Player Matchup

Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Elchapay
Fenrir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Fozy_Star
Merlin
Level 49
God Stats
1W - 3L
1,450 SR
Queue Stats
156W - 172L
1,423 Elo+
Solo
Izanami
Izanami
oMisterDo
Izanami
Level 106
God Stats
23W - 18L
1,538 SR
Queue Stats
480W - 503L
1,473 Elo+
Solo
Ymir
Ymir
sayed3782
Ymir
Level 103
God Stats
0W - 1L
1,866 SR
Queue Stats
68W - 67L
1,485 Elo+
Solo
Team Averages
Level 92
1,571 SR
1,476 Elo+

VS

Team Averages
Level 74
1,467 SR
1,453 Elo+
Achilles
Achilles
Russkiy-s-ak
Achilles
Level 65
God Stats
15W - 31L
1,323 SR
Queue Stats
301W - 297L
1,432 Elo+
Solo
Ganesha
Ganesha
blue-metal
Ganesha
Level 138
God Stats
1W - 0L
1,380 SR
Queue Stats
346W - 369L
1,471 Elo+
Solo
Artemis
Artemis
el_kas86
Artemis
Level 37
God Stats
64W - 29L
1,694 SR
Queue Stats
131W - 78L
1,578 Elo+
Solo
Amaterasu
Amaterasu
p4rtOFd4rness
Amaterasu
Level 82
God Stats
2W - 3L
1,439 SR
Queue Stats
97W - 105L
1,468 Elo+
Solo
Hades
Hades
tomasplayer2
Hades
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
5 / 1 / 1
12,275
585
12,144
14,354
4,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
Elchapay
Fenrir
14
1 / 4 / 1
8,632
411
1,932
12,319
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Fozy_Star
Merlin
10
0 / 5 / 2
7,642
364
2,956
6,754
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
oMisterDo
Izanami
12
0 / 6 / 0
8,204
391
6,223
13,110
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
11
0 / 9 / 0
7,402
352
3,418
16,674
10,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Russkiy-s-ak
Achilles
20
3 / 1 / 2
12,257
584
6,238
12,721
6,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
blue-metal
Ganesha
16
0 / 1 / 14
11,040
526
5,384
17,196
13,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
el_kas86
Artemis
20
10 / 0 / 1
13,685
652
14,141
12,311
4,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
p4rtOFd4rness
Amaterasu
19
2 / 3 / 4
12,246
583
8,909
18,179
14,428
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
10 / 1 / 3
11,715
558
11,598
13,131
7,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
6
Kills
25
25
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
5
1
1
5.5
L
Fenrir
Elchapay
Fenrir
1
4
1
0.38
L
Merlin
Fozy_Star
Merlin
0
5
2
0.2
W
Achilles
Russkiy-s-ak
Achilles
3
1
2
4
W
Ganesha
blue-metal
Ganesha
0
1
14
7
W
Artemis
el_kas86
Artemis
10
0
1
10.5
L
Izanami
oMisterDo
Izanami
0
6
0
0
W
Amaterasu
p4rtOFd4rness
Amaterasu
2
3
4
1.33
L
Ymir
0
9
0
0
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,673
Damage
46,270
63,211
Taken
73,538
22,415
Mitigated
47,293
16,666
Healing
39,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
12,144
4,769
0
8,532
14,354
4,357
0
1,924
12,430
82,114
0
L
Fenrir
Elchapay
Fenrir
1,932
440
0
3,756
12,319
3,692
0
4,272
8,047
0
37,485
L
Merlin
Fozy_Star
Merlin
2,956
267
0
500
6,754
1,808
0
2,875
3,879
23,202
0
W
Achilles
Russkiy-s-ak
Achilles
6,238
2,283
0
7,836
12,721
6,096
605
1,785
10,886
0
122,199
W
Ganesha
blue-metal
Ganesha
5,384
886
0
8,670
17,196
13,856
902
4,991
11,835
37,078
0
W
Artemis
el_kas86
Artemis
14,141
6,024
0
6,230
12,311
4,944
4,847
857
11,390
0
133,278
L
Izanami
oMisterDo
Izanami
6,223
4,335
0
2,183
13,110
2,041
0
464
12,646
0
55,164
W
Amaterasu
p4rtOFd4rness
Amaterasu
8,909
5,478
0
8,034
18,179
14,428
2,929
7,461
10,669
0
78,340
L
Ymir
3,418
193
0
1,695
16,674
10,517
0
7,447
9,227
23,162
0
W
11,598
1,390
724
7,593
13,131
7,969
2,498
2,680
10,240
65,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,155
Gold Earned
60,943
428
Minions Killed
709
0
Camps Cleared
0
1,574,828
Distance Traveled
1,999,275
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,275
585
150
7
0
339,091
8
L
Fenrir
8,632
411
69
3
0
391,094
1
L
Merlin
7,642
364
48
2
0
267,572
1
W
Achilles
12,257
584
171
8
0
475,360
5
W
Ganesha
11,040
526
13
1
0
357,154
7
W
Artemis
13,685
652
219
10
0
400,848
8
L
Izanami
8,204
391
114
5
0
301,520
2
W
Amaterasu
12,246
583
162
8
0
384,855
2
L
Ymir
7,402
352
47
2
0
275,551
1
W
Hades
11,715
558
144
7
0
381,058
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role