Player Matchup

Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
EvolvedSavior
Tyr
Level 142
God Stats
4W - 4L
1,522 SR
Queue Stats
174W - 175L
1,572 Elo+
Solo
Athena
Athena
GunnerGunns
Athena
Level 146
God Stats
1W - 0L
1,658 SR
Queue Stats
37W - 35L
1,557 Elo+
Party 1
Hun Batz
Hun Batz
JovenBruno83
Hun Batz
Level 141
God Stats
1W - 0L
1,301 SR
Queue Stats
35W - 37L
1,512 Elo+
Solo
Chiron
Chiron
ProtheusSV
Chiron
Level 142
God Stats
3W - 1L
1,400 SR
Queue Stats
69W - 83L
1,493 Elo+
Solo
Team Averages
Level 138
1,476 SR
1,527 Elo+

VS

Team Averages
Level 140
1,582 SR
1,544 Elo+
Freya
Freya
Goodnessake
Freya
Level 108
God Stats
3W - 5L
1,555 SR
Queue Stats
474W - 498L
1,531 Elo+
Solo
Osiris
Osiris
LPSkipper94
Osiris
Level 157
God Stats
3W - 1L
1,911 SR
Queue Stats
60W - 63L
1,526 Elo+
Solo
Heimdallr
Heimdallr
MasterT50147
Heimdallr
Level 117
God Stats
1W - 5L
1,280 SR
Queue Stats
85W - 71L
1,612 Elo+
Solo
Fenrir
Fenrir
What The Front
Fenrir
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,514 Elo+
Solo
Athena
Athena
lkyoryukamikaze
Athena
Level 158
God Stats
1W - 3L
1,662 SR
Queue Stats
69W - 69L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
7 / 2 / 16
9,156
916
9,669
14,106
8,498
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 3 / 15
9,040
904
7,352
16,466
11,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
14
3 / 4 / 20
8,348
835
13,850
11,610
6,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
JovenBruno83
Hun Batz
16
7 / 2 / 17
9,357
936
13,812
7,846
4,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chiron
ProtheusSV
Chiron
16
5 / 1 / 14
9,482
948
14,361
8,226
3,262
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 5
7,826
783
10,041
11,117
3,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
16
1 / 2 / 8
7,785
779
7,958
16,391
12,766
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
MasterT50147
Heimdallr
13
3 / 8 / 6
7,690
769
10,195
11,609
4,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 7 / 4
6,952
695
4,622
14,984
10,765
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 4 / 5
7,479
748
5,142
14,933
17,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
38
27
Kills
10
12
Deaths
27
82
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
2
16
7.5
W
5
3
15
4.17
L
4
6
5
1.08
W
Athena
3
4
20
3.25
W
Hun Batz
JovenBruno83
Hun Batz
7
2
17
7.75
L
Osiris
1
2
8
2.5
L
Heimdallr
MasterT50147
Heimdallr
3
8
6
0.75
W
Chiron
ProtheusSV
Chiron
5
1
14
12
L
1
7
4
0.43
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,044
Damage
37,958
58,254
Taken
69,034
33,513
Mitigated
50,158
24,506
Healing
13,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,669
3,193
1,462
5,000
14,106
8,498
593
3,586
10,520
0
15,434
W
7,352
637
1,197
5,839
16,466
11,613
846
4,783
11,683
871
14,320
L
10,041
3,576
658
2,658
11,117
3,889
84
1,460
9,578
14,503
0
W
Athena
13,850
2,726
2,098
2,022
11,610
6,005
473
3,658
7,952
18,705
0
W
Hun Batz
JovenBruno83
Hun Batz
13,812
1,906
752
1,147
7,846
4,135
285
3,368
4,478
0
25,341
L
Osiris
7,958
2,476
614
4,712
16,391
12,766
0
3,244
12,946
4,287
16,604
L
Heimdallr
MasterT50147
Heimdallr
10,195
6,995
0
589
11,609
4,892
370
1,907
9,674
0
19,740
W
Chiron
ProtheusSV
Chiron
14,361
4,754
2,207
2,782
8,226
3,262
2,919
1,194
7,032
0
32,384
L
4,622
1,149
483
1,421
14,984
10,765
0
3,274
11,337
0
6,649
L
5,142
1,512
229
2,504
14,933
17,846
19
4,098
10,566
14,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,383
Gold Earned
37,732
100
Minions Killed
75
0
Camps Cleared
0
1,102,410
Distance Traveled
814,527
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,156
916
5
1
0
229,620
1
W
Tyr
9,040
904
25
3
0
211,215
0
L
Freya
7,826
783
9
1
0
118,201
0
W
Athena
8,348
835
9
1
0
210,319
0
W
Hun Batz
9,357
936
22
2
0
216,273
1
L
Osiris
7,785
779
24
2
0
176,249
2
L
Heimdallr
7,690
769
12
1
0
148,458
2
W
Chiron
9,482
948
39
4
0
234,983
5
L
Fenrir
6,952
695
6
1
0
176,253
1
L
Athena
7,479
748
24
2
0
195,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role