Player Matchup

Thor
Thor
 
Thor
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
GodOfWar0078
Odin
Level 83
God Stats
6W - 7L
1,484 SR
Queue Stats
230W - 242L
1,519 Elo+
Solo
Janus
Janus
OhEight
Janus
Level 116
God Stats
3W - 3L
1,507 SR
Queue Stats
180W - 155L
1,540 Elo+
Solo
Sylvanus
Sylvanus
watchingeye
Sylvanus
Level 115
God Stats
0W - 4L
1,257 SR
Queue Stats
33W - 41L
1,548 Elo+
Solo
Team Averages
Level 105
1,449 SR
1,521 Elo+

VS

Team Averages
Level 129
1,507 SR
1,572 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Breezeblock
Charybdis
Level 120
God Stats
1W - 1L
1,530 SR
Queue Stats
110W - 75L
1,606 Elo+
Solo
Gilgamesh
Gilgamesh
DeadPlayerMV
Gilgamesh
Level 155
God Stats
2W - 2L
1,192 SR
Queue Stats
212W - 179L
1,585 Elo+
Solo
Mulan
Mulan
SterltheGOAT
Mulan
Level 87
God Stats
23W - 12L
1,654 SR
Queue Stats
257W - 203L
1,603 Elo+
Party 1
The Morrigan
The Morrigan
iTZ_DeeJaY_K-oS
The Morrigan
Level 160
God Stats
33W - 17L
1,659 SR
Queue Stats
1,660W - 1,578L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 1 / 0
7,045
542
6,059
9,110
3,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
 
Jing Wei
13
1 / 1 / 0
6,968
536
3,688
6,139
1,721
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

1
0 / 0 / 0
2,391
184
0
0
0
Janus
OhEight
Janus
11
2 / 3 / 0
6,836
526
4,637
6,724
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
watchingeye
Sylvanus
10
0 / 1 / 2
6,191
476
3,332
8,215
5,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 0 / 3
6,881
529
3,467
7,747
7,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
Breezeblock
Charybdis
11
1 / 1 / 2
6,611
509
3,843
5,692
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
DeadPlayerMV
Gilgamesh
14
2 / 1 / 0
7,891
607
4,184
7,602
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 2 / 3
6,545
503
4,787
8,605
4,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
iTZ_DeeJaY_K-oS
The Morrigan
11
2 / 1 / 0
6,836
526
3,771
4,097
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
5
Kills
6
6
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
1
0
2
L
Jing Wei
 
Jing Wei
1
1
0
1
W
Kuzenbo
 
Kuzenbo
1
0
3
2.5
W
Charybdis
Breezeblock
Charybdis
1
1
2
2
W
Gilgamesh
DeadPlayerMV
Gilgamesh
2
1
0
2
L
0
0
0
0
L
Janus
OhEight
Janus
2
3
0
0.67
W
0
2
3
0.75
W
The Morrigan
iTZ_DeeJaY_K-oS
The Morrigan
2
1
0
2
L
Sylvanus
watchingeye
Sylvanus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,716
Damage
20,052
30,188
Taken
33,743
12,326
Mitigated
17,380
10,550
Healing
13,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,059
1,566
0
4,226
9,110
3,715
176
702
8,183
3,002
44,264
L
Jing Wei
 
Jing Wei
3,688
3,384
0
750
6,139
1,721
81
1,052
5,063
0
49,379
W
Kuzenbo
 
Kuzenbo
3,467
1,579
0
2,152
7,747
7,170
0
2,833
4,837
16,690
0
W
Charybdis
Breezeblock
Charybdis
3,843
2,836
0
2,622
5,692
1,488
0
1,179
4,507
0
41,343
W
Gilgamesh
DeadPlayerMV
Gilgamesh
4,184
838
0
4,006
7,602
2,615
0
1,715
5,777
0
60,497
L
0
0
0
0
0
0
0
0
0
0
0
L
Janus
OhEight
Janus
4,637
82
47
818
6,724
1,662
0
1,955
4,525
43,896
0
W
4,787
726
0
3,344
8,605
4,772
26
545
8,056
0
28,306
W
The Morrigan
iTZ_DeeJaY_K-oS
The Morrigan
3,771
606
0
1,070
4,097
1,335
324
1,647
2,330
27,896
2,235
L
Sylvanus
watchingeye
Sylvanus
3,332
996
1,974
2,735
8,215
5,228
0
1,767
6,264
21,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,431
Gold Earned
34,764
340
Minions Killed
358
0
Camps Cleared
0
937,543
Distance Traveled
1,277,979
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,045
542
96
7
0
241,167
2
L
Jing Wei
6,968
536
112
9
0
237,928
5
W
Kuzenbo
6,881
529
20
2
0
266,252
5
W
Charybdis
6,611
509
89
7
0
224,484
1
W
Gilgamesh
7,891
607
125
10
0
280,737
1
L
Odin
2,391
184
0
0
0
0
0
L
Janus
6,836
526
105
8
0
227,358
1
W
Mulan
6,545
503
67
5
0
254,171
1
W
The Morrigan
6,836
526
57
4
0
252,335
1
L
Sylvanus
6,191
476
27
2
0
231,090
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role