Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Dawhnald
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 71L
1,439 Elo+
Party 2
King Arthur
King Arthur
theruleroftri
King Arthur
Level 145
God Stats
2W - 3L
1,272 SR
Queue Stats
299W - 267L
1,472 Elo+
Party 2
Team Averages
Level 111
1,424 SR
1,470 Elo+

VS

Team Averages
Level 64
1,461 SR
1,403 Elo+
Loki
Loki
PapaRegz
Loki
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 9L
1,272 Elo+
Party 1
Chaac
Chaac
XSoulKillerHDX
Chaac
Level 88
God Stats
12W - 17L
1,382 SR
Queue Stats
12W - 22L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
itsgingey
Baron Samedi
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
7 / 3 / 4
10,647
761
13,104
9,526
3,948
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Dawhnald
Merlin
14
3 / 3 / 7
9,825
702
8,154
6,019
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
theruleroftri
King Arthur
12
1 / 7 / 9
9,139
653
8,025
13,854
13,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
4 / 6 / 9
9,641
689
7,671
10,972
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 2 / 6
9,373
670
5,992
10,830
8,880
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
itsgingey
Baron Samedi
13
5 / 3 / 5
9,283
663
8,853
12,696
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
11
Kills
13
13
Deaths
11
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
3
4
3
W
Merlin
Dawhnald
Merlin
3
3
7
2.17
L
Loki
4
6
9
1.42
L
4
2
6
3.5
L
Baron Samedi
itsgingey
Baron Samedi
5
3
5
2.5
W
King Arthur
theruleroftri
King Arthur
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,283
Damage
22,516
29,399
Taken
34,498
19,399
Mitigated
15,857
5,374
Healing
9,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,104
8,593
0
1,331
9,526
3,948
1,159
2,861
6,665
0
55,462
W
Merlin
Dawhnald
Merlin
8,154
468
0
1,233
6,019
2,018
816
1,725
4,294
24,921
0
L
Loki
7,671
1,801
0
500
10,972
2,535
0
1,989
8,797
0
14,115
L
5,992
1,123
545
3,586
10,830
8,880
0
2,850
7,667
989
24,348
L
Baron Samedi
itsgingey
Baron Samedi
8,853
1,449
1,220
3,576
12,696
4,442
0
3,656
8,768
25,447
0
W
King Arthur
theruleroftri
King Arthur
8,025
240
0
2,810
13,854
13,433
109
5,091
8,763
0
15,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,611
Gold Earned
28,297
161
Minions Killed
96
10
Camps Cleared
2
753,353
Distance Traveled
753,714
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,647
761
110
8
9
229,795
4
W
Merlin
9,825
702
37
3
0
264,101
0
L
Loki
9,641
689
23
2
0
265,335
5
L
Chaac
9,373
670
31
2
2
244,691
0
L
Baron Samedi
9,283
663
42
3
0
243,688
1
W
King Arthur
9,139
653
14
1
1
259,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role