Player Matchup

Nox
Nox
 
Nox
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
JoOnNamek
Bacchus
Level 67
God Stats
18W - 18L
1,527 SR
Queue Stats
114W - 97L
1,525 Elo+
Party 1
Izanami
Izanami
Yasuke_x_
Izanami
Level 121
God Stats
1W - 2L
1,430 SR
Queue Stats
329W - 248L
1,514 Elo+
Party 1
Team Averages
Level 105
1,485 SR
1,513 Elo+

VS

Team Averages
Level 124
1,465 SR
1,463 Elo+
Mercury
Mercury
Lawhaze
Mercury
Level 125
God Stats
1W - 3L
1,418 SR
Queue Stats
282W - 368L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
ThePurpleA6744
Cu Chulainn
Level 129
God Stats
0W - 1L
1,839 SR
Queue Stats
18W - 18L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
ViridianShadow
Zhong Kui
Level 119
God Stats
0W - 2L
1,138 SR
Queue Stats
21W - 26L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
7 / 3 / 10
11,416
714
9,385
10,786
4,792
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
JoOnNamek
Bacchus
13
0 / 4 / 15
10,482
655
8,020
14,493
15,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Yasuke_x_
Izanami
17
12 / 1 / 7
12,390
774
21,903
10,363
5,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Lawhaze
Mercury
14
2 / 5 / 4
9,988
624
6,834
12,253
3,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
ThePurpleA6744
Cu Chulainn
14
5 / 6 / 3
10,801
675
12,597
20,354
15,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
ViridianShadow
Zhong Kui
14
1 / 8 / 5
10,193
637
7,217
17,237
12,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
19
Kills
8
8
Deaths
19
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
7
3
10
4
W
Bacchus
JoOnNamek
Bacchus
0
4
15
1.88
L
Mercury
Lawhaze
Mercury
2
5
4
0.8
L
Cu Chulainn
ThePurpleA6744
Cu Chulainn
5
6
3
1.08
L
Zhong Kui
ViridianShadow
Zhong Kui
1
8
5
0.44
W
Izanami
Yasuke_x_
Izanami
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,308
Damage
26,648
35,642
Taken
49,844
25,927
Mitigated
31,468
5,841
Healing
7,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,385
725
0
1,348
10,786
4,792
485
3,390
7,125
32,200
0
W
Bacchus
JoOnNamek
Bacchus
8,020
614
0
2,144
14,493
15,572
165
4,102
9,849
18,258
0
L
Mercury
Lawhaze
Mercury
6,834
2,860
0
404
12,253
3,968
1,478
3,568
8,685
0
27,238
L
Cu Chulainn
ThePurpleA6744
Cu Chulainn
12,597
2,777
890
2,595
20,354
15,478
58
8,110
12,244
6,363
36,675
L
Zhong Kui
ViridianShadow
Zhong Kui
7,217
350
343
2,922
17,237
12,022
0
6,672
10,565
30,353
0
W
Izanami
Yasuke_x_
Izanami
21,903
14,974
0
2,349
10,363
5,563
2,584
1,396
8,706
0
65,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,288
Gold Earned
30,982
176
Minions Killed
171
5
Camps Cleared
9
858,903
Distance Traveled
795,569
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,416
714
62
4
1
276,946
4
W
Bacchus
10,482
655
22
1
1
296,867
3
L
Mercury
9,988
624
56
4
3
277,070
4
L
Cu Chulainn
10,801
675
48
3
3
271,887
6
L
Zhong Kui
10,193
637
67
4
3
246,612
5
W
Izanami
12,390
774
92
6
3
285,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role