Player Matchup

Agni
Agni
Ahnakua
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,096 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RaefetRambo
Morgan Le Fay
Level 45
God Stats
0W - 2L
1,648 SR
Queue Stats
8W - 15L
1,279 Elo+
Party 2
Fenrir
Fenrir
Ziguiii
Fenrir
Level 17
God Stats
1W - 2L
1,673 SR
Queue Stats
5W - 10L
1,214 Elo+
Party 2
Team Averages
Level 23
1,607 SR
1,196 Elo+

VS

Team Averages
Level 61
1,493 SR
1,371 Elo+
Cthulhu
Cthulhu
Dendte
Cthulhu
Level 29
God Stats
9W - 10L
1,529 SR
Queue Stats
29W - 50L
1,266 Elo+
Party 1
He Bo
He Bo
Mentalnezz
He Bo
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 51L
1,443 Elo+
Party 1
Awilix
Awilix
teabax
Awilix
Level 87
God Stats
30W - 44L
1,450 SR
Queue Stats
118W - 172L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Ahnakua
Agni
11
0 / 8 / 4
8,420
601
5,050
8,431
2,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
RaefetRambo
Morgan Le Fay
12
1 / 7 / 2
8,911
637
6,290
10,787
3,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Ziguiii
Fenrir
13
3 / 8 / 1
9,405
672
4,357
19,250
10,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dendte
Cthulhu
15
2 / 0 / 20
10,097
721
5,721
9,174
5,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
14
9 / 2 / 12
10,864
776
12,463
8,159
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
teabax
Awilix
15
12 / 3 / 11
11,368
812
14,389
11,660
4,454
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
66
4
Kills
23
23
Deaths
5
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Agni
Ahnakua
Agni
0
8
4
0.25
W
Cthulhu
Dendte
Cthulhu
2
0
20
12
W
He Bo
9
2
12
7.5
L
Morgan Le Fay
RaefetRambo
Morgan Le Fay
1
7
2
0.29
L
Fenrir
Ziguiii
Fenrir
3
8
1
0.44
W
Awilix
teabax
Awilix
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,697
Damage
32,573
38,468
Taken
28,993
16,192
Mitigated
12,443
5,455
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Ahnakua
Agni
5,050
76
0
1,164
8,431
2,418
0
3,249
4,971
20,487
0
W
Cthulhu
Dendte
Cthulhu
5,721
0
473
4,554
9,174
5,267
550
3,359
5,815
24,847
0
W
He Bo
12,463
514
0
1,624
8,159
2,722
842
3,596
4,563
31,212
0
L
Morgan Le Fay
RaefetRambo
Morgan Le Fay
6,290
574
0
693
10,787
3,549
0
4,890
5,499
36,495
0
L
Fenrir
Ziguiii
Fenrir
4,357
612
0
3,598
19,250
10,225
0
9,765
8,899
277
14,420
W
Awilix
teabax
Awilix
14,389
5,479
0
4,129
11,660
4,454
1,447
5,343
6,317
0
43,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,736
Gold Earned
32,329
131
Minions Killed
140
5
Camps Cleared
7
654,031
Distance Traveled
769,670
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,420
601
45
3
0
200,198
0
W
Cthulhu
10,097
721
43
3
4
248,729
3
W
He Bo
10,864
776
34
2
1
250,803
4
L
Morgan Le Fay
8,911
637
64
5
3
221,585
0
L
Fenrir
9,405
672
22
2
2
232,248
1
W
Awilix
11,368
812
63
5
2
270,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role