Player Matchup

Bakasura
Bakasura
DeadbeatDaddy
Bakasura
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 52L
1,401 Elo+
Solo
Izanami
Izanami
Destroyer1997
Izanami
Level 54
God Stats
2W - 2L
1,294 SR
Queue Stats
78W - 62L
1,440 Elo+
Party 1
Jormungandr
Jormungandr
PeppePig
Jormungandr
Level 49
God Stats
2W - 0L
1,091 SR
Queue Stats
69W - 60L
1,543 Elo+
Solo
Aphrodite
Aphrodite
Riziot
Aphrodite
Level 42
God Stats
8W - 11L
1,833 SR
Queue Stats
54W - 49L
1,463 Elo+
Party 1
Hera
Hera
Xx4P0C4F157xX
Hera
Level 84
God Stats
2W - 0L
1,533 SR
Queue Stats
94W - 76L
1,530 Elo+
Party 1
Team Averages
Level 53
1,450 SR
1,475 Elo+

VS

Team Averages
Level 79
1,413 SR
1,544 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
DariusPi
Nemesis
Level 64
God Stats
0W - 2L
1,276 SR
Queue Stats
71W - 72L
1,455 Elo+
Solo
Poseidon
Poseidon
Iago1999
Poseidon
Level 125
God Stats
5W - 8L
1,527 SR
Queue Stats
79W - 67L
1,572 Elo+
Party 2
Kuzenbo
Kuzenbo
dpani
Kuzenbo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,651 Elo+
Party 2
Danzaburou
Danzaburou
megajm
Danzaburou
Level 107
God Stats
0W - 1L
1,260 SR
Queue Stats
49W - 52L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DeadbeatDaddy
Bakasura
15
2 / 2 / 6
8,883
523
3,696
13,333
6,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
15
5 / 1 / 6
9,287
546
12,811
9,772
2,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
PeppePig
Jormungandr
15
1 / 2 / 2
8,994
529
6,513
5,888
4,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
Riziot
Aphrodite
14
4 / 1 / 6
8,866
522
5,136
7,479
4,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
8 / 1 / 5
9,781
575
13,927
9,503
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
2 / 2 / 2
9,395
553
6,173
11,820
8,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
DariusPi
Nemesis
11
1 / 5 / 2
7,786
458
2,191
14,513
4,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Iago1999
Poseidon
15
2 / 7 / 1
8,922
525
8,502
10,307
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
dpani
Kuzenbo
11
0 / 3 / 1
7,039
414
4,192
12,942
13,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
megajm
Danzaburou
14
2 / 4 / 1
8,630
508
6,852
10,013
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
20
Kills
7
7
Deaths
21
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
2
2
1.5
L
Nemesis
DariusPi
Nemesis
1
5
2
0.4
W
Bakasura
DeadbeatDaddy
Bakasura
2
2
6
2.5
W
Izanami
5
1
6
8
L
Poseidon
Iago1999
Poseidon
2
7
1
0.36
W
Jormungandr
PeppePig
Jormungandr
1
2
2
1
W
Aphrodite
Riziot
Aphrodite
4
1
6
7
W
8
1
5
10.5
L
Kuzenbo
dpani
Kuzenbo
0
3
1
0.17
L
Danzaburou
megajm
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,083
Damage
27,910
45,975
Taken
59,595
21,435
Mitigated
33,142
20,174
Healing
19,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,173
2,330
0
6,273
11,820
8,472
369
5,417
6,373
6,523
53,322
L
Nemesis
DariusPi
Nemesis
2,191
604
0
6,309
14,513
4,538
0
4,089
10,142
0
37,240
W
Bakasura
DeadbeatDaddy
Bakasura
3,696
2,535
0
5,081
13,333
6,372
157
2,174
11,159
0
58,901
W
Izanami
12,811
8,100
0
1,284
9,772
2,967
658
2,690
7,082
0
79,826
L
Poseidon
Iago1999
Poseidon
8,502
594
0
893
10,307
3,581
295
6,087
3,974
68,652
0
W
Jormungandr
PeppePig
Jormungandr
6,513
2,015
0
1,773
5,888
4,416
440
365
5,523
53,519
0
W
Aphrodite
Riziot
Aphrodite
5,136
1,206
5,055
4,990
7,479
4,306
168
3,731
3,748
20,127
0
W
13,927
4,489
0
1,991
9,503
3,374
581
4,392
5,111
68,514
0
L
Kuzenbo
dpani
Kuzenbo
4,192
2,084
737
2,920
12,942
13,358
243
5,089
7,704
12,415
0
L
Danzaburou
megajm
Danzaburou
6,852
2,614
0
2,741
10,013
3,193
1,035
4,269
5,597
0
62,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,811
Gold Earned
41,772
560
Minions Killed
459
0
Camps Cleared
0
1,759,976
Distance Traveled
1,717,704
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,395
553
131
8
0
368,541
3
L
Nemesis
7,786
458
68
4
0
331,985
1
W
Bakasura
8,883
523
111
7
0
384,935
0
W
Izanami
9,287
546
167
10
0
335,062
4
L
Poseidon
8,922
525
114
7
0
343,441
6
W
Jormungandr
8,994
529
122
7
0
344,291
4
W
Aphrodite
8,866
522
39
2
0
355,105
5
W
Hera
9,781
575
121
7
0
340,583
4
L
Kuzenbo
7,039
414
19
1
0
350,524
0
L
Danzaburou
8,630
508
127
7
0
323,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role