Player Matchup

Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
OssBix
Artemis
Level 63
God Stats
4W - 3L
1,549 SR
Queue Stats
18W - 22L
1,370 Elo+
Party 1
Ao Kuang
Ao Kuang
Simpboi99
Ao Kuang
Level 128
God Stats
10W - 6L
1,609 SR
Queue Stats
521W - 488L
1,531 Elo+
Party 3
Apollo
Apollo
leventahmet540
Apollo
Level 109
God Stats
131W - 128L
1,465 SR
Queue Stats
886W - 859L
1,503 Elo+
Solo
Team Averages
Level 108
1,525 SR
1,481 Elo+

VS

Team Averages
Level 95
1,593 SR
1,494 Elo+
Zeus
Zeus
 
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CBR 600 F 76
Fenrir
Level 105
God Stats
6W - 5L
1,522 SR
Queue Stats
37W - 45L
1,396 Elo+
Solo
Artemis
Artemis
PlumbingAcore
Artemis
Level 69
God Stats
17W - 14L
1,559 SR
Queue Stats
274W - 244L
1,608 Elo+
Party 2
Mulan
Mulan
TI1_Moqueur
Mulan
Level 85
God Stats
0W - 1L
1,717 SR
Queue Stats
25W - 30L
1,378 Elo+
Solo
Geb
Geb
Tjerk2000
Geb
Level 69
God Stats
110W - 59L
1,667 SR
Queue Stats
273W - 247L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
2 / 0 / 2
4,671
779
2,265
4,140
1,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
 
Kuzenbo
5
0 / 0 / 1
3,678
613
875
3,795
2,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
OssBix
Artemis
5
0 / 0 / 1
3,415
569
2,508
2,181
515
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Simpboi99
Ao Kuang
7
2 / 0 / 0
4,123
687
632
2,704
900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
2 / 1 / 0
4,121
687
1,551
2,569
751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
1 / 1 / 0
4,215
703
1,964
2,195
398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
1
0 / 0 / 0
1,164
194
0
0
0
Artemis
6
0 / 1 / 0
3,526
588
1,271
3,502
735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 4 / 0
3,613
602
2,337
3,755
1,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,841
640
1,470
2,900
1,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
6
Kills
1
1
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
0
2
3
W
Kuzenbo
 
Kuzenbo
0
0
1
0.5
L
Zeus
 
Zeus
1
1
0
1
L
Fenrir
0
0
0
0
W
Artemis
OssBix
Artemis
0
0
1
0.5
L
Artemis
0
1
0
0
W
Ao Kuang
Simpboi99
Ao Kuang
2
0
0
2
L
0
4
0
0
L
0
0
0
0
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,831
Damage
7,042
15,389
Taken
12,352
6,234
Mitigated
4,202
6,367
Healing
4,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,265
1,118
91
1,062
4,140
1,963
0
0
3,935
0
17,346
W
Kuzenbo
 
Kuzenbo
875
555
39
1,670
3,795
2,105
0
1,054
2,741
4,710
0
L
Zeus
 
Zeus
1,964
424
0
1,173
2,195
398
0
13
2,182
19,456
0
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
OssBix
Artemis
2,508
1,070
0
817
2,181
515
290
581
1,600
0
16,054
L
Artemis
1,271
685
0
1,560
3,502
735
0
535
2,967
0
17,042
W
Ao Kuang
Simpboi99
Ao Kuang
632
264
0
1,788
2,704
900
0
196
2,508
14,126
8,095
L
2,337
660
0
268
3,755
1,803
0
551
3,204
0
13,305
L
1,470
87
0
1,419
2,900
1,266
0
327
2,573
9,956
0
W
1,551
755
0
900
2,569
751
702
1,603
966
0
16,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,008
Gold Earned
16,359
174
Minions Killed
123
0
Camps Cleared
0
601,364
Distance Traveled
442,118
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,671
779
43
7
0
126,608
2
W
Kuzenbo
3,678
613
4
1
0
124,048
2
L
Zeus
4,215
703
44
7
0
120,201
2
L
Fenrir
1,164
194
0
0
0
0
0
W
Artemis
3,415
569
34
6
0
115,283
2
L
Artemis
3,526
588
38
6
0
91,217
2
W
Ao Kuang
4,123
687
55
9
0
137,992
1
L
Mulan
3,613
602
27
5
0
104,904
4
L
Geb
3,841
640
14
2
0
125,796
3
W
Apollo
4,121
687
38
6
0
97,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role