Player Matchup

Camazotz
Camazotz
Silver II
FoeDawgWalt
Camazotz
Silver II
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 235L
1,217 MMR
Party 2
Ymir
Ymir
Silver I
FozzyOP07
Ymir
Silver I
Level 107
God Stats
19W - 14L
1,567 SR
Queue Stats
51W - 52L
1,146 MMR
Solo
Nox
Nox
Silver II
The_MFn_Bruhz
Nox
Silver II
Level 68
God Stats
2W - 5L
1,355 SR
Queue Stats
223W - 299L
1,224 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,474 SR
1,195 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 117
1,554 SR
1,127 MMR
Aphrodite
Aphrodite
Silver I
KarlMarx2024
Aphrodite
Silver I
Level 154
God Stats
66W - 39L
1,633 SR
Queue Stats
542W - 620L
1,229 MMR
Solo
Cerberus
Cerberus
Bronze III
POG_PB93
Cerberus
Bronze III
Level 101
God Stats
1W - 0L
1,471 SR
Queue Stats
22W - 35L
1,004 MMR
Party 1
Medusa
Medusa
Bronze I
jayB_300
Medusa
Bronze I
Level 95
God Stats
11W - 15L
1,559 SR
Queue Stats
27W - 39L
1,147 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
FoeDawgWalt
Camazotz
17
8 / 1 / 5
14,203
646
24,703
29,653
23,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
15
2 / 5 / 9
13,638
620
15,975
27,180
35,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
5 / 7 / 9
14,221
646
15,113
19,342
7,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BastetGilgameshAchillesArtioGeb

VS

Bans
AthenaBacchusAresChaacMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KarlMarx2024
Aphrodite
18
2 / 2 / 10
13,361
607
16,769
22,185
10,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
POG_PB93
Cerberus
17
2 / 6 / 8
13,387
609
7,868
28,398
40,166
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
jayB_300
Medusa
18
9 / 7 / 2
14,893
677
30,190
23,020
9,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
15
Kills
13
13
Deaths
15
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Camazotz
FoeDawgWalt
Camazotz
8
1
5
10.5
L
Ymir
2
5
9
1.3
W
Aphrodite
KarlMarx2024
Aphrodite
2
2
10
3.5
W
Cerberus
POG_PB93
Cerberus
2
6
8
1
L
5
7
9
1.36
W
Medusa
jayB_300
Medusa
9
7
2
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,791
Damage
54,827
76,175
Taken
73,603
66,340
Mitigated
60,350
22,328
Healing
40,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
FoeDawgWalt
Camazotz
24,703
6,015
0
14,166
29,653
23,351
1,111
10,017
19,636
564
44,276
L
Ymir
15,975
2,662
941
4,836
27,180
35,558
163
8,739
18,441
38,133
0
W
Aphrodite
KarlMarx2024
Aphrodite
16,769
1,124
14,865
15,550
22,185
10,841
1,202
9,850
11,707
71,931
0
W
Cerberus
POG_PB93
Cerberus
7,868
329
128
6,531
28,398
40,166
96
9,290
17,945
29,173
0
L
15,113
274
117
2,268
19,342
7,431
1,372
6,149
13,193
55,616
0
W
Medusa
jayB_300
Medusa
30,190
14,766
515
3,250
23,020
9,343
2,413
13,041
9,557
0
86,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,062
Gold Earned
41,641
187
Minions Killed
264
4
Camps Cleared
8
1,140,297
Distance Traveled
1,231,430
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
14,203
646
46
2
4
411,133
1
L
Ymir
13,638
620
37
2
0
356,446
2
W
Aphrodite
13,361
607
136
6
3
435,725
2
W
Cerberus
13,387
609
59
3
1
420,898
0
L
Nox
14,221
646
104
5
0
372,718
2
W
Medusa
14,893
677
69
3
4
374,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role