Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JanskuX
Thanatos
Level 148
God Stats
7W - 3L
1,595 SR
Queue Stats
94W - 83L
1,534 Elo+
Party 2
Jing Wei
Jing Wei
Pehlih
Jing Wei
Level 122
God Stats
12W - 17L
1,456 SR
Queue Stats
103W - 109L
1,487 Elo+
Party 2
Jormungandr
Jormungandr
RubberFriend
Jormungandr
Level 78
God Stats
4W - 2L
1,582 SR
Queue Stats
269W - 288L
1,431 Elo+
Party 1
Anubis
Anubis
Seanmo
Anubis
Level 62
God Stats
20W - 11L
1,592 SR
Queue Stats
196W - 202L
1,457 Elo+
Party 1
Team Averages
Level 114
1,545 SR
1,482 Elo+

VS

Team Averages
Level 88
1,538 SR
1,467 Elo+
Atlas
Atlas
FrSkylek
Atlas
Level 52
God Stats
4W - 5L
1,507 SR
Queue Stats
72W - 93L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Frosthunt
Morgan Le Fay
Level 139
God Stats
11W - 6L
1,672 SR
Queue Stats
45W - 44L
1,457 Elo+
Solo
Cliodhna
Cliodhna
Hemezzz
Cliodhna
Level 104
God Stats
12W - 13L
1,441 SR
Queue Stats
90W - 91L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Letsmakeithot
Ah Muzen Cab
Level 66
God Stats
26W - 26L
1,500 SR
Queue Stats
186W - 201L
1,459 Elo+
Solo
Skadi
Skadi
plushok1
Skadi
Level 78
God Stats
71W - 70L
1,570 SR
Queue Stats
245W - 254L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
0 / 2 / 4
9,214
485
8,970
14,758
10,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
JanskuX
Thanatos
14
6 / 6 / 5
9,121
480
7,826
14,723
4,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
Pehlih
Jing Wei
13
3 / 4 / 4
8,423
443
2,474
9,277
2,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
RubberFriend
Jormungandr
13
1 / 4 / 0
8,282
436
6,113
13,447
9,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anubis
Seanmo
Anubis
16
4 / 7 / 6
10,028
528
10,533
16,784
7,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
FrSkylek
Atlas
14
1 / 3 / 9
9,663
509
4,762
16,181
14,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Frosthunt
Morgan Le Fay
17
4 / 2 / 8
10,823
570
13,532
9,072
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Hemezzz
Cliodhna
17
5 / 5 / 8
10,788
568
12,847
10,609
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Letsmakeithot
Ah Muzen Cab
19
9 / 3 / 2
11,884
625
10,979
11,814
5,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
plushok1
Skadi
18
4 / 1 / 3
11,437
602
11,138
10,873
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
14
Kills
23
23
Deaths
14
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
4
1
W
Atlas
FrSkylek
Atlas
1
3
9
1.83
W
Morgan Le Fay
Frosthunt
Morgan Le Fay
4
2
8
4
W
Cliodhna
Hemezzz
Cliodhna
5
5
8
1.8
L
Thanatos
JanskuX
Thanatos
6
6
5
1.42
W
Ah Muzen Cab
Letsmakeithot
Ah Muzen Cab
9
3
2
3.33
L
Jing Wei
Pehlih
Jing Wei
3
4
4
1.25
L
Jormungandr
RubberFriend
Jormungandr
1
4
0
0.25
L
Anubis
Seanmo
Anubis
4
7
6
1
W
Skadi
plushok1
Skadi
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,916
Damage
53,258
68,989
Taken
58,549
34,575
Mitigated
29,114
25,477
Healing
21,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,970
1,577
995
8,157
14,758
10,500
0
1,909
12,849
48,480
12,210
W
Atlas
FrSkylek
Atlas
4,762
1,830
2,346
1,926
16,181
14,288
292
6,789
9,392
18,376
0
W
Morgan Le Fay
Frosthunt
Morgan Le Fay
13,532
3,244
0
2,139
9,072
2,823
220
4,100
4,972
73,111
0
W
Cliodhna
Hemezzz
Cliodhna
12,847
605
0
4,566
10,609
3,268
67
3,947
6,662
0
65,064
L
Thanatos
JanskuX
Thanatos
7,826
1,020
0
7,922
14,723
4,712
0
3,371
11,352
0
40,303
W
Ah Muzen Cab
Letsmakeithot
Ah Muzen Cab
10,979
5,427
0
5,086
11,814
5,253
2,231
4,761
7,053
0
105,725
L
Jing Wei
Pehlih
Jing Wei
2,474
2,109
0
949
9,277
2,536
116
2,090
7,187
0
36,146
L
Jormungandr
RubberFriend
Jormungandr
6,113
1,309
0
500
13,447
9,438
0
3,853
9,594
54,493
0
L
Anubis
Seanmo
Anubis
10,533
520
0
6,954
16,784
7,389
0
7,071
9,713
69,265
0
W
Skadi
plushok1
Skadi
11,138
6,117
0
5,718
10,873
3,482
3,439
5,819
5,054
0
86,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,068
Gold Earned
54,595
543
Minions Killed
581
0
Camps Cleared
0
1,746,199
Distance Traveled
1,899,980
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,214
485
129
7
0
303,099
4
W
Atlas
9,663
509
20
1
0
377,386
9
W
Morgan Le Fay
10,823
570
126
7
0
375,914
2
W
Cliodhna
10,788
568
103
5
0
412,795
0
L
Thanatos
9,121
480
75
4
0
397,186
4
W
Ah Muzen Cab
11,884
625
171
9
0
384,867
2
L
Jing Wei
8,423
443
80
4
0
399,372
2
L
Jormungandr
8,282
436
125
7
0
328,527
5
L
Anubis
10,028
528
134
7
0
318,015
4
W
Skadi
11,437
602
161
8
0
349,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role