Player Matchup

Medusa
Medusa
Masters
Kīlaueа
Medusa
Masters
Level 160
God Stats
13W - 3L
1,895 SR
Queue Stats
141W - 59L
2,325 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
Rokugou
Baron Samedi
Masters
Level 160
God Stats
4W - 0L
1,642 SR
Queue Stats
73W - 19L
2,455 MMR
Party 1
Fenrir
Fenrir
Masters
Shiz0p
Fenrir
Masters
Level 158
God Stats
2W - 0L
1,954 SR
Queue Stats
25W - 7L
2,637 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 159
1,830 SR
2,472 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,537 SR
1,627 MMR
Ganesha
Ganesha
Platinum I
 
Ganesha
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum I
 
Ah Muzen Cab
Platinum I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Platinum I
BoyWhitZander
Kukulkan
Platinum I
Level 99
God Stats
14W - 16L
1,610 SR
Queue Stats
278W - 303L
1,881 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kīlaueа
Medusa
15
8 / 1 / 8
10,196
784
18,559
12,882
5,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Rokugou
Baron Samedi
15
6 / 0 / 10
10,072
775
12,436
11,032
8,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
Shiz0p
Fenrir
13
2 / 4 / 11
8,985
691
5,351
18,477
16,995
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
GebAchillesOdinThothBastet

VS

Bans
GilgameshHelNikeAphroditeSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 6 / 5
8,287
637
5,540
17,323
14,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 5 / 2
7,818
601
11,437
13,840
6,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
BoyWhitZander
Kukulkan
13
4 / 5 / 1
8,726
671
12,143
9,161
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
16
Kills
5
5
Deaths
16
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
6
5
0.42
L
Ah Muzen Cab
 
Ah Muzen Cab
1
5
2
0.4
L
Kukulkan
BoyWhitZander
Kukulkan
4
5
1
0.9
W
Medusa
Kīlaueа
Medusa
8
1
8
12
W
Baron Samedi
Rokugou
Baron Samedi
6
0
10
11
W
Fenrir
Shiz0p
Fenrir
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,346
Damage
29,120
42,391
Taken
40,324
30,494
Mitigated
24,314
17,507
Healing
10,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,540
336
470
4,255
17,323
14,374
39
5,209
11,543
14,058
0
L
Ah Muzen Cab
 
Ah Muzen Cab
11,437
3,276
0
4,780
13,840
6,310
300
4,049
9,474
0
32,093
L
Kukulkan
BoyWhitZander
Kukulkan
12,143
726
0
1,341
9,161
3,630
62
2,433
6,507
35,414
0
W
Medusa
Kīlaueа
Medusa
18,559
7,412
0
1,960
12,882
5,332
2,123
5,358
6,934
0
50,018
W
Baron Samedi
Rokugou
Baron Samedi
12,436
838
4,260
6,348
11,032
8,167
410
4,695
5,916
44,682
0
W
Fenrir
Shiz0p
Fenrir
5,351
1,050
337
4,602
18,477
16,995
202
8,174
9,968
358
16,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,253
Gold Earned
24,831
171
Minions Killed
137
7
Camps Cleared
4
752,880
Distance Traveled
672,312
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,287
637
4
0
0
224,153
3
L
Ah Muzen Cab
7,818
601
64
5
1
221,938
0
L
Kukulkan
8,726
671
69
5
3
226,221
6
W
Medusa
10,196
784
68
5
0
263,391
3
W
Baron Samedi
10,072
775
89
7
5
237,345
0
W
Fenrir
8,985
691
14
1
2
252,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role