Player Matchup

Ah Puch
Ah Puch
BadussyAssassin
Ah Puch
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 64L
1,488 Elo+
Party 2
Zeus
Zeus
BlG_T0nka
Zeus
Level 28
God Stats
2W - 2L
1,485 SR
Queue Stats
68W - 67L
1,473 Elo+
Party 2
Scylla
Scylla
Boldmoonlight42
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,682 Elo+
Party 1
Charybdis
Charybdis
KazeCooper
Charybdis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,516 Elo+
Party 1
Izanami
Izanami
ashtjones
Izanami
Level 154
God Stats
3W - 0L
1,821 SR
Queue Stats
105W - 98L
1,551 Elo+
Party 1
Team Averages
Level 71
1,561 SR
1,542 Elo+

VS

Team Averages
Level 74
1,558 SR
1,500 Elo+
Odin
Odin
CrObInStInE
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,443 Elo+
Solo
Hun Batz
Hun Batz
ITS SEAB
Hun Batz
Level 86
God Stats
1W - 1L
1,687 SR
Queue Stats
23W - 23L
1,468 Elo+
Solo
Mulan
Mulan
SillyKraken
Mulan
Level 153
God Stats
1W - 2L
1,437 SR
Queue Stats
271W - 238L
1,487 Elo+
Solo
Cthulhu
Cthulhu
ToddNichols
Cthulhu
Level 16
God Stats
1W - 1L
1,668 SR
Queue Stats
26W - 21L
1,597 Elo+
Solo
Tyr
Tyr
sebastian225
Tyr
Level 87
God Stats
1W - 1L
1,498 SR
Queue Stats
13W - 13L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,115
1,223
4,482
3,473
1,149
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zeus
10
1 / 1 / 5
5,942
1,188
5,203
3,336
972
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 1 / 3
5,618
1,124
868
2,852
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
KazeCooper
Charybdis
11
2 / 1 / 3
6,298
1,260
4,056
3,565
1,172
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
ashtjones
Izanami
11
1 / 1 / 4
6,113
1,223
3,106
2,948
1,113
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,228
1,046
956
6,970
3,040
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
ITS SEAB
Hun Batz
6
0 / 2 / 0
4,256
851
491
1,782
884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 1
4,638
928
988
2,783
1,317
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
ToddNichols
Cthulhu
7
0 / 1 / 0
4,416
883
1,916
2,094
1,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 3 / 0
4,785
957
3,564
5,557
4,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
7
Kills
2
4
Deaths
7
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
Zeus
1
1
5
3.5
W
1
1
3
2.5
L
1
0
0
1
L
Hun Batz
ITS SEAB
Hun Batz
0
2
0
0
W
Charybdis
KazeCooper
Charybdis
2
1
3
3.5
L
0
1
1
0.5
L
Cthulhu
ToddNichols
Cthulhu
0
1
0
0
W
Izanami
ashtjones
Izanami
1
1
4
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,715
Damage
7,915
16,174
Taken
19,186
5,273
Mitigated
11,230
8,455
Healing
6,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,482
81
629
1,727
3,473
1,149
745
432
2,972
6,833
0
W
Zeus
5,203
287
298
764
3,336
972
315
379
2,957
12,136
0
W
868
286
535
676
2,852
867
695
380
2,438
2,819
0
L
956
39
390
3,873
6,970
3,040
0
3,883
3,011
0
5,831
L
Hun Batz
ITS SEAB
Hun Batz
491
0
0
4
1,782
884
0
1,487
295
0
491
W
Charybdis
KazeCooper
Charybdis
4,056
2,167
902
1,013
3,565
1,172
1,496
323
3,175
0
7,330
L
988
108
320
429
2,783
1,317
0
2,266
477
0
2,499
L
Cthulhu
ToddNichols
Cthulhu
1,916
0
204
350
2,094
1,263
0
275
1,819
2,907
0
W
Izanami
ashtjones
Izanami
3,106
1,985
1,516
395
2,948
1,113
1,276
286
2,662
0
13,629
L
3,564
62
204
518
5,557
4,726
0
2,526
3,031
54
8,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,086
Gold Earned
23,323
70
Minions Killed
31
0
Camps Cleared
0
515,335
Distance Traveled
406,275
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,115
1,223
5
1
0
113,830
1
W
Zeus
5,942
1,188
20
4
0
109,437
0
W
Scylla
5,618
1,124
3
1
0
102,676
0
L
Odin
5,228
1,046
10
2
0
137,333
1
L
Hun Batz
4,256
851
0
0
0
29,931
0
W
Charybdis
6,298
1,260
15
3
0
97,958
0
L
Mulan
4,638
928
9
2
0
79,171
0
L
Cthulhu
4,416
883
6
1
0
45,402
0
W
Izanami
6,113
1,223
27
5
0
91,434
0
L
Tyr
4,785
957
6
1
0
114,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role