Player Matchup

Kumbhakarna
Kumbhakarna
Bigodedm
Kumbhakarna
Level 83
God Stats
1W - 2L
1,480 SR
Queue Stats
35W - 32L
1,539 Elo+
Party 1
Cernunnos
Cernunnos
DPedroIII
Cernunnos
Level 89
God Stats
1W - 4L
1,639 SR
Queue Stats
131W - 115L
1,543 Elo+
Party 1
Scylla
Scylla
XannaFedeno
Scylla
Level 146
God Stats
6W - 4L
1,700 SR
Queue Stats
285W - 284L
1,565 Elo+
Solo
Merlin
Merlin
instingalex
Merlin
Level 159
God Stats
56W - 76L
1,430 SR
Queue Stats
1,158W - 1,244L
1,519 Elo+
Solo
Thanatos
Thanatos
pança
Thanatos
Level 118
God Stats
2W - 1L
1,815 SR
Queue Stats
124W - 114L
1,565 Elo+
Party 1
Team Averages
Level 119
1,613 SR
1,546 Elo+

VS

Team Averages
Level 143
1,481 SR
1,510 Elo+
Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Bloddhgarm
Bacchus
Level 126
God Stats
1W - 2L
1,295 SR
Queue Stats
202W - 245L
1,468 Elo+
Party 2
Chiron
Chiron
Soto006
Chiron
Level 159
God Stats
2W - 1L
1,607 SR
Queue Stats
15W - 11L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bigodedm
Kumbhakarna
15
0 / 1 / 5
8,627
863
3,451
13,148
13,749
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
DPedroIII
Cernunnos
16
1 / 7 / 3
9,100
910
6,169
15,676
8,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
16
3 / 3 / 4
10,185
1,019
16,577
10,766
4,071
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
16
2 / 5 / 3
9,651
965
12,131
11,002
6,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
pança
Thanatos
15
2 / 5 / 3
9,071
907
5,465
14,518
6,207
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

189

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
6 / 0 / 10
10,380
1,038
14,715
10,619
9,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
 
Ah Puch
16
4 / 2 / 13
10,158
1,016
15,561
9,503
3,424
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sol
 
Sol
16
2 / 3 / 12
9,957
996
10,625
9,424
3,807
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Bloddhgarm
Bacchus
17
3 / 0 / 14
9,902
990
6,102
7,500
13,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Soto006
Chiron
16
5 / 3 / 8
10,186
1,019
13,655
9,665
4,047
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
77
8
Kills
20
21
Deaths
8
18
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
0
10
11
W
Ah Puch
 
Ah Puch
4
2
13
5.25
W
Sol
 
Sol
2
3
12
2.67
L
Kumbhakarna
Bigodedm
Kumbhakarna
0
1
5
2.5
W
Bacchus
Bloddhgarm
Bacchus
3
0
14
10
L
Cernunnos
DPedroIII
Cernunnos
1
7
3
0.36
W
Chiron
Soto006
Chiron
5
3
8
3
L
Scylla
3
3
4
1.67
L
Merlin
2
5
3
0.7
L
Thanatos
pança
Thanatos
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,793
Damage
60,658
65,110
Taken
46,711
39,294
Mitigated
33,572
3,758
Healing
7,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,715
2,506
0
2,139
10,619
9,120
0
8,099
2,520
2,888
21,820
W
Ah Puch
 
Ah Puch
15,561
96
0
1,265
9,503
3,424
0
7,084
2,419
29,002
0
W
Sol
 
Sol
10,625
3,013
218
1,676
9,424
3,807
0
6,028
3,396
30,441
0
L
Kumbhakarna
Bigodedm
Kumbhakarna
3,451
158
0
0
13,148
13,749
0
5,155
7,837
7,494
0
W
Bacchus
Bloddhgarm
Bacchus
6,102
456
0
0
7,500
13,174
0
4,980
2,520
14,348
0
L
Cernunnos
DPedroIII
Cernunnos
6,169
2,332
0
295
15,676
8,875
0
9,707
5,792
0
20,104
W
Chiron
Soto006
Chiron
13,655
6,265
790
1,698
9,665
4,047
0
5,968
3,697
0
41,382
L
Scylla
16,577
2,262
0
1,003
10,766
4,071
0
4,582
6,017
51,360
0
L
Merlin
12,131
526
0
0
11,002
6,392
0
5,628
5,114
33,454
0
L
Thanatos
pança
Thanatos
5,465
929
0
2,460
14,518
6,207
0
8,286
5,920
0
12,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,634
Gold Earned
50,583
217
Minions Killed
206
5
Camps Cleared
9
928,719
Distance Traveled
1,026,135
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,380
1,038
24
2
1
232,730
1
W
Ah Puch
10,158
1,016
25
3
0
198,586
0
W
Sol
9,957
996
63
6
2
184,268
0
L
Kumbhakarna
8,627
863
5
1
0
195,238
0
W
Bacchus
9,902
990
16
2
1
223,857
0
L
Cernunnos
9,100
910
48
5
1
162,175
1
W
Chiron
10,186
1,019
78
8
5
186,694
2
L
Scylla
10,185
1,019
90
9
3
170,085
0
L
Merlin
9,651
965
57
6
0
193,115
1
L
Thanatos
9,071
907
17
2
1
208,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role