Player Matchup

Susano
Susano
Diamond V
 
Susano
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond V
 
Sylvanus
Diamond V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Diamond V
Thehollywood22
Sol
Diamond V
Level 147
God Stats
188W - 129L
1,735 SR
Queue Stats
900W - 892L
2,103 MMR
Party 1
Medusa
Medusa
Diamond V
brandon390724
Medusa
Diamond V
Level 146
God Stats
7W - 10L
1,529 SR
Queue Stats
75W - 56L
2,083 MMR
Solo
Jormungandr
Jormungandr
Diamond IV
hamadi91
Jormungandr
Diamond IV
Level 86
God Stats
3W - 2L
1,834 SR
Queue Stats
296W - 286L
2,018 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,620 SR
1,841 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,593 SR
2,065 MMR
Da Ji
Da Ji
Diamond IV
Bronzzkid
Da Ji
Diamond IV
Level 159
God Stats
27W - 22L
1,648 SR
Queue Stats
434W - 432L
2,034 MMR
Solo
Ares
Ares
Platinum I
Chrch
Ares
Platinum I
Level 158
God Stats
8W - 11L
1,487 SR
Queue Stats
695W - 689L
1,990 MMR
Solo
Cupid
Cupid
Diamond IV
LegendaryxxBob
Cupid
Diamond IV
Level 150
God Stats
8W - 7L
1,611 SR
Queue Stats
123W - 107L
2,097 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
SilenceTheKiII
Cabrakan
Diamond IV
Level 160
God Stats
16W - 16L
1,635 SR
Queue Stats
720W - 695L
2,105 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
frankiejimenez
Morgan Le Fay
Diamond V
Level 145
God Stats
8W - 7L
1,583 SR
Queue Stats
562W - 556L
2,098 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
1 / 1 / 3
8,509
501
7,203
12,032
4,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
 
Sylvanus
11
1 / 3 / 3
7,673
451
3,592
12,447
10,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 5 / 1
7,774
457
5,843
10,156
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 0
8,735
514
10,968
12,542
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
hamadi91
Jormungandr
13
2 / 7 / 0
7,991
470
8,781
15,396
14,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
IzanamiOdinZeus

VS

Bans
MulanBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bronzzkid
Da Ji
15
7 / 1 / 4
9,349
550
8,574
10,705
4,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
Chrch
Ares
13
0 / 0 / 8
7,997
470
5,323
10,678
8,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 2 / 4
9,098
535
5,259
13,019
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
17
5 / 2 / 4
9,708
571
14,144
15,100
10,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
frankiejimenez
Morgan Le Fay
16
5 / 2 / 4
9,564
563
9,658
7,376
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
7
Kills
19
20
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
1
3
2.5
L
Sylvanus
 
Sylvanus
1
3
3
0.83
W
Da Ji
Bronzzkid
Da Ji
7
1
4
9
W
Ares
Chrch
Ares
0
0
8
4
W
2
2
4
2
W
Cabrakan
5
2
4
3.5
L
0
5
1
0.1
L
3
4
0
0.75
W
Morgan Le Fay
frankiejimenez
Morgan Le Fay
5
2
4
3.5
L
Jormungandr
hamadi91
Jormungandr
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,387
Damage
42,958
62,573
Taken
56,878
37,440
Mitigated
29,747
19,347
Healing
23,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
7,203
1,849
0
5,639
12,032
4,147
0
5,033
6,919
0
59,877
L
Sylvanus
 
Sylvanus
3,592
795
2,345
3,734
12,447
10,715
0
7,146
5,103
13,929
0
W
Da Ji
Bronzzkid
Da Ji
8,574
2,866
0
1,415
10,705
4,349
0
2,287
8,341
0
54,418
W
Ares
Chrch
Ares
5,323
259
593
3,246
10,678
8,811
0
4,128
6,516
17,433
0
W
5,259
3,127
486
7,128
13,019
3,140
0
707
12,312
0
69,638
W
Cabrakan
14,144
2,237
58
8,774
15,100
10,121
0
8,780
5,689
68,193
0
L
5,843
1,502
0
2,063
10,156
3,474
216
4,768
5,076
66,667
0
L
10,968
4,454
0
3,494
12,542
4,109
525
1,053
11,489
0
61,549
W
Morgan Le Fay
frankiejimenez
Morgan Le Fay
9,658
1,719
0
2,133
7,376
3,326
0
2,109
5,163
69,177
0
L
Jormungandr
hamadi91
Jormungandr
8,781
2,930
0
2,072
15,396
14,995
210
10,411
4,861
44,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,682
Gold Earned
45,716
440
Minions Killed
512
0
Camps Cleared
0
1,594,439
Distance Traveled
1,694,604
26
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,509
501
108
6
0
379,853
3
L
Sylvanus
7,673
451
15
1
0
327,965
13
W
Da Ji
9,349
550
82
5
0
408,378
4
W
Ares
7,997
470
25
1
0
353,246
6
W
Cupid
9,098
535
125
7
0
339,788
8
W
Cabrakan
9,708
571
135
8
0
295,623
4
L
Sol
7,774
457
129
8
0
302,783
4
L
Medusa
8,735
514
104
6
0
299,718
2
W
Morgan Le Fay
9,564
563
145
9
0
297,569
7
L
Jormungandr
7,991
470
84
5
0
284,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role