Player Matchup

Chiron
Chiron
 
Chiron
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Ducke110921
Hou Yi
Level 126
God Stats
1W - 1L
1,267 SR
Queue Stats
37W - 37L
1,477 Elo+
Party 2
Athena
Athena
Notaleech
Athena
Level 83
God Stats
3W - 2L
1,150 SR
Queue Stats
105W - 128L
1,459 Elo+
Party 1
Scylla
Scylla
Wreccer
Scylla
Level 68
God Stats
6W - 9L
1,377 SR
Queue Stats
429W - 447L
1,466 Elo+
Party 1
Chang'e
Chang'e
majos2812
Chang'e
Level 126
God Stats
1W - 0L
1,418 SR
Queue Stats
35W - 30L
1,515 Elo+
Party 2
Team Averages
Level 102
1,342 SR
1,483 Elo+

VS

Team Averages
Level 97
1,517 SR
1,478 Elo+
Janus
Janus
 
Janus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Bootn
Sylvanus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,555 Elo+
Solo
Vamana
Vamana
Dumoon
Vamana
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 49L
1,368 Elo+
Solo
Zhong Kui
Zhong Kui
Legacy Vortex
Zhong Kui
Level 121
God Stats
8W - 6L
1,535 SR
Queue Stats
756W - 808L
1,464 Elo+
Solo
Zeus
Zeus
Scheggele
Zeus
Level 107
God Stats
10W - 7L
1,549 SR
Queue Stats
425W - 434L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
6 / 1 / 20
12,663
791
22,089
14,796
8,220
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
18
6 / 1 / 18
11,584
724
14,312
15,630
7,616
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Notaleech
Athena
18
4 / 2 / 24
11,041
690
12,312
25,862
36,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Wreccer
Scylla
20
12 / 2 / 13
12,294
768
25,488
12,630
7,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
majos2812
Chang'e
19
5 / 1 / 22
11,556
722
17,076
14,478
9,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
2 / 6 / 1
10,699
669
18,450
15,401
5,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Bootn
Sylvanus
15
0 / 7 / 3
10,042
628
4,022
21,465
20,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
Dumoon
Vamana
17
1 / 6 / 3
10,622
664
13,357
29,544
33,820
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Legacy Vortex
Zhong Kui
16
0 / 7 / 5
9,858
616
9,580
20,584
13,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
18
3 / 7 / 2
11,402
713
21,558
13,160
5,202
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
20
33
Kills
6
7
Deaths
33
97
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
1
20
16
L
Janus
 
Janus
2
6
1
0.42
L
Sylvanus
Bootn
Sylvanus
0
7
3
0.21
W
Hou Yi
6
1
18
15
L
Vamana
Dumoon
Vamana
1
6
3
0.42
L
Zhong Kui
Legacy Vortex
Zhong Kui
0
7
5
0.36
W
Athena
Notaleech
Athena
4
2
24
8
L
Zeus
3
7
2
0.57
W
Scylla
Wreccer
Scylla
12
2
13
9.25
W
Chang'e
majos2812
Chang'e
5
1
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,277
Damage
66,967
83,396
Taken
100,154
68,572
Mitigated
78,787
58,874
Healing
37,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
22,089
5,406
4,820
3,610
14,796
8,220
2,055
8,889
5,907
0
60,580
L
Janus
 
Janus
18,450
338
1,310
3,300
15,401
5,621
1,417
8,092
7,309
49,343
0
L
Sylvanus
Bootn
Sylvanus
4,022
1,280
7,123
5,083
21,465
20,563
595
12,760
8,705
12,585
0
W
Hou Yi
14,312
4,857
5,195
3,875
15,630
7,616
2,202
11,119
4,511
0
27,666
L
Vamana
Dumoon
Vamana
13,357
4,741
3,063
8,907
29,544
33,820
0
16,005
13,539
369
23,725
L
Zhong Kui
Legacy Vortex
Zhong Kui
9,580
1,599
1,033
5,092
20,584
13,581
1,906
11,973
8,611
16,721
0
W
Athena
Notaleech
Athena
12,312
3,572
4,101
7,703
25,862
36,133
66
15,497
10,365
18,447
0
L
Zeus
21,558
1,341
1,346
1,459
13,160
5,202
219
6,046
7,114
40,703
0
W
Scylla
Wreccer
Scylla
25,488
743
2,724
2,499
12,630
7,003
293
9,388
3,242
46,504
0
W
Chang'e
majos2812
Chang'e
17,076
807
16,560
7,787
14,478
9,600
777
9,064
5,414
27,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,138
Gold Earned
52,623
188
Minions Killed
171
0
Camps Cleared
0
1,631,222
Distance Traveled
1,313,331
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,663
791
101
6
0
314,319
4
L
Janus
10,699
669
79
5
0
274,579
0
L
Sylvanus
10,042
628
19
1
0
243,614
1
W
Hou Yi
11,584
724
11
1
0
332,930
3
L
Vamana
10,622
664
12
1
0
301,431
0
L
Zhong Kui
9,858
616
14
1
0
237,510
3
W
Athena
11,041
690
5
0
0
329,066
3
L
Zeus
11,402
713
47
3
0
256,197
0
W
Scylla
12,294
768
51
3
0
331,830
4
W
Chang'e
11,556
722
20
1
0
323,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role