Player Matchup

Geb
Geb
Hunk302
Geb
Level 138
God Stats
8W - 3L
1,615 SR
Queue Stats
16W - 5L
1,836 Elo+
Party 1
Sun Wukong
Sun Wukong
IbukuMioda
Sun Wukong
Level 148
God Stats
3W - 2L
1,480 SR
Queue Stats
706W - 464L
1,686 Elo+
Party 1
Mulan
Mulan
Rovy0717
Mulan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 6L
1,752 Elo+
Party 1
He Bo
He Bo
iDragorniak
He Bo
Level 160
God Stats
11W - 4L
1,636 SR
Queue Stats
674W - 459L
1,649 Elo+
Party 1
Anhur
Anhur
katyteamo
Anhur
Level 106
God Stats
6W - 1L
1,627 SR
Queue Stats
55W - 22L
1,727 Elo+
Party 1
Team Averages
Level 116
1,572 SR
1,730 Elo+

VS

Team Averages
Level 89
1,487 SR
1,458 Elo+
Khepri
Khepri
Iwens91
Khepri
Level 115
God Stats
28W - 13L
1,607 SR
Queue Stats
75W - 67L
1,471 Elo+
Solo
Ullr
Ullr
VaporingMeat59
Ullr
Level 69
God Stats
7W - 6L
1,439 SR
Queue Stats
67W - 56L
1,525 Elo+
Party 3
Sol
Sol
allanz0rd
Sol
Level 18
God Stats
3W - 4L
1,507 SR
Queue Stats
3W - 4L
1,486 Elo+
Party 3
Sun Wukong
Sun Wukong
joyeriasL
Sun Wukong
Level 127
God Stats
26W - 36L
1,397 SR
Queue Stats
532W - 706L
1,450 Elo+
Party 2
Fenrir
Fenrir
warkris123
Fenrir
Level 118
God Stats
0W - 1L
1,484 SR
Queue Stats
304W - 368L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
1 / 2 / 9
6,068
552
2,373
9,606
6,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
IbukuMioda
Sun Wukong
12
2 / 0 / 2
6,855
623
6,521
6,997
3,702
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
Rovy0717
Mulan
12
8 / 1 / 3
7,162
651
8,655
7,889
3,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 3 / 2
6,725
611
6,721
5,110
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
katyteamo
Anhur
12
7 / 2 / 2
7,150
650
9,755
7,743
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Iwens91
Khepri
7
0 / 4 / 5
4,998
454
1,656
7,933
3,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
5 / 4 / 1
6,638
603
5,743
8,128
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 5 / 3
6,036
549
7,238
9,222
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
joyeriasL
Sun Wukong
10
1 / 1 / 1
5,592
508
3,789
7,984
3,294
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
warkris123
Fenrir
7
0 / 8 / 2
4,774
434
2,401
9,859
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
22
Kills
8
8
Deaths
22
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Geb
1
2
9
2.75
W
Sun Wukong
IbukuMioda
Sun Wukong
2
0
2
3
L
Khepri
Iwens91
Khepri
0
4
5
0.63
W
Mulan
Rovy0717
Mulan
8
1
3
9.5
L
5
4
1
1.38
L
2
5
3
0.7
W
4
3
2
1.67
L
Sun Wukong
joyeriasL
Sun Wukong
1
1
1
1.5
W
Anhur
katyteamo
Anhur
7
2
2
4
L
Fenrir
warkris123
Fenrir
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,025
Damage
20,827
37,345
Taken
43,126
17,308
Mitigated
12,746
12,467
Healing
8,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
2,373
580
0
1,715
9,606
6,681
0
2,063
7,543
8,664
0
W
Sun Wukong
IbukuMioda
Sun Wukong
6,521
1,330
0
3,365
6,997
3,702
0
853
6,144
0
41,545
L
Khepri
Iwens91
Khepri
1,656
203
0
1,163
7,933
3,415
0
1,187
6,703
8,439
0
W
Mulan
Rovy0717
Mulan
8,655
1,878
0
3,828
7,889
3,387
0
2,877
5,012
0
42,863
L
5,743
2,318
0
1,374
8,128
1,514
0
1,585
6,500
0
27,202
L
7,238
3,890
0
2,929
9,222
2,202
0
3,862
5,360
29,588
0
W
6,721
287
0
977
5,110
1,432
94
1,919
3,191
35,825
0
L
Sun Wukong
joyeriasL
Sun Wukong
3,789
353
0
1,578
7,984
3,294
171
928
6,554
0
28,416
W
Anhur
katyteamo
Anhur
9,755
6,898
0
2,582
7,743
2,106
735
1,182
6,561
0
46,457
L
Fenrir
warkris123
Fenrir
2,401
683
0
1,523
9,859
2,321
0
1,532
8,136
0
15,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,960
Gold Earned
28,038
320
Minions Killed
222
0
Camps Cleared
0
1,112,302
Distance Traveled
1,045,741
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,068
552
18
2
0
236,137
2
W
Sun Wukong
6,855
623
81
7
0
231,755
4
L
Khepri
4,998
454
8
1
0
216,173
1
W
Mulan
7,162
651
76
7
0
230,369
2
L
Ullr
6,638
603
52
5
0
192,138
2
L
Sol
6,036
549
56
5
0
189,280
3
W
He Bo
6,725
611
73
7
0
214,541
2
L
Sun Wukong
5,592
508
64
6
0
239,180
1
W
Anhur
7,150
650
72
7
0
199,500
2
L
Fenrir
4,774
434
42
4
0
208,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role