Player Matchup

Geb
Geb
Atlas_GvnG
Geb
Level 65
God Stats
0W - 4L
1,258 SR
Queue Stats
233W - 257L
1,367 Elo+
Solo
Medusa
Medusa
Scalyrumble7559
Medusa
Level 100
God Stats
5W - 6L
1,477 SR
Queue Stats
162W - 197L
1,368 Elo+
Party 1
He Bo
He Bo
SwiftyBoyGaming
He Bo
Level 107
God Stats
3W - 6L
1,422 SR
Queue Stats
444W - 478L
1,370 Elo+
Solo
Gilgamesh
Gilgamesh
Taze Spiral
Gilgamesh
Level 89
God Stats
6W - 12L
1,377 SR
Queue Stats
74W - 83L
1,406 Elo+
Party 1
Loki
Loki
moto_psih
Loki
Level 86
God Stats
49W - 58L
1,412 SR
Queue Stats
486W - 548L
1,427 Elo+
Solo
Team Averages
Level 89
1,389 SR
1,388 Elo+

VS

Team Averages
Level 106
1,451 SR
1,431 Elo+
Xing Tian
Xing Tian
Fataliity Blaze
Xing Tian
Level 122
God Stats
4W - 7L
1,401 SR
Queue Stats
783W - 966L
1,408 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxGangsTer-ZaixX
Ah Muzen Cab
Level 123
God Stats
3W - 3L
1,429 SR
Queue Stats
428W - 437L
1,472 Elo+
Solo
Mulan
Mulan
liognard
Mulan
Level 66
God Stats
8W - 12L
1,500 SR
Queue Stats
219W - 295L
1,380 Elo+
Solo
Scylla
Scylla
mad_breizh
Scylla
Level 105
God Stats
26W - 28L
1,478 SR
Queue Stats
263W - 284L
1,442 Elo+
Solo
Loki
Loki
vDeathlessNS
Loki
Level 116
God Stats
10W - 5L
1,448 SR
Queue Stats
85W - 78L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 8
8,582
452
5,859
14,023
14,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 9 / 5
8,087
426
10,203
15,884
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 3
9,002
474
5,696
8,014
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Taze Spiral
Gilgamesh
16
8 / 6 / 2
10,207
537
13,770
15,986
6,882
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
13
2 / 7 / 6
8,401
442
6,821
13,006
4,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fataliity Blaze
Xing Tian
15
4 / 2 / 8
9,608
506
10,041
15,585
12,142
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
XxGangsTer-ZaixX
Ah Muzen Cab
15
9 / 6 / 8
10,432
549
15,346
13,235
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
liognard
Mulan
16
3 / 6 / 6
10,100
532
7,407
14,532
9,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
mad_breizh
Scylla
16
6 / 1 / 8
10,427
549
9,701
6,108
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 2 / 2
10,223
538
7,035
12,216
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
60
17
Kills
28
29
Deaths
17
24
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
3
8
2
W
Xing Tian
Fataliity Blaze
Xing Tian
4
2
8
4
L
2
9
5
0.5
L
3
4
3
1.13
L
Gilgamesh
Taze Spiral
Gilgamesh
8
6
2
1.5
W
Ah Muzen Cab
XxGangsTer-ZaixX
Ah Muzen Cab
9
6
8
2.17
W
Mulan
liognard
Mulan
3
6
6
1
W
Scylla
mad_breizh
Scylla
6
1
8
10
L
Loki
2
7
6
0.71
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,349
Damage
49,530
66,913
Taken
61,676
33,486
Mitigated
32,577
8,125
Healing
15,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,859
1,463
0
839
14,023
14,477
130
4,561
9,330
27,648
0
W
Xing Tian
Fataliity Blaze
Xing Tian
10,041
1,053
136
3,742
15,585
12,142
180
5,250
10,230
46,976
0
L
10,203
5,100
0
3,656
15,884
4,947
0
5,085
10,799
0
45,726
L
5,696
196
0
926
8,014
2,588
37
1,856
6,158
53,659
0
L
Gilgamesh
Taze Spiral
Gilgamesh
13,770
3,701
0
118
15,986
6,882
590
4,586
11,091
0
51,822
W
Ah Muzen Cab
XxGangsTer-ZaixX
Ah Muzen Cab
15,346
7,183
0
4,133
13,235
5,281
0
2,626
10,509
0
65,286
W
Mulan
liognard
Mulan
7,407
1,766
0
1,955
14,532
9,550
674
1,406
13,112
68
50,453
W
Scylla
mad_breizh
Scylla
9,701
402
0
835
6,108
1,580
0
540
5,514
55,146
0
L
Loki
6,821
1,328
0
2,586
13,006
4,592
0
3,722
9,200
0
39,910
W
7,035
1,668
0
4,866
12,216
4,024
0
1,450
10,718
0
65,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,279
Gold Earned
50,790
392
Minions Killed
486
0
Camps Cleared
0
1,770,503
Distance Traveled
1,717,912
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,582
452
44
2
0
384,814
6
W
Xing Tian
9,608
506
68
4
0
367,464
4
L
Medusa
8,087
426
70
4
0
287,717
2
L
He Bo
9,002
474
104
5
0
363,294
9
L
Gilgamesh
10,207
537
106
6
0
368,460
1
W
Ah Muzen Cab
10,432
549
90
5
0
350,973
3
W
Mulan
10,100
532
97
5
0
320,341
1
W
Scylla
10,427
549
101
5
0
356,187
10
L
Loki
8,401
442
68
4
0
366,218
6
W
Loki
10,223
538
130
7
0
322,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role