Player Matchup

Sobek
Sobek
Bronze III
AMS-Junkie
Sobek
Bronze III
Level 67
God Stats
1W - 1L
1,310 SR
Queue Stats
7W - 7L
1,449 MMR
Solo
Thanatos
Thanatos
Silver I
ShadowS_SyKe
Thanatos
Silver I
Level 89
God Stats
3W - 4L
1,555 SR
Queue Stats
16W - 18L
1,415 MMR
Solo
Neith
Neith
Silver I
TWIN CHAOS36
Neith
Silver I
Level 148
God Stats
0W - 1L
1,244 SR
Queue Stats
3W - 5L
1,464 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
assassin-1431
Morgan Le Fay
Silver I
Level 122
God Stats
5W - 6L
1,553 SR
Queue Stats
41W - 39L
1,479 MMR
Solo
Sol
Sol
Silver I
bradw1994
Sol
Silver I
Level 109
God Stats
0W - 2L
1,592 SR
Queue Stats
38W - 44L
1,334 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,451 SR
1,428 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,594 SR
1,429 MMR
Zeus
Zeus
Silver III
Dominik13581
Zeus
Silver III
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,493 MMR
Solo
Bastet
Bastet
Gold II
JayLP17
Bastet
Gold II
Level 157
God Stats
13W - 9L
1,577 SR
Queue Stats
480W - 481L
1,515 MMR
Solo
Sylvanus
Sylvanus
Gold IV
M3liodas-20
Sylvanus
Gold IV
Level 157
God Stats
3W - 1L
1,644 SR
Queue Stats
327W - 332L
1,452 MMR
Solo
Chiron
Chiron
Gold IV
Mrcorneli
Chiron
Gold IV
Level 129
God Stats
3W - 2L
1,701 SR
Queue Stats
218W - 218L
1,356 MMR
Solo
Nike
Nike
Gold V
ThewySuperior
Nike
Gold V
Level 157
God Stats
5W - 3L
1,550 SR
Queue Stats
220W - 227L
1,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
7
0 / 3 / 0
4,636
464
2,694
8,900
4,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
ShadowS_SyKe
Thanatos
8
0 / 4 / 0
4,788
479
2,020
6,913
2,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 5 / 0
3,714
371
396
3,316
869
Morgan Le Fay
assassin-1431
Morgan Le Fay
8
1 / 2 / 0
4,673
467
2,254
4,513
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 0
5,624
562
3,329
4,351
1,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
LokiFenrirMulan

VS

Bans
AwilixGebMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 3
6,648
665
6,761
3,899
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
JayLP17
Bastet
13
5 / 0 / 4
7,400
740
3,400
5,415
1,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
M3liodas-20
Sylvanus
10
3 / 1 / 4
6,026
603
3,335
7,732
5,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Mrcorneli
Chiron
11
0 / 0 / 4
5,980
598
3,374
4,801
1,455
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 3
5,877
588
2,157
3,737
1,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
15
15
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
3
0
0
W
6
0
3
7.5
W
Bastet
JayLP17
Bastet
5
0
4
7
W
Sylvanus
M3liodas-20
Sylvanus
3
1
4
5
W
Chiron
Mrcorneli
Chiron
0
0
4
2
L
Thanatos
ShadowS_SyKe
Thanatos
0
4
0
0
L
0
5
0
0
W
1
0
3
2.5
L
Morgan Le Fay
assassin-1431
Morgan Le Fay
1
2
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,693
Damage
19,027
27,993
Taken
25,584
9,973
Mitigated
11,496
9,442
Healing
12,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
2,694
347
0
2,664
8,900
4,474
0
3,265
5,445
13,430
0
W
6,761
1,449
0
500
3,899
1,315
481
1,151
2,672
36,307
0
W
Bastet
JayLP17
Bastet
3,400
1,300
0
4,104
5,415
1,583
0
773
4,608
0
44,378
W
Sylvanus
M3liodas-20
Sylvanus
3,335
1,002
1,445
2,777
7,732
5,311
107
3,210
4,452
13,070
0
W
Chiron
Mrcorneli
Chiron
3,374
1,399
467
2,098
4,801
1,455
0
2,371
2,414
0
37,427
L
Thanatos
ShadowS_SyKe
Thanatos
2,020
412
0
4,438
6,913
2,383
0
1,307
5,447
0
26,070
L
396
307
0
40
3,316
869
0
2,182
950
0
1,817
W
2,157
242
0
840
3,737
1,832
20
129
3,592
0
31,476
L
Morgan Le Fay
assassin-1431
Morgan Le Fay
2,254
156
0
137
4,513
1,227
0
2,144
2,135
17,901
0
L
3,329
1,419
0
2,163
4,351
1,020
130
622
3,729
33,277
5,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,435
Gold Earned
31,931
210
Minions Killed
343
0
Camps Cleared
0
848,316
Distance Traveled
1,038,173
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,636
464
30
3
0
194,619
4
W
Zeus
6,648
665
78
8
0
193,127
6
W
Bastet
7,400
740
94
9
0
254,979
2
W
Sylvanus
6,026
603
20
2
0
180,629
2
W
Chiron
5,980
598
83
8
0
200,256
0
L
Thanatos
4,788
479
54
5
0
198,665
2
L
Neith
3,714
371
5
1
0
90,168
0
W
Nike
5,877
588
68
7
0
209,182
2
L
Morgan Le Fay
4,673
467
31
3
0
177,766
4
L
Sol
5,624
562
90
9
0
187,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role