Player Matchup

Chiron
Chiron
 
Chiron
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ShadowRuby5832
Ymir
Level 42
God Stats
7W - 3L
1,528 SR
Queue Stats
97W - 103L
1,395 Elo+
Solo
Scylla
Scylla
VikingNegro
Scylla
Level 155
God Stats
7W - 5L
1,557 SR
Queue Stats
237W - 257L
1,350 Elo+
Solo
Ra
Ra
oieowu9we
Ra
Level 69
God Stats
21W - 19L
1,352 SR
Queue Stats
64W - 55L
1,375 Elo+
Solo
Tsukuyomi
Tsukuyomi
paçocavermelha
Tsukuyomi
Level 49
God Stats
1W - 3L
1,386 SR
Queue Stats
20W - 21L
1,487 Elo+
Solo
Team Averages
Level 83
1,465 SR
1,422 Elo+

VS

Team Averages
Level 97
1,476 SR
1,411 Elo+
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
PETER2298
Ne Zha
Level 96
God Stats
17W - 19L
1,486 SR
Queue Stats
166W - 188L
1,442 Elo+
Party 1
Heimdallr
Heimdallr
Revansith66
Heimdallr
Level 101
God Stats
18W - 17L
1,453 SR
Queue Stats
175W - 228L
1,417 Elo+
Party 1
Sun Wukong
Sun Wukong
eltarkas41
Sun Wukong
Level 90
God Stats
19W - 19L
1,509 SR
Queue Stats
464W - 502L
1,370 Elo+
Solo
Danzaburou
Danzaburou
nacho2018
Danzaburou
Level 67
God Stats
19W - 34L
1,429 SR
Queue Stats
47W - 98L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
7 / 2 / 0
9,178
706
7,986
8,938
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 0 / 3
6,690
515
4,311
6,019
5,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
11
2 / 4 / 3
7,016
540
4,645
7,159
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 3
7,289
561
3,710
6,700
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
paçocavermelha
Tsukuyomi
14
9 / 1 / 3
8,179
629
7,576
7,841
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 4 / 2
7,725
594
3,733
7,723
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
PETER2298
Ne Zha
11
4 / 3 / 0
7,157
551
5,469
9,148
2,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Revansith66
Heimdallr
12
3 / 4 / 0
6,705
516
4,973
7,945
2,641
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
eltarkas41
Sun Wukong
10
0 / 5 / 5
5,986
460
5,823
10,200
4,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
nacho2018
Danzaburou
10
0 / 6 / 1
5,896
454
3,080
8,422
2,134
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
21
Kills
9
9
Deaths
22
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
2
0
3.5
L
Ra
 
Ra
2
4
2
0.75
L
Ne Zha
PETER2298
Ne Zha
4
3
0
1.33
L
Heimdallr
Revansith66
Heimdallr
3
4
0
0.75
W
1
0
3
2.5
W
Scylla
2
4
3
0.88
L
Sun Wukong
eltarkas41
Sun Wukong
0
5
5
0.5
L
Danzaburou
nacho2018
Danzaburou
0
6
1
0.08
W
2
2
3
1.75
W
Tsukuyomi
paçocavermelha
Tsukuyomi
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,228
Damage
23,078
36,657
Taken
43,438
14,189
Mitigated
14,288
14,262
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,986
3,295
0
4,692
8,938
2,820
2,119
1,824
6,840
0
62,950
L
Ra
 
Ra
3,733
342
207
2,709
7,723
2,271
289
2,308
5,265
40,507
0
L
Ne Zha
PETER2298
Ne Zha
5,469
2,340
0
970
9,148
2,443
0
2,318
6,714
0
38,591
L
Heimdallr
Revansith66
Heimdallr
4,973
1,899
0
1,135
7,945
2,641
0
3,438
4,333
0
34,645
W
4,311
568
0
2,294
6,019
5,194
0
0
5,953
27,227
0
W
Scylla
4,645
524
0
1,131
7,159
1,826
642
947
6,029
38,413
0
L
Sun Wukong
eltarkas41
Sun Wukong
5,823
1,156
0
1,967
10,200
4,799
0
2,443
7,549
0
24,794
L
Danzaburou
nacho2018
Danzaburou
3,080
958
0
655
8,422
2,134
528
1,449
6,911
0
31,398
W
3,710
47
412
1,819
6,700
1,849
0
200
6,277
43,505
0
W
Tsukuyomi
paçocavermelha
Tsukuyomi
7,576
2,131
0
3,914
7,841
2,500
0
422
7,326
0
36,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,352
Gold Earned
33,469
435
Minions Killed
325
0
Camps Cleared
0
1,329,997
Distance Traveled
1,185,814
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,178
706
130
10
0
223,303
1
L
Ra
7,725
594
87
7
0
261,496
3
L
Ne Zha
7,157
551
72
6
0
265,256
1
L
Heimdallr
6,705
516
59
5
0
241,299
5
W
Ymir
6,690
515
52
4
0
290,507
1
W
Scylla
7,016
540
74
6
0
217,732
2
L
Sun Wukong
5,986
460
44
3
0
202,537
1
L
Danzaburou
5,896
454
63
5
0
215,226
3
W
Ra
7,289
561
111
9
0
322,717
4
W
Tsukuyomi
8,179
629
68
5
0
275,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role