Player Matchup

Fafnir
Fafnir
Branmarow
Fafnir
Level 54
God Stats
14W - 8L
1,637 SR
Queue Stats
124W - 107L
1,474 Elo+
Solo
Heimdallr
Heimdallr
Charleslee007
Heimdallr
Level 65
God Stats
12W - 22L
1,356 SR
Queue Stats
91W - 146L
1,410 Elo+
Party 2
Geb
Geb
Rhazin7
Geb
Level 66
God Stats
5W - 4L
1,602 SR
Queue Stats
106W - 165L
1,430 Elo+
Party 2
Team Averages
Level 62
1,532 SR
1,438 Elo+

VS

Team Averages
Level 92
1,442 SR
1,507 Elo+
Tyr
Tyr
 
Tyr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Blacksnowwolve
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,871 Elo+
Solo
Artemis
Artemis
Chillit_Bang
Artemis
Level 84
God Stats
0W - 3L
1,327 SR
Queue Stats
52W - 207L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Branmarow
Fafnir
12
2 / 0 / 4
8,362
697
5,996
6,346
6,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
Charleslee007
Heimdallr
13
5 / 1 / 0
8,733
728
9,045
5,408
2,129
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
11
0 / 1 / 3
7,316
610
6,917
8,217
6,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 3 / 0
7,099
592
2,377
10,306
5,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 2 / 1
7,409
617
6,094
6,732
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Chillit_Bang
Artemis
11
1 / 2 / 0
7,235
603
3,479
6,955
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
7
Kills
2
2
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
3
0
0.33
L
0
2
1
0.25
W
Fafnir
Branmarow
Fafnir
2
0
4
4
W
Heimdallr
Charleslee007
Heimdallr
5
1
0
5
L
Artemis
Chillit_Bang
Artemis
1
2
0
0.5
W
Geb
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,958
Damage
11,950
19,971
Taken
23,993
14,868
Mitigated
9,473
7,957
Healing
2,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,377
339
0
1,345
10,306
5,063
0
4,027
5,604
0
11,503
L
6,094
250
0
522
6,732
1,963
0
3,906
2,395
35,942
0
W
Fafnir
Branmarow
Fafnir
5,996
863
582
3,622
6,346
6,041
351
2,868
3,210
11,339
0
W
Heimdallr
Charleslee007
Heimdallr
9,045
4,233
0
2,491
5,408
2,129
848
1,582
3,673
0
35,389
L
Artemis
Chillit_Bang
Artemis
3,479
1,093
0
1,118
6,955
2,447
0
3,788
2,749
0
13,849
W
Geb
6,917
521
0
1,262
8,217
6,698
0
2,051
5,808
25,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,411
Gold Earned
21,743
114
Minions Killed
136
4
Camps Cleared
6
658,405
Distance Traveled
652,059
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,099
592
18
2
2
237,033
1
L
Janus
7,409
617
84
7
1
202,222
2
W
Fafnir
8,362
697
15
1
1
213,223
6
W
Heimdallr
8,733
728
71
6
2
216,043
3
L
Artemis
7,235
603
34
3
3
212,804
1
W
Geb
7,316
610
28
2
1
229,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role