Player Matchup

Danzaburou
Danzaburou
FinnyNoopie
Danzaburou
Level 19
God Stats
3W - 3L
1,546 SR
Queue Stats
7W - 6L
1,454 Elo+
Party 2
Cliodhna
Cliodhna
Justinnnnnnnnnn
Cliodhna
Level 149
God Stats
2W - 2L
1,427 SR
Queue Stats
15W - 11L
1,530 Elo+
Party 2
Sun Wukong
Sun Wukong
Speknekkie
Sun Wukong
Level 88
God Stats
8W - 6L
1,541 SR
Queue Stats
20W - 21L
1,461 Elo+
Party 2
Artio
Artio
WhiteStorm0
Artio
Level 99
God Stats
0W - 2L
1,439 SR
Queue Stats
4W - 5L
1,483 Elo+
Party 2
Zeus
Zeus
monsternon
Zeus
Level 124
God Stats
0W - 1L
1,471 SR
Queue Stats
16W - 16L
1,469 Elo+
Party 2
Team Averages
Level 96
1,485 SR
1,479 Elo+

VS

Team Averages
Level 67
1,634 SR
1,539 Elo+
Susano
Susano
 
Susano
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Momoswar
Chiron
Level 40
God Stats
6W - 2L
1,637 SR
Queue Stats
117W - 145L
1,451 Elo+
Solo
Chaac
Chaac
SleeperafkS
Chaac
Level 89
God Stats
7W - 4L
1,627 SR
Queue Stats
113W - 100L
1,563 Elo+
Solo
Agni
Agni
kkmoi
Agni
Level 36
God Stats
3W - 0L
1,977 SR
Queue Stats
15W - 9L
1,712 Elo+
Party 1
Kuzenbo
Kuzenbo
Еndling
Kuzenbo
Level 39
God Stats
5W - 3L
1,427 SR
Queue Stats
111W - 110L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FinnyNoopie
Danzaburou
11
2 / 2 / 0
6,239
446
5,492
7,090
1,971
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
13
2 / 6 / 1
7,668
548
8,754
11,187
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Speknekkie
Sun Wukong
11
0 / 3 / 0
6,675
477
5,696
12,222
9,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 3 / 3
6,028
431
4,128
12,744
6,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 6 / 0
7,268
519
5,523
7,297
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
9 / 1 / 3
9,584
685
9,054
10,352
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
Momoswar
Chiron
13
4 / 3 / 1
7,495
535
7,801
8,544
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 0 / 3
9,071
648
10,351
14,054
9,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Agni
kkmoi
Agni
13
1 / 0 / 7
8,100
579
3,627
4,812
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Еndling
Kuzenbo
12
2 / 1 / 6
7,950
568
6,572
12,246
11,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
20
20
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
9
1
3
10.5
L
Danzaburou
FinnyNoopie
Danzaburou
2
2
0
1
L
Cliodhna
2
6
1
0.42
W
Chiron
Momoswar
Chiron
4
3
1
1.5
W
4
0
3
5.5
L
Sun Wukong
Speknekkie
Sun Wukong
0
3
0
0
L
0
3
3
0.5
W
Agni
kkmoi
Agni
1
0
7
4.5
L
1
6
0
0.17
W
Kuzenbo
Еndling
Kuzenbo
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,593
Damage
37,405
50,540
Taken
50,008
24,970
Mitigated
27,908
12,144
Healing
21,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
9,054
2,891
0
4,056
10,352
3,763
0
1,211
8,996
0
57,449
L
Danzaburou
FinnyNoopie
Danzaburou
5,492
3,210
0
2,334
7,090
1,971
0
2,483
4,607
0
32,547
L
Cliodhna
8,754
960
0
2,904
11,187
4,337
0
1,016
10,001
0
51,992
W
Chiron
Momoswar
Chiron
7,801
3,064
683
3,682
8,544
2,164
29
1,927
6,617
0
46,534
W
10,351
2,890
0
8,571
14,054
9,277
647
741
12,724
0
65,332
L
Sun Wukong
Speknekkie
Sun Wukong
5,696
1,726
0
2,334
12,222
9,546
0
586
10,896
0
42,258
L
4,128
785
420
3,314
12,744
6,796
0
3,632
9,058
16,141
0
W
Agni
kkmoi
Agni
3,627
363
0
2,291
4,812
1,502
550
2,229
2,423
43,627
0
L
5,523
984
0
838
7,297
2,320
0
2,250
4,919
35,668
0
W
Kuzenbo
Еndling
Kuzenbo
6,572
1,505
0
2,458
12,246
11,202
0
3,167
8,985
33,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,878
Gold Earned
42,200
358
Minions Killed
445
0
Camps Cleared
0
1,379,103
Distance Traveled
1,437,530
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,584
685
106
8
0
309,360
2
L
Danzaburou
6,239
446
64
5
0
257,219
4
L
Cliodhna
7,668
548
109
8
0
299,411
7
W
Chiron
7,495
535
69
5
0
257,203
4
W
Chaac
9,071
648
130
9
0
307,182
2
L
Sun Wukong
6,675
477
96
7
0
279,259
0
L
Artio
6,028
431
23
2
0
285,736
3
W
Agni
8,100
579
100
7
0
278,306
4
L
Zeus
7,268
519
66
5
0
257,478
1
W
Kuzenbo
7,950
568
40
3
0
285,479
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role