Player Matchup

Horus
Horus
FLYINGPANDA43
Horus
Level 160
God Stats
5W - 3L
1,812 SR
Queue Stats
450W - 375L
1,826 Elo+
Party 2
Baron Samedi
Baron Samedi
SpankMaster899
Baron Samedi
Level 105
God Stats
5W - 8L
1,528 SR
Queue Stats
125W - 122L
1,656 Elo+
Party 2
Scylla
Scylla
StrikerElements
Scylla
Level 148
God Stats
5W - 1L
1,886 SR
Queue Stats
107W - 73L
1,768 Elo+
Party 2
Team Averages
Level 138
1,742 SR
1,750 Elo+

VS

Team Averages
Level 126
1,647 SR
1,643 Elo+
Mulan
Mulan
CrankThatStewie
Mulan
Level 149
God Stats
5W - 4L
1,559 SR
Queue Stats
32W - 38L
1,612 Elo+
Party 1
Chiron
Chiron
Muremasa_
Chiron
Level 140
God Stats
16W - 5L
1,881 SR
Queue Stats
180W - 187L
1,632 Elo+
Solo
Baron Samedi
Baron Samedi
PRz_Finest129
Baron Samedi
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 12L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 6
11,051
614
10,205
23,431
17,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
SpankMaster899
Baron Samedi
12
0 / 9 / 6
9,688
538
9,734
17,219
15,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 2
12,519
696
18,290
13,715
3,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 12
11,849
658
14,299
27,635
24,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
Muremasa_
Chiron
17
6 / 1 / 9
12,512
695
16,325
11,182
4,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
PRz_Finest129
Baron Samedi
17
7 / 3 / 9
12,825
713
18,237
13,083
5,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
8
Kills
16
16
Deaths
8
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
4
12
2.25
L
2
5
6
1
W
Chiron
Muremasa_
Chiron
6
1
9
10.5
W
Baron Samedi
PRz_Finest129
Baron Samedi
7
3
9
3.83
L
Baron Samedi
SpankMaster899
Baron Samedi
0
9
6
0.33
L
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,229
Damage
48,861
54,365
Taken
51,900
37,111
Mitigated
33,839
13,194
Healing
17,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,299
1,900
262
4,905
27,635
24,378
322
13,024
12,967
0
39,423
L
10,205
2,732
715
5,197
23,431
17,378
86
7,020
15,825
3,011
17,216
W
Chiron
Muremasa_
Chiron
16,325
5,898
1,248
4,172
11,182
4,191
1,725
7,041
3,375
0
66,951
W
Baron Samedi
PRz_Finest129
Baron Samedi
18,237
323
3,141
3,911
13,083
5,270
872
7,897
4,697
47,807
0
L
Baron Samedi
SpankMaster899
Baron Samedi
9,734
491
2,195
2,786
17,219
15,773
0
7,935
8,676
22,514
0
L
18,290
1,987
0
2,301
13,715
3,960
204
2,762
10,814
84,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,258
Gold Earned
37,186
210
Minions Killed
238
7
Camps Cleared
10
942,609
Distance Traveled
1,073,784
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,849
658
51
3
4
354,308
6
L
Horus
11,051
614
28
2
1
324,237
1
W
Chiron
12,512
695
126
7
5
364,034
4
W
Baron Samedi
12,825
713
61
3
1
355,442
1
L
Baron Samedi
9,688
538
27
2
2
281,904
6
L
Scylla
12,519
696
155
9
4
336,468
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role