 1 / 1
8,538
610
6,208
11,262
4,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
vampsako
Amaterasu
9
2 / 7 / 0
6,192
442
4,063
9,604
6,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
30
Kills
9
9
Deaths
30
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
2
6
2
L
Kumbhakarna
 
Kumbhakarna
0
9
3
0.17
W
Ratatoskr
Cras060418
Ratatoskr
8
2
8
6
W
Danzaburou
Delta2998
Danzaburou
9
2
6
6
L
Neith
1
7
2
0.29
W
Jormungandr
Haruka__Blue
Jormungandr
6
1
8
10
L
Nu Wa
Mikoh007
Nu Wa
2
6
3
0.58
W
Bellona
byDarkWeeD
Bellona
6
2
2
3.5
L
Kali
t3p11
Kali
4
1
1
4.5
L
Amaterasu
vampsako
Amaterasu
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,497
Damage
26,396
43,349
Taken
54,514
25,420
Mitigated
20,599
12,750
Healing
10,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,073
476
0
893
4,994
1,455
814
1,555
3,317
40,768
0
L
Kumbhakarna
 
Kumbhakarna
1,920
547
0
610
14,705
5,800
0
4,869
9,732
7,810
0
W
Ratatoskr
Cras060418
Ratatoskr
8,595
1,265
0
2,580
9,384
2,855
76
1,439
7,815
0
47,618
W
Danzaburou
Delta2998
Danzaburou
12,256
6,226
567
5,068
9,126
3,024
1,499
2,022
6,990
0
59,138
L
Neith
8,101
4,086
0
2,103
10,217
1,689
0
1,315
8,872
0
41,901
W
Jormungandr
Haruka__Blue
Jormungandr
5,242
2,380
313
1,868
11,312
9,814
440
2,012
9,126
30,860
0
L
Nu Wa
Mikoh007
Nu Wa
6,104
1,731
0
1,469
8,726
1,771
0
2,505
5,940
32,457
0
W
Bellona
byDarkWeeD
Bellona
6,331
2,558
0
1,461
8,533
8,272
2,142
385
8,077
0
39,296
L
Kali
t3p11
Kali
6,208
2,655
0
4,148
11,262
4,903
0
1,386
9,770
0
63,242
L
Amaterasu
vampsako
Amaterasu
4,063
1,538
0
1,720
9,604
6,436
90
0
9,092
0
19,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,719
Gold Earned
34,457
411
Minions Killed
305
0
Camps Cleared
0
1,363,814
Distance Traveled
1,230,358
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,127
581
94
7
0
260,756
0
L
Kumbhakarna
5,741
410
14
1
0
265,801
1
W
Ratatoskr
8,950
639
80
6
0
326,176
0
W
Danzaburou
9,241
660
89
6
0
242,549
3
L
Neith
6,543
467
76
5
0
234,921
3
W
Jormungandr
8,558
611
56
4
0
244,211
2
L
Nu Wa
7,443
532
67
5
0
242,200
3
W
Bellona
8,843
632
92
7
0
290,122
0
L
Kali
8,538
610
109
8
0
284,550
0
L
Amaterasu
6,192
442
39
3
0
202,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role