Player Matchup

Thoth
Thoth
Gold IV
Insurmontable
Thoth
Gold IV
Level 158
God Stats
7W - 7L
1,576 SR
Queue Stats
569W - 593L
1,473 MMR
Party 2
Cerberus
Cerberus
Gold IV
OkamiXI
Cerberus
Gold IV
Level 66
God Stats
12W - 7L
1,707 SR
Queue Stats
88W - 85L
1,394 MMR
Solo
Thanatos
Thanatos
Gold II
YmirShagsYerMa
Thanatos
Gold II
Level 118
God Stats
2W - 1L
1,471 SR
Queue Stats
219W - 211L
1,368 MMR
Party 2
Charybdis
Charybdis
Gold II
llNesdipll
Charybdis
Gold II
Level 69
God Stats
4W - 5L
1,349 SR
Queue Stats
67W - 69L
1,488 MMR
Party 1
Ganesha
Ganesha
Gold IV
valbeatbox
Ganesha
Gold IV
Level 46
God Stats
4W - 4L
1,552 SR
Queue Stats
46W - 50L
1,303 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 91
1,531 SR
1,405 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,384 SR
1,408 MMR
Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
IlMuffin
Neith
Bronze III
Level 159
God Stats
4W - 11L
1,110 SR
Queue Stats
8W - 14L
1,500 MMR
Solo
Osiris
Osiris
Silver V
MikioToka
Osiris
Silver V
Level 105
God Stats
0W - 1L
1,525 SR
Queue Stats
4W - 11L
1,331 MMR
Solo
Pele
Pele
Gold IV
Srcoockie
Pele
Gold IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,379 MMR
Solo
Terra
Terra
Silver I
deathbaron123
Terra
Silver I
Level 124
God Stats
0W - 2L
1,283 SR
Queue Stats
112W - 117L
1,330 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 13
14,985
599
22,417
15,097
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
OkamiXI
Cerberus
19
3 / 5 / 8
12,960
518
11,020
23,653
32,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
20
8 / 8 / 8
15,395
616
22,087
23,362
10,391
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
llNesdipll
Charybdis
20
8 / 4 / 6
14,189
568
15,866
21,936
8,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
valbeatbox
Ganesha
18
0 / 1 / 11
12,102
484
9,655
21,027
25,473
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
MulanArtioCliodhnaKali

VS

Bans
PersephoneLokiBastetOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
12 / 5 / 5
13,700
548
19,597
20,694
10,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
IlMuffin
Neith
17
1 / 6 / 3
11,296
452
12,577
15,581
3,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
MikioToka
Osiris
18
6 / 5 / 6
12,164
487
11,030
22,580
22,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pele
19
4 / 9 / 6
12,338
494
14,634
25,883
8,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 15
11,194
448
10,255
23,968
28,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
59
28
Kills
24
24
Deaths
28
46
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
12
5
5
2.9
L
Neith
IlMuffin
Neith
1
6
3
0.42
W
9
6
13
2.58
L
Osiris
MikioToka
Osiris
6
5
6
1.8
W
Cerberus
OkamiXI
Cerberus
3
5
8
1.4
L
Pele
4
9
6
0.78
W
Thanatos
8
8
8
1.5
L
1
3
15
2.83
W
Charybdis
llNesdipll
Charybdis
8
4
6
2.75
W
Ganesha
valbeatbox
Ganesha
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,045
Damage
68,093
105,075
Taken
108,706
81,248
Mitigated
72,512
43,129
Healing
32,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
19,597
513
0
7,212
20,694
10,132
610
10,462
10,186
98,945
0
L
Neith
IlMuffin
Neith
12,577
5,974
0
3,940
15,581
3,726
539
5,041
10,392
0
82,651
W
22,417
1,293
127
2,872
15,097
4,430
4,576
6,769
8,328
96,357
0
L
Osiris
MikioToka
Osiris
11,030
4,216
486
4,227
22,580
22,076
338
9,105
12,586
0
62,680
W
Cerberus
OkamiXI
Cerberus
11,020
793
0
7,896
23,653
32,599
371
3,084
20,569
67,483
0
L
Pele
14,634
4,317
0
7,571
25,883
8,206
0
8,167
17,574
0
92,521
W
Thanatos
22,087
8,748
0
14,915
23,362
10,391
4,187
8,432
14,930
0
132,460
L
10,255
1,485
2,737
6,108
23,968
28,372
150
8,986
14,793
29,885
0
W
Charybdis
llNesdipll
Charybdis
15,866
9,163
0
10,919
21,936
8,355
2,581
6,823
15,113
0
134,201
W
Ganesha
valbeatbox
Ganesha
9,655
586
757
5,643
21,027
25,473
966
8,090
12,937
41,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,631
Gold Earned
60,692
718
Minions Killed
535
0
Camps Cleared
0
2,282,629
Distance Traveled
2,291,894
48
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,700
548
136
5
0
388,184
12
L
Neith
11,296
452
132
5
0
452,379
6
W
Thoth
14,985
599
145
6
0
436,273
12
L
Osiris
12,164
487
118
5
0
495,404
8
W
Cerberus
12,960
518
159
6
0
452,819
8
L
Pele
12,338
494
110
4
0
443,869
6
W
Thanatos
15,395
616
165
7
0
462,996
9
L
Terra
11,194
448
39
2
0
512,058
8
W
Charybdis
14,189
568
220
9
0
417,762
3
W
Ganesha
12,102
484
29
1
0
512,779
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role