Player Matchup

Medusa
Medusa
 
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DragonBlood22
Bellona
Level 40
God Stats
8W - 7L
1,676 SR
Queue Stats
91W - 90L
1,407 Elo+
Party 1
Set
Set
FlyAcrylic
Set
Level 61
God Stats
1W - 1L
1,272 SR
Queue Stats
47W - 43L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
Vesperchaff6944
Cthulhu
Level 29
God Stats
6W - 6L
1,574 SR
Queue Stats
17W - 26L
1,339 Elo+
Solo
The Morrigan
The Morrigan
XxchuckxX0108
The Morrigan
Level 105
God Stats
1W - 0L
1,370 SR
Queue Stats
9W - 7L
1,312 Elo+
Party 1
Team Averages
Level 71
1,478 SR
1,403 Elo+

VS

Team Averages
Level 73
1,477 SR
1,404 Elo+
Cthulhu
Cthulhu
Alkaderian
Cthulhu
Level 29
God Stats
0W - 2L
1,399 SR
Queue Stats
13W - 22L
1,435 Elo+
Solo
Thanatos
Thanatos
ChronicDano
Thanatos
Level 109
God Stats
2W - 3L
1,580 SR
Queue Stats
9W - 12L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
JINCHURIKI8110
Sun Wukong
Level 85
God Stats
7W - 7L
1,442 SR
Queue Stats
83W - 96L
1,414 Elo+
Party 2
Yemoja
Yemoja
TEENvsBWC
Yemoja
Level 124
God Stats
5W - 3L
1,466 SR
Queue Stats
296W - 295L
1,413 Elo+
Party 2
Kukulkan
Kukulkan
tzy156
Kukulkan
Level 17
God Stats
0W - 2L
1,497 SR
Queue Stats
1W - 9L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
6 / 1 / 13
11,961
854
21,452
8,797
3,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
17
4 / 1 / 9
10,499
750
12,803
14,365
15,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 2 / 7
10,575
755
16,429
12,237
5,514
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 3 / 4
8,796
628
7,750
12,517
13,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
XxchuckxX0108
The Morrigan
17
7 / 2 / 8
11,190
799
10,573
6,845
2,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alkaderian
Cthulhu
15
1 / 4 / 6
8,568
612
9,880
24,026
17,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thanatos
ChronicDano
Thanatos
14
2 / 9 / 3
8,516
608
6,788
15,806
6,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
JINCHURIKI8110
Sun Wukong
16
2 / 4 / 6
9,512
679
8,623
20,672
11,256
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
TEENvsBWC
Yemoja
17
1 / 0 / 3
8,601
614
6,662
7,950
5,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
tzy156
Kukulkan
16
3 / 4 / 4
9,638
688
11,508
9,296
4,315
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
21
Kills
9
9
Deaths
21
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
13
12.5
L
Cthulhu
Alkaderian
Cthulhu
1
4
6
1
L
Thanatos
ChronicDano
Thanatos
2
9
3
0.39
W
Bellona
4
1
9
8.5
W
4
2
7
3.75
L
Sun Wukong
JINCHURIKI8110
Sun Wukong
2
4
6
1.25
L
Yemoja
TEENvsBWC
Yemoja
1
0
3
2.5
W
0
3
4
0.67
W
The Morrigan
XxchuckxX0108
The Morrigan
7
2
8
5.5
L
Kukulkan
tzy156
Kukulkan
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,007
Damage
43,461
54,761
Taken
77,750
41,134
Mitigated
45,131
9,639
Healing
28,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
21,452
9,344
0
1,670
8,797
3,838
2,375
5,819
2,811
0
56,587
L
Cthulhu
Alkaderian
Cthulhu
9,880
518
1,160
7,448
24,026
17,965
0
5,728
17,549
29,071
0
L
Thanatos
ChronicDano
Thanatos
6,788
1,468
0
5,144
15,806
6,153
0
3,402
12,123
0
25,753
W
Bellona
12,803
3,079
377
2,107
14,365
15,226
1,234
6,597
7,282
0
30,144
W
16,429
7,366
391
3,137
12,237
5,514
0
5,009
6,918
0
37,020
L
Sun Wukong
JINCHURIKI8110
Sun Wukong
8,623
1,680
1,131
6,188
20,672
11,256
85
4,253
16,040
0
23,598
L
Yemoja
TEENvsBWC
Yemoja
6,662
1,219
5,199
1,748
7,950
5,442
0
1,995
5,740
35,256
0
W
7,750
369
186
730
12,517
13,632
108
5,516
6,812
36,425
0
W
The Morrigan
XxchuckxX0108
The Morrigan
10,573
2,503
0
1,041
6,845
2,924
718
4,065
2,618
28,008
1,109
L
Kukulkan
tzy156
Kukulkan
11,508
416
0
0
9,296
4,315
1
1,414
7,657
35,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,021
Gold Earned
44,835
304
Minions Killed
270
8
Camps Cleared
6
1,425,273
Distance Traveled
1,229,685
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,961
854
94
7
2
285,022
4
L
Cthulhu
8,568
612
42
3
0
256,112
0
L
Thanatos
8,516
608
45
3
3
202,079
3
W
Bellona
10,499
750
39
3
4
291,442
3
W
Set
10,575
755
56
4
0
294,779
0
L
Sun Wukong
9,512
679
35
3
1
260,121
1
L
Yemoja
8,601
614
65
5
2
273,682
0
W
Cthulhu
8,796
628
53
4
2
295,743
0
W
The Morrigan
11,190
799
62
4
0
258,287
5
L
Kukulkan
9,638
688
83
6
0
237,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role